Forgot to add fb_egl.c
This commit is contained in:
@@ -0,0 +1,798 @@
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/*
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* Test egl driver for fb_dri.so
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dirent.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <linux/fb.h>
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#include "utils.h"
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#include "buffers.h"
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#include "extensions.h"
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#include "framebuffer.h"
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#include "renderbuffer.h"
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#include "array_cache/acache.h"
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#include "swrast/swrast.h"
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#include "swrast_setup/swrast_setup.h"
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#include "tnl/tnl.h"
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#include "tnl/t_context.h"
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#include "tnl/t_pipeline.h"
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#include "drivers/common/driverfuncs.h"
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#include "drirenderbuffer.h"
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#include "eglconfig.h"
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#include "eglcontext.h"
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#include "egldisplay.h"
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#include "egldriver.h"
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#include "eglglobals.h"
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#include "eglmode.h"
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#include "eglscreen.h"
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#include "eglsurface.h"
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extern void
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fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis);
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/**
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* fb driver-specific driver class derived from _EGLDriver
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*/
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typedef struct fb_driver
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{
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_EGLDriver Base; /* base class/object */
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GLuint fbStuff;
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} fbDriver;
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/**
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* fb display-specific driver class derived from _EGLDisplay
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*/
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typedef struct fb_display
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{
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_EGLDisplay Base; /* base class/object */
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void *pFB;
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} fbDisplay;
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/**
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* fb driver-specific screen class derived from _EGLScreen
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*/
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typedef struct fb_screen
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{
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_EGLScreen Base;
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char fb[NAME_MAX];
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} fbScreen;
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/**
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* fb driver-specific surface class derived from _EGLSurface
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*/
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typedef struct fb_surface
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{
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_EGLSurface Base; /* base class/object */
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struct gl_framebuffer *mesa_framebuffer;
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} fbSurface;
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/**
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* fb driver-specific context class derived from _EGLContext
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*/
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typedef struct fb_context
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{
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_EGLContext Base; /* base class/object */
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GLcontext *glCtx;
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} fbContext;
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static EGLBoolean
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fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
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unsigned stencil_bits, GLboolean have_back_buffer) {
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_EGLConfig *configs;
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_EGLConfig *c;
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unsigned int i, num_configs;
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unsigned int depth_buffer_factor;
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unsigned int back_buffer_factor;
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GLenum fb_format;
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GLenum fb_type;
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/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
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* enough to add support. Basically, if a context is created with an
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* fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
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* will never be used.
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*/
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static const GLenum back_buffer_modes[] = {
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GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
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};
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u_int8_t depth_bits_array[2];
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u_int8_t stencil_bits_array[2];
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depth_bits_array[0] = depth_bits;
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depth_bits_array[1] = depth_bits;
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/* Just like with the accumulation buffer, always provide some modes
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* with a stencil buffer. It will be a sw fallback, but some apps won't
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* care about that.
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*/
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stencil_bits_array[0] = 0;
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stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
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depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
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back_buffer_factor = (have_back_buffer) ? 2 : 1;
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num_configs = depth_buffer_factor * back_buffer_factor * 4;
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if (pixel_bits == 16) {
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fb_format = GL_RGB;
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fb_type = GL_UNSIGNED_SHORT_5_6_5;
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} else {
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fb_format = GL_RGBA;
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fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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configs = calloc(sizeof(*configs), num_configs);
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c = configs;
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if (!_eglFillInConfigs(c, fb_format, fb_type,
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depth_bits_array, stencil_bits_array, depth_buffer_factor,
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back_buffer_modes, back_buffer_factor,
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GLX_TRUE_COLOR)) {
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fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
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__func__, __LINE__);
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return EGL_FALSE;
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}
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c = &configs[depth_buffer_factor * back_buffer_factor * 2];
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if (!_eglFillInConfigs(c, fb_format, fb_type,
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depth_bits_array, stencil_bits_array, depth_buffer_factor,
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back_buffer_modes, back_buffer_factor,
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GLX_DIRECT_COLOR)) {
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fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
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__func__, __LINE__);
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return EGL_FALSE;
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}
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/* Mark the visual as slow if there are "fake" stencil bits.
