mesa: Let compute shaders work in compatibility profiles
The extension is already advertised in compatibility profile, but the _mesa_has_compute_shaders only returns true in core profile. If we advertise it, we should allow it to work. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
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@@ -343,7 +343,7 @@ _mesa_has_geometry_shaders(const struct gl_context *ctx)
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static inline bool
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_mesa_has_compute_shaders(const struct gl_context *ctx)
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{
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return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
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return _mesa_has_ARB_compute_shader(ctx) ||
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(ctx->API == API_OPENGLES2 && ctx->Version >= 31);
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}
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