compiler/types: Store builtin types directly as data
Remove constructors from glsl_type so it can be used as a
POD ("plain old data") struct, allowing the builtins to be
initialized directly in memory.
For other types, we now allocate them from glsl_type_cache's mem_ctx,
instead of using the global allocator.
As a side-effect of how the new helpers work, we can completely
create the mock key types for struct/interface lookup without
allocating any memory.
Note there's no `make_sampler_type` since all the sampler types
are created through direct initialization.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
This commit is contained in:
+128
-142
@@ -51,139 +51,125 @@ static struct {
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hash_table *subroutine_types;
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} glsl_type_cache;
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glsl_type::glsl_type(const glsl_type_params ¶ms)
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{
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gl_type = params.gl_type;
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base_type = params.base_type;
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sampled_type = params.sampled_type;
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sampler_dimensionality = params.sampler_dimensionality;
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sampler_shadow = params.sampler_shadow;
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sampler_array = params.sampler_array;
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vector_elements = params.vector_elements;
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matrix_columns = params.matrix_columns;
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length = params.length;
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name = params.name;
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}
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glsl_type::glsl_type(void *mem_ctx, uint32_t gl_type,
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glsl_base_type base_type, unsigned vector_elements,
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unsigned matrix_columns, const char *name,
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unsigned explicit_stride, bool row_major,
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unsigned explicit_alignment) :
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gl_type(gl_type),
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base_type(base_type), sampled_type(GLSL_TYPE_VOID),
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sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
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interface_packing(0), interface_row_major(row_major), packed(0),
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vector_elements(vector_elements), matrix_columns(matrix_columns),
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length(0), explicit_stride(explicit_stride),
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explicit_alignment(explicit_alignment)
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static const glsl_type *
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make_vector_matrix_type(void *mem_ctx, uint32_t gl_type,
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glsl_base_type base_type, unsigned vector_elements,
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unsigned matrix_columns, const char *name,
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unsigned explicit_stride, bool row_major,
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unsigned explicit_alignment)
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{
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assert(mem_ctx != NULL);
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assert(name != NULL);
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this->name = ralloc_strdup(mem_ctx, name);
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assert(util_is_power_of_two_or_zero(explicit_alignment));
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/* Neither dimension is zero or both dimensions are zero.
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*/
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/* Neither dimension is zero or both dimensions are zero. */
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assert((vector_elements == 0) == (matrix_columns == 0));
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assert(util_is_power_of_two_or_zero(explicit_alignment));
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memset(& fields, 0, sizeof(fields));
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glsl_type *t = rzalloc(mem_ctx, glsl_type);
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t->gl_type = gl_type;
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t->base_type = base_type;
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t->sampled_type = GLSL_TYPE_VOID;
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t->interface_row_major = row_major;
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t->vector_elements = vector_elements;
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t->matrix_columns = matrix_columns;
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t->explicit_stride = explicit_stride;
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t->explicit_alignment = explicit_alignment;
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t->name = ralloc_strdup(mem_ctx, name);
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return t;
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}
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glsl_type::glsl_type(void *mem_ctx, uint32_t gl_type, glsl_base_type base_type,
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enum glsl_sampler_dim dim, bool shadow, bool array,
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glsl_base_type type, const char *name) :
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gl_type(gl_type),
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base_type(base_type), sampled_type(type),
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sampler_dimensionality(dim), sampler_shadow(shadow),
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sampler_array(array), interface_packing(0),
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interface_row_major(0), packed(0),
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length(0), explicit_stride(0), explicit_alignment(0)
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static void
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fill_struct_type(glsl_type *t, const glsl_struct_field *fields, unsigned num_fields,
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const char *name, bool packed, unsigned explicit_alignment)
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{
