v3dv: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MODE_CFG_COMMON for v71
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
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@@ -94,7 +94,14 @@ v3dX(job_emit_binning_prolog)(struct v3dv_job *job,
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config.maximum_bpp_of_all_render_targets = tiling->internal_bpp;
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#endif
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#if V3D_VERSION >= 71
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unreachable("HW generation 71 not supported yet.");
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config.log2_tile_width = log2_tile_size(tiling->tile_width);
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config.log2_tile_height = log2_tile_size(tiling->tile_height);
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/* FIXME: ideally we would like next assert on the packet header (as is
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* general, so also applies to GL). We would need to expand
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* gen_pack_header for that.
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*/
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assert(config.log2_tile_width == config.log2_tile_height ||
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config.log2_tile_width == config.log2_tile_height + 1);
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#endif
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}
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@@ -843,7 +850,14 @@ v3dX(cmd_buffer_emit_render_pass_rcl)(struct v3dv_cmd_buffer *cmd_buffer)
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config.maximum_bpp_of_all_render_targets = tiling->internal_bpp;
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#endif
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#if V3D_VERSION >= 71
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unreachable("HW generation 71 not supported yet.");
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config.log2_tile_width = log2_tile_size(tiling->tile_width);
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config.log2_tile_height = log2_tile_size(tiling->tile_height);
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/* FIXME: ideallly we would like next assert on the packet header (as is
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* general, so also applies to GL). We would need to expand
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* gen_pack_header for that.
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*/
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assert(config.log2_tile_width == config.log2_tile_height ||
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config.log2_tile_width == config.log2_tile_height + 1);
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#endif
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if (ds_attachment_idx != VK_ATTACHMENT_UNUSED) {
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@@ -62,7 +62,14 @@ emit_rcl_prologue(struct v3dv_job *job,
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config.maximum_bpp_of_all_render_targets = tiling->internal_bpp;
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#endif
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#if V3D_VERSION >= 71
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unreachable("Hardware generation 71 not supported yet.");
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config.log2_tile_width = log2_tile_size(tiling->tile_width);
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config.log2_tile_height = log2_tile_size(tiling->tile_height);
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/* FIXME: ideallly we would like next assert on the packet header (as is
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* general, so also applies to GL). We would need to expand
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* gen_pack_header for that.
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*/
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assert(config.log2_tile_width == config.log2_tile_height ||
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config.log2_tile_width == config.log2_tile_height + 1);
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#endif
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config.internal_depth_type = fb->internal_depth_type;
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}
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