freedreno/a3xx/compiler: compiler cleanups
Drop color/pos/psize_regid, plus a few compiler and IR cleanups. Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
@@ -46,42 +46,6 @@
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#include "instr-a3xx.h"
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#include "ir-a3xx.h"
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/* ************************************************************************* */
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/* split the out or find some helper to use.. like main/bitset.h.. */
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#define MAX_REG 256
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typedef uint8_t regmask_t[2 * MAX_REG / 8];
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static unsigned regmask_idx(struct ir3_register *reg)
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{
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unsigned num = reg->num;
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assert(num < MAX_REG);
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if (reg->flags & IR3_REG_HALF)
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num += MAX_REG;
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return num;
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}
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static void regmask_set(regmask_t regmask, struct ir3_register *reg,
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unsigned wrmask)
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{
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unsigned ridx = regmask_idx(reg) & ~0x3;
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unsigned i;
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for (i = 0; i < 4; i++) {
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if (wrmask & (1 << i)) {
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unsigned idx = ridx + i;
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regmask[idx / 8] |= 1 << (idx % 8);
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}
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}
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}
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static unsigned regmask_get(regmask_t regmask, struct ir3_register *reg)
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{
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unsigned idx = regmask_idx(reg);
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return regmask[idx / 8] & (1 << (idx % 8));
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}
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/* ************************************************************************* */
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struct fd3_compile_context {
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const struct tgsi_token *tokens;
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@@ -99,7 +63,9 @@ struct fd3_compile_context {
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/* last instruction with relative addressing: */
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struct ir3_instruction *last_rel;
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/* for calculating input/output positions/linkages: */
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unsigned next_inloc;
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unsigned num_internal_temps;
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struct tgsi_src_register internal_temps[6];
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@@ -154,6 +120,7 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
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const struct tgsi_token *tokens)
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{
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unsigned ret, base = 0;
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struct tgsi_shader_info *info = &ctx->info;
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ctx->tokens = tokens;
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ctx->ir = so->ir;
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@@ -164,8 +131,8 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
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ctx->num_internal_temps = 0;
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ctx->branch_count = 0;
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memset(ctx->needs_ss, 0, sizeof(ctx->needs_ss));
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memset(ctx->needs_sy, 0, sizeof(ctx->needs_sy));
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regmask_init(&ctx->needs_ss);
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regmask_init(&ctx->needs_sy);
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memset(ctx->base_reg, 0, sizeof(ctx->base_reg));
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tgsi_scan_shader(tokens, &ctx->info);
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@@ -173,7 +140,7 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
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/* Immediates go after constants: */
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ctx->base_reg[TGSI_FILE_CONSTANT] = 0;
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ctx->base_reg[TGSI_FILE_IMMEDIATE] =
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ctx->info.file_max[TGSI_FILE_CONSTANT] + 1;
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info->file_max[TGSI_FILE_CONSTANT] + 1;
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/* if full precision and fragment shader, don't clobber
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* r0.x w/ bary fetch:
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@@ -184,13 +151,13 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
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/* Temporaries after outputs after inputs: */
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ctx->base_reg[TGSI_FILE_INPUT] = base;
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ctx->base_reg[TGSI_FILE_OUTPUT] = base +
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ctx->info.file_max[TGSI_FILE_INPUT] + 1;
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info->file_max[TGSI_FILE_INPUT] + 1;
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ctx->base_reg[TGSI_FILE_TEMPORARY] = base +
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ctx->info.file_max[TGSI_FILE_INPUT] + 1 +
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ctx->info.file_max[TGSI_FILE_OUTPUT] + 1;
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info->file_max[TGSI_FILE_INPUT] + 1 +
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info->file_max[TGSI_FILE_OUTPUT] + 1;
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so->first_immediate = ctx->base_reg[TGSI_FILE_IMMEDIATE];
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ctx->immediate_idx = 4 * (ctx->info.file_max[TGSI_FILE_IMMEDIATE] + 1);
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ctx->immediate_idx = 4 * (info->file_max[TGSI_FILE_IMMEDIATE] + 1);
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ret = tgsi_parse_init(&ctx->parser, tokens);
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if (ret != TGSI_PARSE_OK)
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@@ -241,6 +208,13 @@ handle_last_rel(struct fd3_compile_context *ctx)
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}
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}
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static void
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add_nop(struct fd3_compile_context *ctx, unsigned count)
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{
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while (count-- > 0)
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ir3_instr_create(ctx->ir, 0, OPC_NOP);
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}
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static unsigned
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src_flags(struct fd3_compile_context *ctx, struct ir3_register *reg)
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{
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@@ -249,14 +223,14 @@ src_flags(struct fd3_compile_context *ctx, struct ir3_register *reg)
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if (reg->flags & (IR3_REG_CONST | IR3_REG_IMMED))
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return flags;
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if (regmask_get(ctx->needs_ss, reg)) {
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if (regmask_get(&ctx->needs_ss, reg)) {