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*/
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for (i = 0, c = configs; i < num_configs; i++, c++) {
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if ((c->glmode.stencilBits != 0) && (c->glmode.stencilBits != stencil_bits)) {
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c->glmode.visualRating = GLX_SLOW_CONFIG;
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}
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}
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for (i = 0, c = configs; i < num_configs; i++, c++)
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_eglAddConfig(disp, c);
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free(configs);
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return EGL_TRUE;
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}
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static EGLBoolean
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fbSetupFramebuffer(fbDisplay *disp, char *fbdev)
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{
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int fd;
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char dev[20];
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struct fb_var_screeninfo varInfo;
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struct fb_fix_screeninfo fixedInfo;
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snprintf(dev, sizeof(dev), "/dev/%s", fbdev);
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/* open the framebuffer device */
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fd = open(dev, O_RDWR);
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if (fd < 0) {
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fprintf(stderr, "Error opening %s: %s\n", fbdev, strerror(errno));
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return EGL_FALSE;
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}
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/* get the original variable screen info */
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if (ioctl(fd, FBIOGET_VSCREENINFO, &varInfo)) {
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fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
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strerror(errno));
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return EGL_FALSE;
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}
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/* Turn off hw accels (otherwise mmap of mmio region will be
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* refused)
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*/
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if (varInfo.accel_flags) {
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varInfo.accel_flags = 0;
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if (ioctl(fd, FBIOPUT_VSCREENINFO, &varInfo)) {
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fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
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strerror(errno));
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return EGL_FALSE;
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}
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}
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/* Get the fixed screen info */
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if (ioctl(fd, FBIOGET_FSCREENINFO, &fixedInfo)) {
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fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
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strerror(errno));
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return EGL_FALSE;
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}
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/* mmap the framebuffer into our address space */
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disp->pFB = (caddr_t)mmap(0, /* start */
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fixedInfo.smem_len, /* bytes */
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PROT_READ | PROT_WRITE, /* prot */
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MAP_SHARED, /* flags */
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fd, /* fd */
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0); /* offset */
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if (disp->pFB == (caddr_t)-1) {
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fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
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strerror(errno));
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return EGL_FALSE;
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}
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return EGL_TRUE;
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}
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const char *sysfs = "/sys/class/graphics";
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static EGLBoolean
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fbInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
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{
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_EGLDisplay *disp = _eglLookupDisplay(dpy);
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fbDisplay *display;
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fbScreen *s;
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_EGLScreen *scrn;
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char c;
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unsigned int i, x, y, r;
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DIR *dir;
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FILE *file;
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struct dirent *dirent;
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char path[NAME_MAX];
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/* Switch display structure to one with our private fields */
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display = calloc(1, sizeof(*display));
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display->Base = *disp;
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_eglHashInsert(_eglGlobal.Displays, disp->Handle, display);
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free(disp);
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*major = 1;
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*minor = 0;
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dir = opendir(sysfs);
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if (!dir)
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return EGL_FALSE;
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while (dirent = readdir(dir)) {
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if (dirent->d_name[0] != 'f')
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continue;
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if (dirent->d_name[1] != 'b')