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assert(mem_ctx != NULL);
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assert(name != NULL);
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this->name = ralloc_strdup(mem_ctx, name);
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memset(& fields, 0, sizeof(fields));
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matrix_columns = vector_elements = 1;
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assert(util_is_power_of_two_or_zero(explicit_alignment));
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t->base_type = GLSL_TYPE_STRUCT;
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t->sampled_type = GLSL_TYPE_VOID;
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t->packed = packed;
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t->length = num_fields;
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t->name = name;
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t->explicit_alignment = explicit_alignment;
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t->fields.structure = fields;
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}
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glsl_type::glsl_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
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const char *name, bool packed,
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unsigned explicit_alignment) :
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gl_type(0),
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base_type(GLSL_TYPE_STRUCT), sampled_type(GLSL_TYPE_VOID),
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sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
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interface_packing(0), interface_row_major(0), packed(packed),
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vector_elements(0), matrix_columns(0),
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length(num_fields), explicit_stride(0),
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explicit_alignment(explicit_alignment)
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static const glsl_type *
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make_struct_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
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const char *name, bool packed,
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unsigned explicit_alignment)
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{
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unsigned int i;
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assert(util_is_power_of_two_or_zero(explicit_alignment));
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assert(mem_ctx != NULL);
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assert(name != NULL);
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this->name = ralloc_strdup(mem_ctx, name);
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glsl_type *t = rzalloc(mem_ctx, glsl_type);
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const char *copied_name = ralloc_strdup(mem_ctx, name);
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/* Zero-fill to prevent spurious Valgrind errors when serializing NIR
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* due to uninitialized unused bits in bit fields. */
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struct glsl_struct_field *copied_struct =
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rzalloc_array(mem_ctx, glsl_struct_field, length);
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for (i = 0; i < length; i++) {
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copied_struct[i] = fields[i];
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copied_struct[i].name = ralloc_strdup(copied_struct, fields[i].name);
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struct glsl_struct_field *copied_fields =
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rzalloc_array(mem_ctx, glsl_struct_field, num_fields);
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for (unsigned i = 0; i < num_fields; i++) {
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copied_fields[i] = fields[i];
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copied_fields[i].name = ralloc_strdup(copied_fields, fields[i].name);
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}
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this->fields.structure = copied_struct;
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fill_struct_type(t, copied_fields, num_fields, copied_name, packed, explicit_alignment);
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return t;
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}
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glsl_type::glsl_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
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enum glsl_interface_packing packing,
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bool row_major, const char *name) :
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gl_type(0),
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base_type(GLSL_TYPE_INTERFACE), sampled_type(GLSL_TYPE_VOID),
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sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
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interface_packing((unsigned) packing),
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interface_row_major((unsigned) row_major), packed(0),
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vector_elements(0), matrix_columns(0),
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length(num_fields), explicit_stride(0), explicit_alignment(0)
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static void
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fill_interface_type(glsl_type *t, const glsl_struct_field *fields, unsigned num_fields,
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enum glsl_interface_packing packing,
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bool row_major, const char *name)
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{
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unsigned int i;
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t->base_type = GLSL_TYPE_INTERFACE;
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t->sampled_type = GLSL_TYPE_VOID;
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t->interface_packing = (unsigned)packing;
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t->interface_row_major = (unsigned)row_major;
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t->length = num_fields;
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t->name = name;
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t->fields.structure = fields;
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}
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static const glsl_type *
