ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats

This commit is contained in:
Ian Romanick
2010-09-28 17:24:39 -07:00
parent 214a33f610
commit 5d1387b2da
8 changed files with 515 additions and 30 deletions
+80
View File
@@ -320,6 +320,60 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
MESA_FORMAT_R8,
"MESA_FORMAT_R8",
GL_RED,
GL_UNSIGNED_NORMALIZED,
8, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 1
},
{
MESA_FORMAT_RG88,
"MESA_FORMAT_RG88",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
MESA_FORMAT_RG88_REV,
"MESA_FORMAT_RG88_REV",
GL_RG,
GL_UNSIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
MESA_FORMAT_R16,
"MESA_FORMAT_R16",
GL_RED,
GL_UNSIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
1, 1, 2
},
{
MESA_FORMAT_RG1616,
"MESA_FORMAT_RG1616",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_RG1616_REV,
"MESA_FORMAT_RG1616_REV",
GL_RG,
GL_UNSIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
1, 1, 4
},
{
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
@@ -1073,6 +1127,22 @@ _mesa_test_formats(void)
assert(info->LuminanceBits == 0);
assert(info->IntensityBits == 0);
}
else if (info->BaseFormat == GL_RG) {
assert(info->RedBits > 0);
assert(info->GreenBits > 0);
assert(info->BlueBits == 0);
assert(info->AlphaBits == 0);
assert(info->LuminanceBits == 0);
assert(info->IntensityBits == 0);
}
else if (info->BaseFormat == GL_RED) {
assert(info->RedBits > 0);
assert(info->GreenBits == 0);
assert(info->BlueBits == 0);
assert(info->AlphaBits == 0);
assert(info->LuminanceBits == 0);
assert(info->IntensityBits == 0);
}
else if (info->BaseFormat == GL_LUMINANCE) {
assert(info->RedBits == 0);
assert(info->GreenBits == 0);
@@ -1137,16 +1207,25 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_RG88:
case MESA_FORMAT_RG88_REV:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
case MESA_FORMAT_AL1616:
case MESA_FORMAT_AL1616_REV:
case MESA_FORMAT_RG1616:
case MESA_FORMAT_RG1616_REV:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
case MESA_FORMAT_R16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
case MESA_FORMAT_RGB332:
*datatype = GL_UNSIGNED_BYTE_3_3_2;
*comps = 3;
@@ -1156,6 +1235,7 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_L8:
case MESA_FORMAT_I8:
case MESA_FORMAT_CI8:
case MESA_FORMAT_R8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
+6
View File
@@ -76,6 +76,12 @@ typedef enum
MESA_FORMAT_CI8, /* CCCC CCCC */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
MESA_FORMAT_R8, /* RRRR RRRR */
MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */
MESA_FORMAT_RG88_REV, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
+88
View File
@@ -286,6 +286,7 @@ _mesa_components_in_format( GLenum format )
return 1;
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
case GL_RG:
return 2;
case GL_RGB:
case GL_RGB_INTEGER_EXT:
@@ -428,6 +429,24 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type )
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
case GL_DEPTH_COMPONENT:
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
return GL_TRUE;
case GL_HALF_FLOAT_ARB:
return ctx->Extensions.ARB_half_float_pixel;
default:
return GL_FALSE;
}
case GL_RG:
if (!ctx->Extensions.ARB_texture_rg)
return GL_FALSE;
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
@@ -596,6 +615,11 @@ _mesa_is_color_format(GLenum format)
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_R8:
case GL_R16:
case GL_RG:
case GL_RG8:
case GL_RG16:
case 3:
case GL_RGB:
case GL_BGR:
@@ -626,6 +650,10 @@ _mesa_is_color_format(GLenum format)
case GL_LUMINANCE_ALPHA32F_ARB:
case GL_INTENSITY16F_ARB:
case GL_INTENSITY32F_ARB:
case GL_R16F:
case GL_R32F:
case GL_RG16F:
case GL_RG32F:
case GL_RGB16F_ARB:
case GL_RGB32F_ARB:
case GL_RGBA16F_ARB:
@@ -1585,6 +1613,25 @@ _mesa_lookup_rgba_float(const struct gl_color_table *table,
rgba[i][ACOMP] = alpha;;
}
break;
case GL_RED:
/* replace RGB with RGB */
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
jR = CLAMP(jR, 0, max);
rgba[i][RCOMP] = lut[jR * 3 + 0];
}
break;
case GL_RG:
/* replace RG with RG */
for (i = 0; i < n; i++) {
GLint jR = IROUND(rgba[i][RCOMP] * scale);
GLint jG = IROUND(rgba[i][GCOMP] * scale);
jR = CLAMP(jR, 0, max);
jG = CLAMP(jG, 0, max);
rgba[i][RCOMP] = lut[jR * 3 + 0];
rgba[i][GCOMP] = lut[jG * 3 + 1];
}
break;
case GL_RGB:
/* replace RGB with RGB */
for (i = 0; i < n; i++) {
@@ -3201,6 +3248,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_LUMINANCE ||
srcFormat == GL_LUMINANCE_ALPHA ||
srcFormat == GL_INTENSITY ||
srcFormat == GL_RG ||
srcFormat == GL_RGB ||
srcFormat == GL_BGR ||
srcFormat == GL_RGBA ||
@@ -3283,6 +3331,18 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
redIndex = greenIndex = blueIndex = alphaIndex = 0;
stride = 1;
break;
case GL_RG:
case GL_RG_INTEGER:
redIndex = 0;
greenIndex = 1;
blueIndex = -1;
alphaIndex = -1;
rComp = 0;
gComp = 1;
bComp = 2;
aComp = 3;
stride = 2;
break;
case GL_RGB:
case GL_RGB_INTEGER:
redIndex = 0;
@@ -3852,6 +3912,8 @@ _mesa_unpack_color_span_chan( GLcontext *ctx,
dstFormat == GL_LUMINANCE ||
dstFormat == GL_LUMINANCE_ALPHA ||
dstFormat == GL_INTENSITY ||
dstFormat == GL_RED ||
dstFormat == GL_RG ||
dstFormat == GL_RGB ||
dstFormat == GL_RGBA ||
dstFormat == GL_COLOR_INDEX);
@@ -3863,6 +3925,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx,
srcFormat == GL_LUMINANCE ||
srcFormat == GL_LUMINANCE_ALPHA ||
srcFormat == GL_INTENSITY ||
srcFormat == GL_RG ||
srcFormat == GL_RGB ||
srcFormat == GL_BGR ||
srcFormat == GL_RGBA ||
@@ -4090,6 +4153,17 @@ _mesa_unpack_color_span_chan( GLcontext *ctx,
dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
dstLuminanceIndex = -1;
break;
case GL_RED:
dstRedIndex = 0;
dstGreenIndex = dstBlueIndex = -1;
dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
break;
case GL_RG:
dstRedIndex = 0;
dstGreenIndex = 1;
dstBlueIndex = -1;
dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
break;
case GL_RGB:
dstRedIndex = 0;
dstGreenIndex = 1;
@@ -4188,6 +4262,8 @@ _mesa_unpack_color_span_float( GLcontext *ctx,
dstFormat == GL_LUMINANCE ||
dstFormat == GL_LUMINANCE_ALPHA ||
dstFormat == GL_INTENSITY ||
dstFormat == GL_RED ||
dstFormat == GL_RG ||
dstFormat == GL_RGB ||
dstFormat == GL_RGBA ||
dstFormat == GL_COLOR_INDEX);
@@ -4199,6 +4275,7 @@ _mesa_unpack_color_span_float( GLcontext *ctx,
srcFormat == GL_LUMINANCE ||
srcFormat == GL_LUMINANCE_ALPHA ||
srcFormat == GL_INTENSITY ||
srcFormat == GL_RG ||
srcFormat == GL_RGB ||
srcFormat == GL_BGR ||
srcFormat == GL_RGBA ||
@@ -4315,6 +4392,17 @@ _mesa_unpack_color_span_float( GLcontext *ctx,
dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
dstLuminanceIndex = -1;
break;
case GL_RED:
dstRedIndex = 0;
dstGreenIndex = dstBlueIndex = -1;
dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
break;
case GL_RG:
dstRedIndex = 0;
dstGreenIndex = 1;
dstBlueIndex = -1;
dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
break;
case GL_RGB:
dstRedIndex = 0;
dstGreenIndex = 1;
+1
View File
@@ -66,6 +66,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
/* additional checks */
switch (format) {
case GL_RG:
case GL_RED:
case GL_GREEN:
case GL_BLUE:
+42
View File
@@ -313,6 +313,48 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
fetch_texel_3d_f_ycbcr_rev,
store_texel_ycbcr_rev
},
{
MESA_FORMAT_R8,
fetch_texel_1d_f_r8,