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continue;
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if (fbSetupFramebuffer(display, dirent->d_name) == EGL_FALSE)
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continue;
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/* Create a screen */
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s = (fbScreen *) calloc(1, sizeof(fbScreen));
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if (!s)
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return EGL_FALSE;
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strncpy(s->fb, dirent->d_name, NAME_MAX);
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scrn = &s->Base;
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_eglInitScreen(scrn);
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_eglAddScreen(&display->Base, scrn);
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snprintf(path, sizeof(path), "%s/%s/modes", sysfs, s->fb);
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file = fopen(path, "r");
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while (fgets(path, sizeof(path), file)) {
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sscanf(path, "%c:%ux%u-%u", &c, &x, &y, &r);
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_eglAddMode(scrn, x, y, r * 1000, path);
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}
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fclose(file);
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fbFillInConfigs(&display->Base, 32, 24, 8, 1);
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}
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closedir(dir);
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drv->Initialized = EGL_TRUE;
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return EGL_TRUE;
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}
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static fbDisplay *
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Lookup_fbDisplay(EGLDisplay dpy)
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{
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_EGLDisplay *d = _eglLookupDisplay(dpy);
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return (fbDisplay *) d;
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}
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static fbScreen *
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Lookup_fbScreen(EGLDisplay dpy, EGLScreenMESA screen)
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{
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_EGLScreen *s = _eglLookupScreen(dpy, screen);
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return (fbScreen *) s;
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}
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static fbContext *
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Lookup_fbContext(EGLContext ctx)
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{
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_EGLContext *c = _eglLookupContext(ctx);
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return (fbContext *) c;
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}
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static fbSurface *
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Lookup_fbSurface(EGLSurface surf)
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{
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_EGLSurface *s = _eglLookupSurface(surf);
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return (fbSurface *) s;
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}
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static EGLBoolean
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fbTerminate(_EGLDriver *drv, EGLDisplay dpy)
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{
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fbDisplay *display = Lookup_fbDisplay(dpy);
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_eglCleanupDisplay(&display->Base);
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free(display);
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free(drv);
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return EGL_TRUE;
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}
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static const GLubyte *
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get_string(GLcontext *ctx, GLenum pname)
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{
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(void) ctx;
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switch (pname) {
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case GL_RENDERER:
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return (const GLubyte *) "Mesa dumb framebuffer";
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default:
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return NULL;
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}
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}
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static void
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update_state( GLcontext *ctx, GLuint new_state )
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{
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/* not much to do here - pass it on */
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_swrast_InvalidateState( ctx, new_state );
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_swsetup_InvalidateState( ctx, new_state );
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_ac_InvalidateState( ctx, new_state );
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_tnl_InvalidateState( ctx, new_state );
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}
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/**
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* Called by ctx->Driver.GetBufferSize from in core Mesa to query the
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* current framebuffer size.
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*/
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static void
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get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
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{
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*width = buffer->Width;
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*height = buffer->Height;
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}
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static void
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viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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{
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_mesa_ResizeBuffersMESA();
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}
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static void
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init_core_functions( struct dd_function_table *functions )