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make_interface_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
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enum glsl_interface_packing packing,
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bool row_major, const char *name)
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{
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assert(mem_ctx != NULL);
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assert(name != NULL);
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this->name = ralloc_strdup(mem_ctx, name);
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struct glsl_struct_field *copied_struct =
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rzalloc_array(mem_ctx, glsl_struct_field, length);
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glsl_type *t = rzalloc(mem_ctx, glsl_type);
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const char *copied_name = ralloc_strdup(mem_ctx, name);
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for (i = 0; i < length; i++) {
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copied_struct[i] = fields[i];
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copied_struct[i].name = ralloc_strdup(copied_struct, fields[i].name);
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struct glsl_struct_field *copied_fields =
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rzalloc_array(mem_ctx, glsl_struct_field, num_fields);
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for (unsigned i = 0; i < num_fields; i++) {
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copied_fields[i] = fields[i];
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copied_fields[i].name = ralloc_strdup(copied_fields, fields[i].name);
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}
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this->fields.structure = copied_struct;
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fill_interface_type(t, copied_fields, num_fields, packing, row_major, copied_name);
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return t;
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}
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glsl_type::glsl_type(void *mem_ctx, const char *subroutine_name) :
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gl_type(0),
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base_type(GLSL_TYPE_SUBROUTINE), sampled_type(GLSL_TYPE_VOID),
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sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
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interface_packing(0), interface_row_major(0), packed(0),
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vector_elements(1), matrix_columns(1),
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length(0), explicit_stride(0), explicit_alignment(0)
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static const glsl_type *
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make_subroutine_type(void *mem_ctx, const char *subroutine_name)
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{
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assert(mem_ctx != NULL);
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assert(subroutine_name != NULL);
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this->name = ralloc_strdup(mem_ctx, subroutine_name);
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glsl_type *t = rzalloc(mem_ctx, glsl_type);
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t->base_type = GLSL_TYPE_SUBROUTINE;
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t->sampled_type = GLSL_TYPE_VOID;
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t->vector_elements = 1;
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t->matrix_columns = 1;
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t->name = ralloc_strdup(mem_ctx, subroutine_name);
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return t;
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}
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bool
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@@ -487,51 +473,54 @@ glsl_type_singleton_decref()
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simple_mtx_unlock(&glsl_type_cache_mutex);
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}
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glsl_type::glsl_type(void *mem_ctx, const glsl_type *array, unsigned length,
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unsigned explicit_stride) :
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base_type(GLSL_TYPE_ARRAY), sampled_type(GLSL_TYPE_VOID),
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sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
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interface_packing(0), interface_row_major(0), packed(0),
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vector_elements(0), matrix_columns(0),
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length(length), name(NULL), explicit_stride(explicit_stride),
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explicit_alignment(array->explicit_alignment)
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static const glsl_type *
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make_array_type(void *mem_ctx, const glsl_type *element_type, unsigned length,
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unsigned explicit_stride)
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{
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this->fields.array = array;
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assert(mem_ctx != NULL);
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glsl_type *t = rzalloc(mem_ctx, glsl_type);
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t->base_type = GLSL_TYPE_ARRAY;
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t->sampled_type = GLSL_TYPE_VOID;
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t->length = length;
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t->explicit_stride = explicit_stride;
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t->explicit_alignment = element_type->explicit_alignment;
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t->fields.array = element_type;
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/* Inherit the gl type of the base. The GL type is used for
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* uniform/statevar handling in Mesa and the arrayness of the type
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* is represented by the size rather than the type.
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*/
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this->gl_type = array->gl_type;
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t->gl_type = element_type->gl_type;
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/* Allow a maximum of 10 characters for the array size. This is enough