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flags |= IR3_INSTR_SS;
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memset(ctx->needs_ss, 0, sizeof(ctx->needs_ss));
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regmask_init(&ctx->needs_ss);
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}
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if (regmask_get(ctx->needs_sy, reg)) {
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if (regmask_get(&ctx->needs_sy, reg)) {
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flags |= IR3_INSTR_SY;
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memset(ctx->needs_sy, 0, sizeof(ctx->needs_sy));
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regmask_init(&ctx->needs_sy);
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}
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return flags;
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@@ -553,7 +527,7 @@ create_mov(struct fd3_compile_context *ctx, struct tgsi_dst_register *dst,
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add_dst_reg(ctx, instr, dst, i);
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add_src_reg(ctx, instr, src, src_swiz(src, i));
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} else {
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ir3_instr_create(ctx->ir, 0, OPC_NOP);
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add_nop(ctx, 1);
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}
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}
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}
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@@ -632,18 +606,25 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
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int i, j, n = 0;
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bool indirect = dst->Indirect;
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add_dst_reg(ctx, instr, dst, 0);
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add_dst_reg(ctx, instr, dst, TGSI_SWIZZLE_X);
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va_start(ap, nsrcs);
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for (j = 0; j < nsrcs; j++) {
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struct tgsi_src_register *src =
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va_arg(ap, struct tgsi_src_register *);
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unsigned flags = va_arg(ap, unsigned);
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struct ir3_register *reg = add_src_reg(ctx, instr, src, 0);
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struct ir3_register *reg;
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if (flags & IR3_REG_IMMED) {
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reg = ir3_reg_create(instr, 0, IR3_REG_IMMED);
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/* this is an ugly cast.. should have put flags first! */
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reg->iim_val = *(int *)&src;
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} else {
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reg = add_src_reg(ctx, instr, src, TGSI_SWIZZLE_X);
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indirect |= src->Indirect;
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}
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reg->flags |= flags & ~IR3_REG_NEGATE;
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if (flags & IR3_REG_NEGATE)
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reg->flags ^= IR3_REG_NEGATE;
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indirect |= src->Indirect;
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}
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va_end(ap);
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@@ -666,11 +647,13 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
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for (j = 0; j < nsrcs; j++) {
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struct tgsi_src_register *src =
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va_arg(ap, struct tgsi_src_register *);
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(void)va_arg(ap, unsigned);
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cur->regs[j+1]->num =
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regid(cur->regs[j+1]->num >> 2,
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src_swiz(src, i));
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cur->flags |= src_flags(ctx, cur->regs[j+1]);
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unsigned flags = va_arg(ap, unsigned);
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if (!(flags & IR3_REG_IMMED)) {
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cur->regs[j+1]->num =
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regid(cur->regs[j+1]->num >> 2,
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src_swiz(src, i));
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cur->flags |= src_flags(ctx, cur->regs[j+1]);
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}
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}
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va_end(ap);
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@@ -682,9 +665,7 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
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/* pad w/ nop's.. at least until we are clever enough to
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* figure out if we really need to..
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*/
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for (; n < 4; n++) {
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ir3_instr_create(instr->shader, 0, OPC_NOP);
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}
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add_nop(ctx, 4 - n);
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}
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/*
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@@ -732,7 +713,7 @@ trans_arl(const struct instr_translater *t,
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add_dst_reg(ctx, instr, &tmp_dst, chan)->flags |= IR3_REG_HALF;
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add_src_reg(ctx, instr, src, chan);
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2;
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add_nop(ctx, 3);
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/* shl.b Rtmp, Rtmp, 2 */
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instr = ir3_instr_create(ctx->ir, 2, OPC_SHL_B);
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@@ -740,7 +721,7 @@ trans_arl(const struct instr_translater *t,
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add_src_reg(ctx, instr, tmp_src, chan)->flags |= IR3_REG_HALF;
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ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val = 2;
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2;
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add_nop(ctx, 3);
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/* mova a0, Rtmp */
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instr = ir3_instr_create(ctx->ir, 1, 0);
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@@ -750,7 +731,7 @@ trans_arl(const struct instr_translater *t,
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add_src_reg(ctx, instr, tmp_src, chan)->flags |= IR3_REG_HALF;
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/* need to ensure 5 instr slots before a0 is used: */
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 5;
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add_nop(ctx, 6);
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}
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/* texture fetch/sample instructions: */
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@@ -765,19 +746,27 @@ trans_samp(const struct instr_translater *t,
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struct tgsi_src_register *samp = &inst->Src[1].Register;
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unsigned tex = inst->Texture.Texture;
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int8_t *order;
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unsigned i, flags = 0;
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unsigned i, flags = 0, src_wrmask;
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bool needs_mov = false;
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switch (t->arg) {
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case TGSI_OPCODE_TEX:
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order = (tex == TGSI_TEXTURE_2D) ?
