mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -635,6 +635,8 @@ void st_init_extensions(struct st_context *st)
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if (!st->options.disable_shader_bit_encoding) {
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ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
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}
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ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
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} else {
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/* Optional integer support for GLSL 1.2. */
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if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
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@@ -642,6 +644,8 @@ void st_init_extensions(struct st_context *st)
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screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
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PIPE_SHADER_CAP_INTEGERS)) {
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ctx->Const.NativeIntegers = GL_TRUE;
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ctx->Extensions.EXT_shader_integer_mix = GL_TRUE;
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}
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}
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