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{
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functions->GetString = get_string;
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functions->UpdateState = update_state;
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functions->ResizeBuffers = _mesa_resize_framebuffer;
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functions->GetBufferSize = get_buffer_size;
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functions->Viewport = viewport;
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functions->Clear = _swrast_Clear; /* could accelerate with blits */
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}
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static EGLContext
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fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
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{
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GLcontext *ctx;
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_EGLConfig *conf;
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fbContext *c;
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_EGLDisplay *disp = _eglLookupDisplay(dpy);
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struct dd_function_table functions;
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int i;
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conf = _eglLookupConfig(drv, dpy, config);
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if (!conf) {
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_eglError(EGL_BAD_CONFIG, "eglCreateContext");
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return EGL_NO_CONTEXT;
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}
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for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
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switch (attrib_list[i]) {
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/* no attribs defined for now */
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default:
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_eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
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return EGL_NO_CONTEXT;
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}
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}
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c = (fbContext *) calloc(1, sizeof(fbContext));
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if (!c)
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return EGL_NO_CONTEXT;
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_eglInitContext(&c->Base);
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c->Base.Display = disp;
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c->Base.Config = conf;
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c->Base.DrawSurface = EGL_NO_SURFACE;
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c->Base.ReadSurface = EGL_NO_SURFACE;
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printf("fbCreateContext\n");
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/* generate handle and insert into hash table */
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_eglSaveContext(&c->Base);
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assert(c->Base.Handle);
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/* Init default driver functions then plug in our FBdev-specific functions
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*/
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_mesa_init_driver_functions(&functions);
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init_core_functions(&functions);
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ctx = c->glCtx = _mesa_create_context(&conf->glmode, NULL, &functions, (void *)c);
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if (!c->glCtx) {
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_mesa_free(c);
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return GL_FALSE;
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}
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/* Create module contexts */
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_swrast_CreateContext( ctx );
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_ac_CreateContext( ctx );
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_tnl_CreateContext( ctx );
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_swsetup_CreateContext( ctx );
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_swsetup_Wakeup( ctx );
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/* swrast init -- need to verify these tests - I just plucked the
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* numbers out of the air. (KW)
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*/
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{
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struct swrast_device_driver *swdd;
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swdd = _swrast_GetDeviceDriverReference( ctx );
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}
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/* use default TCL pipeline */
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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tnl->Driver.RunPipeline = _tnl_run_pipeline;
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}
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_mesa_enable_sw_extensions(ctx);
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return c->Base.Handle;
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}
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static EGLSurface
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fbCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
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{
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int i;
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for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
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switch (attrib_list[i]) {
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/* no attribs at this time */
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default:
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_eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface");
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return EGL_NO_SURFACE;
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}
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}
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printf("eglCreateWindowSurface()\n");
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/* XXX unfinished */
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return EGL_NO_SURFACE;
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}
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static EGLSurface
