zink: clamp 1D_ARRAY sparse textures to 2D as needed

forgot to handle this case

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
This commit is contained in:
Mike Blumenkrantz
2022-04-21 13:09:46 -04:00
committed by Marge Bot
parent 7aee9f12b9
commit 5e4009fe6c
+1
View File
@@ -1897,6 +1897,7 @@ zink_get_sparse_texture_virtual_page_size(struct pipe_screen *pscreen,
VkImageType type;
switch (target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_1D_ARRAY:
type = (screen->need_2D_sparse || (screen->need_2D_zs && is_zs)) ? VK_IMAGE_TYPE_2D : VK_IMAGE_TYPE_1D;
break;