st/mesa: Validate state before doing blits.

Specifically, this ensures things like the front buffer actually exist. This
fixes piglt fbo/fbo-sys-blit and fd.o bug 35483.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
This commit is contained in:
Henri Verbeet
2011-03-23 21:58:06 +01:00
parent 244a3bbf14
commit 5d7c27f5ec
+3
View File
@@ -39,6 +39,7 @@
#include "st_texture.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
#include "st_atom.h"
#include "util/u_blit.h"
@@ -75,6 +76,8 @@ st_BlitFramebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFB = ctx->ReadBuffer;
struct gl_framebuffer *drawFB = ctx->DrawBuffer;
st_validate_state(st);
if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
&dstX0, &dstY0, &dstX1, &dstY1)) {
return; /* nothing to draw/blit */