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fbCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
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{
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||||
_EGLConfig *conf;
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EGLint i;
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||||
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||||
conf = _eglLookupConfig(drv, dpy, config);
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if (!conf) {
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_eglError(EGL_BAD_CONFIG, "eglCreatePixmapSurface");
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return EGL_NO_SURFACE;
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||||
}
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||||
|
||||
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
|
||||
switch (attrib_list[i]) {
|
||||
/* no attribs at this time */
|
||||
default:
|
||||
_eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
}
|
||||
|
||||
if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) {
|
||||
_eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
printf("eglCreatePixmapSurface()\n");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
|
||||
static EGLSurface
|
||||
fbCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
|
||||
{
|
||||
_EGLConfig *conf;
|
||||
EGLint i, width = 0, height = 0, largest, texFormat, texTarget, mipmapTex;
|
||||
fbSurface *surf;
|
||||
|
||||
conf = _eglLookupConfig(drv, dpy, config);
|
||||
if (!conf) {
|
||||
_eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
|
||||
switch (attrib_list[i]) {
|
||||
case EGL_WIDTH:
|
||||
width = attrib_list[++i];
|
||||
break;
|
||||
case EGL_HEIGHT:
|
||||
height = attrib_list[++i];
|
||||
break;
|
||||
case EGL_LARGEST_PBUFFER:
|
||||
largest = attrib_list[++i];
|
||||
break;
|
||||
case EGL_TEXTURE_FORMAT:
|
||||
texFormat = attrib_list[++i];
|
||||
break;
|
||||
case EGL_TEXTURE_TARGET:
|
||||
texTarget = attrib_list[++i];
|
||||
break;
|
||||
case EGL_MIPMAP_TEXTURE:
|
||||
mipmapTex = attrib_list[++i];
|
||||
break;
|
||||
default:
|
||||
_eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
}
|
||||
|
||||
if (width <= 0 || height <= 0) {
|
||||
_eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface(width or height)");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
surf = (fbSurface *) calloc(1, sizeof(fbSurface));
|
||||
if (!surf)
|
||||
return EGL_NO_SURFACE;
|
||||
|
||||
surf->Base.Config = conf;
|
||||
surf->Base.Type = EGL_PBUFFER_BIT;
|
||||
surf->Base.Width = width;
|
||||
surf->Base.Height = height;
|
||||
surf->Base.TextureFormat = texFormat;
|
||||
surf->Base.TextureTarget = texTarget;
|
||||
surf->Base.MipmapTexture = mipmapTex;
|
||||
surf->Base.MipmapLevel = 0;
|
||||
surf->Base.SwapInterval = 0;
|
||||
|
||||
printf("eglCreatePbufferSurface()\n");
|
||||
|
||||
/* insert into hash table */
|
||||
_eglSaveSurface(&surf->Base);
|
||||
assert(surf->Base.Handle);
|
||||
|
||||
return surf->Base.Handle;
|
||||
}
|
||||
|
||||
|
||||
static EGLBoolean
|
||||
fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
|
||||
{
|
||||
fbSurface *fs = Lookup_fbSurface(surface);
|
||||
_eglRemoveSurface(&fs->Base);
|
||||
if (fs->Base.IsBound) {
|
||||
fs->Base.DeletePending = EGL_TRUE;
|
||||
}
|
||||
else {
|
||||
free(fs);
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static EGLBoolean
|
||||
fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context)
|
||||
{
|
||||
fbContext *fc = Lookup_fbContext(context);
|
||||
_eglRemoveContext(&fc->Base);
|
||||
if (fc->Base.IsBound) {
|
||||
fc->Base.DeletePending = EGL_TRUE;
|
||||
}
|
||||
else {
|
||||
free(fc);
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static EGLBoolean
|
||||
fbMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext context)
|
||||
{
|
||||
fbSurface *readSurf = Lookup_fbSurface(read);
|
||||
fbSurface *drawSurf = Lookup_fbSurface(draw);
|
||||
fbContext *ctx = Lookup_fbContext(context);
|
||||
EGLBoolean b;
|
||||
|
||||
b = _eglMakeCurrent(drv, dpy, draw, read, context);
|
||||
if (!b)
|
||||
return EGL_FALSE;
|
||||
|
||||
if (ctx) {
|
||||
_mesa_make_current( ctx->glCtx,
|
||||
drawSurf->mesa_framebuffer,
|
||||
readSurf->mesa_framebuffer);
|
||||
} else
|
||||
_mesa_make_current( NULL, NULL, NULL );
|
||||
|
||||
printf("eglMakeCurrent()\n");
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static const char *
|
||||
fbQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name)
|
||||
{
|
||||
if (name == EGL_EXTENSIONS) {
|
||||
return "EGL_MESA_screen_surface";
|
||||
}
|
||||
else {
|
||||
return _eglQueryString(drv, dpy, name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create a drawing surface which can be directly displayed on a screen.
|
||||
*/
|
||||
static EGLSurface
|
||||
fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
|
||||
const EGLint *attrib_list)
|
||||
{
|
||||
_EGLConfig *config = _eglLookupConfig(drv, dpy, cfg);
|
||||
fbDisplay *display = Lookup_fbDisplay(dpy);
|
||||
fbSurface *surface;
|
||||
EGLSurface surf;
|
||||
|
||||
const GLboolean swDepth = config->glmode.depthBits > 0;
|
||||
const GLboolean swAlpha = config->glmode.alphaBits > 0;
|
||||
const GLboolean swAccum = config->glmode.accumRedBits > 0;
|
||||
const GLboolean swStencil = config->glmode.stencilBits > 0;
|
||||
|
||||
int bytesPerPixel = config->glmode.rgbBits / 8;
|
||||
int origin = 0;
|
||||
int width, height, stride;
|
||||
|
||||
surface = (fbSurface *)malloc(sizeof(*surface));
|
||||
surf = _eglInitScreenSurfaceMESA(&surface->Base, drv, dpy, cfg, attrib_list);
|
||||
if (surf == EGL_NO_SURFACE) {
|
||||
free(surface);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
width = surface->Base.Width;
|
||||
stride = width * bytesPerPixel;
|
||||
height = surface->Base.Height;
|
||||
|
||||
surface->mesa_framebuffer = _mesa_create_framebuffer(&config->glmode);
|
||||
if (!surface->mesa_framebuffer) {
|
||||
free(surface);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
surface->mesa_framebuffer->Width = width;
|
||||
surface->mesa_framebuffer->Height = height;
|
||||
{
|
||||
driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, bytesPerPixel, origin, stride);
|
||||
fbSetSpanFunctions(drb, &config->glmode);
|
||||
drb->Base.Data = display->pFB;
|
||||
_mesa_add_renderbuffer(surface->mesa_framebuffer,
|
||||
BUFFER_FRONT_LEFT, &drb->Base);
|
||||
}
|
||||
if (config->glmode.doubleBufferMode) {
|
||||
driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, bytesPerPixel, origin, stride);
|
||||
fbSetSpanFunctions(drb, &config->glmode);
|
||||
drb->Base.Data = _mesa_malloc(stride * height);
|
||||
_mesa_add_renderbuffer(surface->mesa_framebuffer,
|
||||
BUFFER_BACK_LEFT, &drb->Base);
|
||||
}
|
||||
|
||||
_mesa_add_soft_renderbuffers(surface->mesa_framebuffer,
|
||||
GL_FALSE, /* color */
|
||||
swDepth,
|
||||
swStencil,
|
||||
swAccum,
|
||||
0,
|
||||
GL_FALSE /* aux */);
|
||||
|
||||
return surf;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Show the given surface on the named screen.
