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@@ -999,7 +999,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
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if (!obj)
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return NULL;
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obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
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rmesa->initialMaxAnisotropy);
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r300AllocTexObj(obj);
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return obj;
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}
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