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* for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating
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* NUL.
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*/
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const unsigned name_length = strlen(array->name) + 10 + 3;
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assert(mem_ctx);
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const unsigned name_length = strlen(element_type->name) + 10 + 3;
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char *const n = (char *) ralloc_size(mem_ctx, name_length);
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if (length == 0)
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snprintf(n, name_length, "%s[]", array->name);
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if (t->length == 0)
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snprintf(n, name_length, "%s[]", element_type->name);
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else {
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/* insert outermost dimensions in the correct spot
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* otherwise the dimension order will be backwards
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*/
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const char *pos = strchr(array->name, '[');
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const char *pos = strchr(element_type->name, '[');
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if (pos) {
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int idx = pos - array->name;
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snprintf(n, idx+1, "%s", array->name);
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int idx = pos - element_type->name;
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snprintf(n, idx+1, "%s", element_type->name);
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snprintf(n + idx, name_length - idx, "[%u]%s",
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length, array->name + idx);
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length, element_type->name + idx);
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} else {
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snprintf(n, name_length, "%s[%u]", array->name, length);
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snprintf(n, name_length, "%s[%u]", element_type->name, length);
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}
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}
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this->name = n;
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t->name = n;
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return t;
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}
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const glsl_type *
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@@ -761,11 +750,12 @@ glsl_type::get_explicit_matrix_instance(unsigned int base_type, unsigned int row
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snprintf(name, sizeof(name), "%sx%ua%uB%s", bare_type->name,
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explicit_stride, explicit_alignment, row_major ? "RM" : "");
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const glsl_type *t = new glsl_type(mem_ctx, bare_type->gl_type,
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(glsl_base_type)base_type,
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rows, columns, name,
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explicit_stride, row_major,
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explicit_alignment);
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const glsl_type *t =
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make_vector_matrix_type(mem_ctx, bare_type->gl_type,
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(glsl_base_type)base_type,
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rows, columns, name,
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explicit_stride, row_major,
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explicit_alignment);
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struct explicit_matrix_key *stored_key = ralloc(mem_ctx, struct explicit_matrix_key);
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memcpy(stored_key, &key, sizeof(key));
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@@ -1235,7 +1225,7 @@ glsl_type::get_array_instance(const glsl_type *element,
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const struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(array_types, key_hash, &key);
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if (entry == NULL) {
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const glsl_type *t = new glsl_type(mem_ctx, element, array_size, explicit_stride);
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const glsl_type *t = make_array_type(mem_ctx, element, array_size, explicit_stride);
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struct array_key *stored_key = ralloc(mem_ctx, struct array_key);
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memcpy(stored_key, &key, sizeof(key));
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@@ -1435,8 +1425,8 @@ glsl_type::get_struct_instance(const glsl_struct_field *fields,
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const char *name,
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bool packed, unsigned explicit_alignment)
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{
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void *tmp_ctx = ralloc_context(NULL);
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const glsl_type key(tmp_ctx, fields, num_fields, name, packed, explicit_alignment);
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glsl_type key = {0};
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fill_struct_type(&key, fields, num_fields, name, packed, explicit_alignment);
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const uint32_t key_hash = record_key_hash(&key);
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simple_mtx_lock(&glsl_type_cache_mutex);
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@@ -1452,8 +1442,8 @@ glsl_type::get_struct_instance(const glsl_struct_field *fields,
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const struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(struct_types,
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key_hash, &key);
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if (entry == NULL) {
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const glsl_type *t = new glsl_type(mem_ctx, fields, num_fields, name, packed,
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explicit_alignment);
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const glsl_type *t = make_struct_type(mem_ctx, fields, num_fields, name, packed,