fetch_texel_2d_f_r8,
fetch_texel_3d_f_r8,
store_texel_r8,
},
{
MESA_FORMAT_RG88,
fetch_texel_1d_f_rg88,
fetch_texel_2d_f_rg88,
fetch_texel_3d_f_rg88,
store_texel_rg88,
},
{
MESA_FORMAT_RG88_REV,
fetch_texel_1d_f_rg88_rev,
fetch_texel_2d_f_rg88_rev,
fetch_texel_3d_f_rg88_rev,
store_texel_rg88_rev,
},
{
MESA_FORMAT_R16,
fetch_texel_1d_f_r16,
fetch_texel_2d_f_r16,
fetch_texel_3d_f_r16,
store_texel_r16,
},
{
MESA_FORMAT_RG1616,
fetch_texel_1d_f_rg1616,
fetch_texel_2d_f_rg1616,
fetch_texel_3d_f_rg1616,
store_texel_rg1616,
},
{
MESA_FORMAT_RG1616_REV,
fetch_texel_1d_f_rg1616_rev,
fetch_texel_2d_f_rg1616_rev,
fetch_texel_3d_f_rg1616_rev,
store_texel_rg1616_rev,
},
{
MESA_FORMAT_Z24_S8,
fetch_texel_1d_f_z24_s8,
+144
View File
@@ -810,6 +810,54 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage,
#endif
/* MESA_FORMAT_RG88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_rg88)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff );
texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 );
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_rg88(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_88(rgba[RCOMP], rgba[GCOMP]);
}
#endif
/* MESA_FORMAT_RG88_REV ******************************************************/
/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */
static void FETCH(f_rg88_rev)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff );
texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 );
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_rg88_rev(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_88(rgba[GCOMP], rgba[RCOMP]);
}
#endif
/* MESA_FORMAT_AL88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
@@ -834,6 +882,54 @@ static void store_texel_al88(struct gl_texture_image *texImage,
#endif
/* MESA_FORMAT_R8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_r8)(const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT(s);
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_r8(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
*dst = rgba[RCOMP];
}
#endif
/* MESA_FORMAT_R16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */
static void FETCH(f_r16)(const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT(s);
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_r16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLushort *rgba = (const GLushort *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = rgba[RCOMP];
}
#endif
/* MESA_FORMAT_AL88_REV ******************************************************/
/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */
@@ -858,6 +954,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage,
#endif
/* MESA_FORMAT_RG1616 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */
static void FETCH(f_rg1616)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff );
texel[GCOMP] = USHORT_TO_FLOAT( s >> 16 );
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_rg1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_1616(rgba[RCOMP], rgba[GCOMP]);
}
#endif
/* MESA_FORMAT_RG1616_REV ****************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */
static void FETCH(f_rg1616_rev)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 );
texel[GCOMP] = USHORT_TO_FLOAT( s & 0xffff );
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
#if DIM == 3
static void store_texel_rg1616_rev(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_1616(rgba[GCOMP], rgba[RCOMP]);
}
#endif
/* MESA_FORMAT_AL1616 ********************************************************/
/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
+23
View File
@@ -429,6 +429,29 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
