i965: Add gl_state_index casts for PATCH_VERTICES_IN

This fixes the build in clang

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105088
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2018-02-13 14:56:28 -08:00
parent 3b4f432d9b
commit 5c9d47d9c6
@@ -254,7 +254,8 @@ brw_nir_lower_patch_vertices_in_to_uniform(nir_shader *nir)
gl_state_index16 tokens[STATE_LENGTH] = {
STATE_INTERNAL,
nir->info.stage == MESA_SHADER_TESS_CTRL ?
STATE_TCS_PATCH_VERTICES_IN : STATE_TES_PATCH_VERTICES_IN,
(gl_state_index16)STATE_TCS_PATCH_VERTICES_IN :
(gl_state_index16)STATE_TES_PATCH_VERTICES_IN,
};
var->num_state_slots = 1;
var->state_slots =