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explicit_alignment);
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entry = _mesa_hash_table_insert_pre_hashed(struct_types, key_hash, t, (void *) t);
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}
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@@ -1467,8 +1457,6 @@ glsl_type::get_struct_instance(const glsl_struct_field *fields,
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assert(t->packed == packed);
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assert(t->explicit_alignment == explicit_alignment);
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ralloc_free(tmp_ctx);
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return t;
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}
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@@ -1480,8 +1468,8 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields,
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bool row_major,
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const char *block_name)
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{
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void *tmp_ctx = ralloc_context(NULL);
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const glsl_type key(tmp_ctx, fields, num_fields, packing, row_major, block_name);
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glsl_type key = {0};
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fill_interface_type(&key, fields, num_fields, packing, row_major, block_name);
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const uint32_t key_hash = record_key_hash(&key);
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simple_mtx_lock(&glsl_type_cache_mutex);
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@@ -1497,8 +1485,8 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields,
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const struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(interface_types,
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key_hash, &key);
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if (entry == NULL) {
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const glsl_type *t = new glsl_type(mem_ctx, fields, num_fields,
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packing, row_major, block_name);
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const glsl_type *t = make_interface_type(mem_ctx, fields, num_fields,
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packing, row_major, block_name);
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entry = _mesa_hash_table_insert_pre_hashed(interface_types, key_hash, t, (void *) t);
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}
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@@ -1510,8 +1498,6 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields,
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assert(t->length == num_fields);
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assert(strcmp(t->name, block_name) == 0);
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ralloc_free(tmp_ctx);
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return t;
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}
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@@ -1533,7 +1519,7 @@ glsl_type::get_subroutine_instance(const char *subroutine_name)
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const struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(subroutine_types,
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key_hash, subroutine_name);
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if (entry == NULL) {
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const glsl_type *t = new glsl_type(mem_ctx, subroutine_name);
|
||||
const glsl_type *t = make_subroutine_type(mem_ctx, subroutine_name);
|
||||
|
||||
entry = _mesa_hash_table_insert_pre_hashed(subroutine_types, key_hash, t->name, (void *) t);
|
||||
}
|
||||
@@ -2916,7 +2902,7 @@ glsl_type::coordinate_components() const
|
||||
* @{
|
||||
*/
|
||||
#define DECL_TYPE(NAME, ...) \
|
||||
const glsl_type glsl_type::_##NAME##_type = glsl_type((glsl_type_params)__VA_ARGS__); \
|
||||
const glsl_type glsl_type::_##NAME##_type = __VA_ARGS__; \
|
||||
const glsl_type *const glsl_type::NAME##_type = &glsl_type::_##NAME##_type;
|
||||
#include "compiler/builtin_type_macros.h"
|
||||
#undef DECL_TYPE
|
||||
|
||||
@@ -286,20 +286,6 @@ enum {
|
||||
/* C++ struct types for glsl */
|
||||
#ifdef __cplusplus
|
||||
|
||||
/* TODO: Remove this once glsl_type is a plain struct. */
|
||||
struct glsl_type_params {
|
||||
uint32_t gl_type;
|
||||
glsl_base_type base_type:8;
|
||||
glsl_base_type sampled_type:8;
|
||||
unsigned sampler_dimensionality:4;
|
||||
unsigned sampler_shadow:1;
|
||||
unsigned sampler_array:1;
|
||||
uint8_t vector_elements;
|
||||
uint8_t matrix_columns;
|
||||
unsigned length;
|
||||
const char *name;
|
||||
};
|
||||
|
||||
struct glsl_type {
|
||||
uint32_t gl_type;
|
||||
glsl_base_type base_type:8;
|
||||
@@ -323,11 +309,6 @@ struct glsl_type {
|
||||
*/
|
||||
unsigned packed:1;
|
||||
|
||||
glsl_type()
|
||||
{
|
||||
// Dummy constructor, just for the sake of ASSERT_BITFIELD_SIZE.
|
||||
}
|
||||
|
||||
/**
|
||||
* \name Vector and matrix element counts
|
||||
*
|
||||
@@ -1234,37 +1215,6 @@ struct glsl_type {
|
||||
}
|
||||
|
||||
private:
|
||||
/** Constructor for builtins. */
|
||||
explicit glsl_type(const glsl_type_params ¶ms);
|
||||
|
||||
/** Constructor for vector and matrix types */
|
||||
glsl_type(void *mem_ctx, uint32_t gl_type,
|
||||
glsl_base_type base_type, unsigned vector_elements,
|
||||
unsigned matrix_columns, const char *name,
|
||||
unsigned explicit_stride = 0, bool row_major = false,
|
||||
unsigned explicit_alignment = 0);
|
||||
|
||||
/** Constructor for sampler or image types */
|
||||
glsl_type(void *mem_ctx, uint32_t gl_type, glsl_base_type base_type,
|
||||
enum glsl_sampler_dim dim, bool shadow, bool array,
|
||||
glsl_base_type type, const char *name);
|
||||
|
||||
/** Constructor for record types */
|
||||
glsl_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
|
||||
const char *name, bool packed = false,
|
||||
unsigned explicit_alignment = 0);
|
||||
|
||||
/** Constructor for interface types */
|
||||
glsl_type(void *mem_ctx, const glsl_struct_field *fields, unsigned num_fields,
|
||||
enum glsl_interface_packing packing,
|
||||
bool row_major, const char *name);
|
||||
|
||||
/** Constructors for array types */
|
||||
glsl_type(void *mem_ctx, const glsl_type *array, unsigned length, unsigned explicit_stride);
|
||||
|
||||
/** Constructor for subroutine types */
|
||||
glsl_type(void *mem_ctx, const char *name);
|
||||
|
||||
static bool record_key_compare(const void *a, const void *b);
|
||||
static unsigned record_key_hash(const void *key);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user