}
}
if (ctx->Extensions.ARB_texture_rg) {
switch (internalFormat) {
case GL_R8:
case GL_RED:
case GL_COMPRESSED_RED:
return MESA_FORMAT_R8;
case GL_R16:
return MESA_FORMAT_R16;
case GL_RG:
case GL_RG8:
case GL_COMPRESSED_RG:
return MESA_FORMAT_RG88;
case GL_RG16:
return MESA_FORMAT_RG1616;
default:
; /* fallthrough */
}
}
_mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
return MESA_FORMAT_NONE;
}
+131 -30
View File
@@ -99,6 +99,7 @@ can_swizzle(GLenum logicalBaseFormat)
case GL_BGR:
case GL_BGRA:
case GL_ABGR_EXT:
case GL_RG:
return GL_TRUE;
default:
return GL_FALSE;
@@ -120,6 +121,7 @@ enum {
IDX_BGR,
IDX_BGRA,
IDX_ABGR,
IDX_RG,
MAX_IDX
};
@@ -207,6 +209,12 @@ static const struct {
MAP4(3,2,1,0),
MAP4(3,2,1,0)
},
{
IDX_RG,
MAP4(0, 1, ZERO, ONE),
MAP2(0, 1)
},
};
@@ -230,6 +238,7 @@ get_map_idx(GLenum value)
case GL_BGR: return IDX_BGR;
case GL_BGRA: return IDX_BGRA;
case GL_ABGR_EXT: return IDX_ABGR;
case GL_RG: return IDX_RG;
default:
_mesa_problem(NULL, "Unexpected inFormat");
return 0;
@@ -319,6 +328,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
ASSERT(logicalBaseFormat == GL_RGBA ||
logicalBaseFormat == GL_RGB ||
logicalBaseFormat == GL_RG ||
logicalBaseFormat == GL_RED ||
logicalBaseFormat == GL_LUMINANCE_ALPHA ||
logicalBaseFormat == GL_LUMINANCE ||
logicalBaseFormat == GL_ALPHA ||
@@ -328,6 +339,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
ASSERT(textureBaseFormat == GL_RGBA ||
textureBaseFormat == GL_RGB ||
textureBaseFormat == GL_RG ||
textureBaseFormat == GL_RED ||
textureBaseFormat == GL_LUMINANCE_ALPHA ||
textureBaseFormat == GL_LUMINANCE ||
textureBaseFormat == GL_ALPHA ||
@@ -445,6 +458,8 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
ASSERT(logicalBaseFormat == GL_RGBA ||
logicalBaseFormat == GL_RGB ||
logicalBaseFormat == GL_RG ||
logicalBaseFormat == GL_RED ||
logicalBaseFormat == GL_LUMINANCE_ALPHA ||
logicalBaseFormat == GL_LUMINANCE ||
logicalBaseFormat == GL_ALPHA ||
@@ -452,6 +467,8 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
ASSERT(textureBaseFormat == GL_RGBA ||
textureBaseFormat == GL_RGB ||
textureBaseFormat == GL_RG ||
textureBaseFormat == GL_RED ||
textureBaseFormat == GL_LUMINANCE_ALPHA ||
textureBaseFormat == GL_LUMINANCE ||
textureBaseFormat == GL_ALPHA ||
@@ -1907,21 +1924,22 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_al88(TEXSTORE_PARAMS)
_mesa_texstore_unorm88(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL88 ||
dstFormat == MESA_FORMAT_AL88_REV);
dstFormat == MESA_FORMAT_AL88_REV ||
dstFormat == MESA_FORMAT_RG88 ||
dstFormat == MESA_FORMAT_RG88_REV);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_AL88 &&
baseInternalFormat == GL_LUMINANCE_ALPHA &&
srcFormat == GL_LUMINANCE_ALPHA &&
(dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_RG88) &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_BYTE &&
littleEndian) {
/* simple memcpy path */
@@ -1942,14 +1960,27 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
(!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
dstmap[0] = 0;
dstmap[1] = 3;
if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
(!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
dstmap[0] = 0;
dstmap[1] = 3;
}
else {
dstmap[0] = 3;
dstmap[1] = 0;
}
}
else {
dstmap[0] = 3;
dstmap[1] = 0;
if ((littleEndian && dstFormat == MESA_FORMAT_RG88) ||
(!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) {
dstmap[0] = 0;
dstmap[1] = 1;
}
else {
dstmap[0] = 1;
dstmap[1] = 0;
}
}
dstmap[2] = ZERO; /* ? */
dstmap[3] = ONE; /* ? */
@@ -1983,7 +2014,8 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
if (dstFormat == MESA_FORMAT_AL88) {
if (dstFormat == MESA_FORMAT_AL88 ||