|
||||
* If surface is EGL_NO_SURFACE, disable the screen's output.
|
||||
*/
|
||||
static EGLBoolean
|
||||
fbShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
|
||||
EGLSurface surface, EGLModeMESA m)
|
||||
{
|
||||
FILE *file;
|
||||
char buffer[NAME_MAX];
|
||||
fbScreen *scrn = Lookup_fbScreen(dpy, screen);
|
||||
fbSurface *surf = Lookup_fbSurface(surface);
|
||||
_EGLMode *mode = _eglLookupMode(dpy, m);
|
||||
|
||||
if (!_eglShowSurfaceMESA(drv, dpy, screen, surface, m))
|
||||
return EGL_FALSE;
|
||||
|
||||
snprintf(buffer, sizeof(buffer), "%s/%s/mode", sysfs, scrn->fb);
|
||||
|
||||
file = fopen(buffer, "r+");
|
||||
fputs(mode->Name, file);
|
||||
fclose(file);
|
||||
|
||||
snprintf(buffer, sizeof(buffer), "%s/%s/bits_per_pixel", sysfs, scrn->fb);
|
||||
|
||||
file = fopen(buffer, "r+");
|
||||
snprintf(buffer, sizeof(buffer), "%d", surf->Base.Config->glmode.rgbBits);
|
||||
fputs(buffer, file);
|
||||
fclose(file);
|
||||
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Just to silence warning
|
||||
*/
|
||||
extern _EGLDriver *
|
||||
_eglMain(NativeDisplayType dpy);
|
||||
|
||||
|
||||
/**
|
||||
* The bootstrap function. Return a new fbDriver object and
|
||||
* plug in API functions.
|
||||
*/
|
||||
_EGLDriver *
|
||||
_eglMain(NativeDisplayType dpy)
|
||||
{
|
||||
fbDriver *fb;
|
||||
|
||||
fb = (fbDriver *) calloc(1, sizeof(fbDriver));
|
||||
if (!fb) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* First fill in the dispatch table with defaults */
|
||||
_eglInitDriverFallbacks(&fb->Base);
|
||||
|
||||
/* then plug in our fb-specific functions */
|
||||
fb->Base.Initialize = fbInitialize;
|
||||
fb->Base.Terminate = fbTerminate;
|
||||
fb->Base.CreateContext = fbCreateContext;
|
||||
fb->Base.MakeCurrent = fbMakeCurrent;
|
||||
fb->Base.CreateWindowSurface = fbCreateWindowSurface;
|
||||
fb->Base.CreatePixmapSurface = fbCreatePixmapSurface;
|
||||
fb->Base.CreatePbufferSurface = fbCreatePbufferSurface;
|
||||
fb->Base.DestroySurface = fbDestroySurface;
|
||||
fb->Base.DestroyContext = fbDestroyContext;
|
||||
fb->Base.QueryString = fbQueryString;
|
||||
fb->Base.CreateScreenSurfaceMESA = fbCreateScreenSurfaceMESA;
|
||||
fb->Base.ShowSurfaceMESA = fbShowSurfaceMESA;
|
||||
|
||||
return &fb->Base;
|
||||
}
|
||||
Reference in New Issue
Block a user