builtins: Add asin().

This commit is contained in:
Eric Anholt
2010-05-19 12:19:54 -07:00
parent 43ad37aa88
commit 5e58e541e0
2 changed files with 182 additions and 0 deletions
+93
View File
@@ -107,6 +107,98 @@ static const char *builtins_110_any = {
"))\n"
};
static const char *builtins_110_asin = {
"((function asin\n"
" (signature float\n"
" (parameters\n"
" (declare (in) float x))\n"
" ((return (expression float *\n"
" (expression float -\n"
" (expression float *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression float sqrt\n"
" (expression float -\n"
" (constant float (1.0))\n"
" (expression float abs (var_ref x)))))\n"
" (expression float +\n"
" (constant float (1.5707288))\n"
" (expression float *\n"
" (expression float abs (var_ref x))\n"
" (expression float +\n"
" (constant float (-0.2121144))\n"
" (expression float *\n"
" (constant float (0.0742610))\n"
" (expression float abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec2 x))\n"
" ((return (expression vec2 *\n"
" (expression vec2 -\n"
" (expression vec2 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec2 sqrt\n"
" (expression vec2 -\n"
" (constant float (1.0))\n"
" (expression vec2 abs (var_ref x)))))\n"
" (expression vec2 +\n"
" (constant float (1.5707288))\n"
" (expression vec2 *\n"
" (expression vec2 abs (var_ref x))\n"
" (expression vec2 +\n"
" (constant float (-0.2121144))\n"
" (expression vec2 *\n"
" (constant float (0.0742610))\n"
" (expression vec2 abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec3 x))\n"
" ((return (expression vec3 *\n"
" (expression vec3 -\n"
" (expression vec3 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec3 sqrt\n"
" (expression vec3 -\n"
" (constant float (1.0))\n"
" (expression vec3 abs (var_ref x)))))\n"
" (expression vec3 +\n"
" (constant float (1.5707288))\n"
" (expression vec3 *\n"
" (expression vec3 abs (var_ref x))\n"
" (expression vec3 +\n"
" (constant float (-0.2121144))\n"
" (expression vec3 *\n"
" (constant float (0.0742610))\n"
" (expression vec3 abs (var_ref x))))))))))\n"
"\n"
" (signature float\n"
" (parameters\n"
" (declare (in) vec4 x))\n"
" ((return (expression vec4 *\n"
" (expression vec4 -\n"
" (expression vec4 *\n"
" (constant float (3.1415926))\n"
" (constant float (0.5)))\n"
" (expression vec4 sqrt\n"
" (expression vec4 -\n"
" (constant float (1.0))\n"
" (expression vec4 abs (var_ref x)))))\n"
" (expression vec4 +\n"
" (constant float (1.5707288))\n"
" (expression vec4 *\n"
" (expression vec4 abs (var_ref x))\n"
" (expression vec4 +\n"
" (constant float (-0.2121144))\n"
" (expression vec4 *\n"
" (constant float (0.0742610))\n"
" (expression vec4 abs (var_ref x))))))))))\n"
"))\n"
};
static const char *builtins_110_ceil = {
"((function ceil\n"
" (signature float\n"
@@ -1470,6 +1562,7 @@ static const char *functions_for_110 [] = {
builtins_110_abs,
builtins_110_all,
builtins_110_any,
builtins_110_asin,
builtins_110_ceil,
builtins_110_clamp,
builtins_110_cos,