mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD
Currently, glTexSubImageXD attempt to resolve the texture object (by calling _mesa_get_current_tex_object()) before validating the given target. However, that method explicitly states that target must have been validated before calling it, so it never returns a user error. The target validation occurs later when texsubimage_error_check() is called. This patch reorganizes target validation, taking it out from the error check function and into a point before the texture object is resolved. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Cc: 10.6 <mesa-stable@lists.freedesktop.org>
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+14
-15
@@ -2487,13 +2487,6 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
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return GL_TRUE;
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}
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/* check target (proxies not allowed) */
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if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
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callerName, _mesa_enum_to_string(target));
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return GL_TRUE;
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}
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/* level check */
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if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
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@@ -3522,14 +3515,6 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
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{
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FLUSH_VERTICES(ctx, 0);
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/* check target (proxies not allowed) */
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if (!legal_texsubimage_target(ctx, dims, target, dsa)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
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dsa ? "ture" : "",
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dims, _mesa_enum_to_string(target));
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return;
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}
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if (ctx->NewState & _NEW_PIXEL)
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_mesa_update_state(ctx);
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@@ -3579,6 +3564,13 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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/* check target (proxies not allowed) */
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if (!legal_texsubimage_target(ctx, dims, target, false)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
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dims, _mesa_enum_to_string(target));
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return;
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}
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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@@ -3639,6 +3631,13 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
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return;
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}
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/* check target (proxies not allowed) */
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if (!legal_texsubimage_target(ctx, dims, texObj->Target, true)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
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callerName, _mesa_enum_to_string(texObj->Target));
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return;
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}
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if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
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xoffset, yoffset, zoffset,
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width, height, depth, format, type,
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