dstFormat == MESA_FORMAT_RG88) {
for (col = 0; col < srcWidth; col++) {
/* src[0] is luminance, src[1] is alpha */
dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]),
@@ -2009,21 +2041,22 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_al1616(TEXSTORE_PARAMS)
_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
dstFormat == MESA_FORMAT_AL1616_REV);
dstFormat == MESA_FORMAT_AL1616_REV ||
dstFormat == MESA_FORMAT_RG1616 ||
dstFormat == MESA_FORMAT_RG1616_REV);
ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_AL1616 &&
baseInternalFormat == GL_LUMINANCE_ALPHA &&
srcFormat == GL_LUMINANCE_ALPHA &&
(dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_RG1616) &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT &&
littleEndian) {
/* simple memcpy path */
@@ -2053,7 +2086,8 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS)
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_AL1616) {
if (dstFormat == MESA_FORMAT_AL1616 ||
dstFormat == MESA_FORMAT_RG1616) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
@@ -2082,6 +2116,66 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS)
}
static GLboolean
_mesa_texstore_r16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_R16);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
dstFormat == MESA_FORMAT_R16 &&
baseInternalFormat == GL_RED &&
srcFormat == GL_RED &&
srcType == GL_UNSIGNED_SHORT &&
littleEndian) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
dstRowStride,
dstImageOffsets,
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
+ dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
GLushort r;
UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
dstUS[col] = r;
src += 1;
}
dstRow += dstRowStride;
}
}
free((void *) tempImage);
}
return GL_TRUE;
}
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
@@ -2278,7 +2372,8 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
ASSERT(dstFormat == MESA_FORMAT_A8 ||
dstFormat == MESA_FORMAT_L8 ||
dstFormat == MESA_FORMAT_I8);
dstFormat == MESA_FORMAT_I8 ||
dstFormat == MESA_FORMAT_R8);
ASSERT(texelBytes == 1);
if (!ctx->_ImageTransferState &&
@@ -3604,13 +3699,13 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS)
/* reuse normal luminance/alpha texstore code */
newDstFormat = MESA_FORMAT_AL88;
k = _mesa_texstore_al88(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstImageOffsets,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
srcAddr, srcPacking);
k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstImageOffsets,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType,
srcAddr, srcPacking);
return k;
}
@@ -3654,10 +3749,10 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
{ MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
{ MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
{ MESA_FORMAT_AL88, _mesa_texstore_al88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_al88 },
{ MESA_FORMAT_AL1616, _mesa_texstore_al1616 },
{ MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 },
{ MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
{ MESA_FORMAT_A8, _mesa_texstore_a8 },
{ MESA_FORMAT_L8, _mesa_texstore_a8 },
@@ -3665,6 +3760,12 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_CI8, _mesa_texstore_ci8 },
{ MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
{ MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
{ MESA_FORMAT_R8, _mesa_texstore_a8 },
{ MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
{ MESA_FORMAT_R16, _mesa_texstore_r16 },
{ MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
{ MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
{ MESA_FORMAT_Z16, _mesa_texstore_z16 },