comments, clean-up
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@@ -81,12 +81,15 @@ static void validate_pipeline( struct draw_context *draw )
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{
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struct prim_stage *next = draw->pipeline.setup;
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/* TODO: make the current primitive part of the state and build
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/*
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* NOTE: we build up the pipeline in end-to-start order.
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*
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* TODO: make the current primitive part of the state and build
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* shorter pipelines for lines & points.
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*/
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if (draw->setup.fill_cw != PIPE_POLYGON_MODE_FILL ||
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draw->setup.fill_ccw != PIPE_POLYGON_MODE_FILL) {
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draw->pipeline.unfilled->next = next;
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next = draw->pipeline.unfilled;
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}
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@@ -110,7 +113,6 @@ static void validate_pipeline( struct draw_context *draw )
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next = draw->pipeline.cull;
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}
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/* Clip stage
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*/
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{
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@@ -127,7 +129,6 @@ static void validate_pipeline( struct draw_context *draw )
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next = draw->pipeline.flatshade;
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}
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draw->pipeline.first = next;
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}
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