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(int8_t[4]){ 0, 1, -1, -1 } : /* 2D */
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(int8_t[4]){ 0, 1, 2, -1 }; /* 3D */
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if (tex == TGSI_TEXTURE_2D) {
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order = (int8_t[4]){ 0, 1, -1, -1 };
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src_wrmask = TGSI_WRITEMASK_XY;
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} else {
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order = (int8_t[4]){ 0, 1, 2, -1 };
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src_wrmask = TGSI_WRITEMASK_XYZ;
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}
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break;
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case TGSI_OPCODE_TXP:
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order = (tex == TGSI_TEXTURE_2D) ?
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(int8_t[4]){ 0, 1, 3, -1 } : /* 2D */
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(int8_t[4]){ 0, 1, 2, 3 }; /* 3D */
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if (tex == TGSI_TEXTURE_2D) {
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order = (int8_t[4]){ 0, 1, 3, -1 };
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src_wrmask = TGSI_WRITEMASK_XYZ;
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} else {
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order = (int8_t[4]){ 0, 1, 2, 3 };
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src_wrmask = TGSI_WRITEMASK_XYZW;
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}
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flags |= IR3_INSTR_P;
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break;
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default:
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@@ -786,7 +775,7 @@ trans_samp(const struct instr_translater *t,
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}
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if ((tex == TGSI_TEXTURE_3D) || (tex == TGSI_TEXTURE_CUBE)) {
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2; // XXX ???
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add_nop(ctx, 3);
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flags |= IR3_INSTR_3D;
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}
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@@ -825,9 +814,7 @@ trans_samp(const struct instr_translater *t,
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coord = tmp_src;
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if (j < 4)
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 4 - j - 1;
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add_nop(ctx, 4 - j);
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}
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instr = ir3_instr_create(ctx->ir, 5, t->opc);
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@@ -839,9 +826,10 @@ trans_samp(const struct instr_translater *t,
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r = add_dst_reg(ctx, instr, &inst->Dst[0].Register, 0);
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r->wrmask = inst->Dst[0].Register.WriteMask;
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add_src_reg(ctx, instr, coord, coord->SwizzleX);
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add_src_reg(ctx, instr, coord, coord->SwizzleX)->wrmask = src_wrmask;
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regmask_set(ctx->needs_sy, r, r->wrmask);
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/* after add_src_reg() so we don't set (sy) on sam instr itself! */
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regmask_set(&ctx->needs_sy, r);
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}
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/*
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@@ -947,10 +935,7 @@ trans_cmp(const struct instr_translater *t,
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case TGSI_OPCODE_CMP:
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/* add.s tmp, tmp, -1 */
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instr = ir3_instr_create(ctx->ir, 2, OPC_ADD_S);
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instr->repeat = 3;
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add_dst_reg(ctx, instr, &tmp_dst, 0);
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add_src_reg(ctx, instr, tmp_src, 0)->flags |= IR3_REG_R;
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ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val = -1;
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vectorize(ctx, instr, &tmp_dst, 2, tmp_src, 0, -1, IR3_REG_IMMED);
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if (t->tgsi_opc == TGSI_OPCODE_CMP) {
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/* sel.{f32,f16} dst, src2, tmp, src1 */
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@@ -1223,7 +1208,7 @@ instr_cat4(const struct instr_translater *t,
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src = get_unconst(ctx, src);
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/* worst case: */
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 5;
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add_nop(ctx, 6);
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/* we need to replicate into each component: */
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for (i = 0, n = 0; i < 4; i++) {
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@@ -1236,7 +1221,7 @@ instr_cat4(const struct instr_translater *t,
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}
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}
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regmask_set(ctx->needs_ss, instr->regs[0], dst->WriteMask);
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regmask_set(&ctx->needs_ss, instr->regs[0]);
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put_dst(ctx, inst, dst);
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}
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@@ -1324,20 +1309,25 @@ decl_in(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
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/* for frag shaders, we need to generate the corresponding bary instr: */
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if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
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struct ir3_instruction *instr;
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unsigned j;
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instr = ir3_instr_create(ctx->ir, 2, OPC_BARY_F);
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instr->repeat = ncomp - 1;
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for (j = 0; j < ncomp; j++) {
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struct ir3_instruction *instr;
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struct ir3_register *dst;
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/* dst register: */
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ctx->last_input = ir3_reg_create(instr, r, flags);
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instr = ir3_instr_create(ctx->ir, 2, OPC_BARY_F);
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/* input position: */
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ir3_reg_create(instr, 0, IR3_REG_IMMED | IR3_REG_R)->iim_val =
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so->inputs[n].inloc - 8;
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/* dst register: */
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dst = ir3_reg_create(instr, r + j, flags);
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ctx->last_input = dst;
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/* input base (always r0.x): */
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ir3_reg_create(instr, regid(0,0), 0);
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/* input position: */
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ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val =
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so->inputs[n].inloc + j - 8;
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/* input base (always r0.xy): */
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ir3_reg_create(instr, regid(0,0), 0)->wrmask = 0x3;
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}
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nop = 6;
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}
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@@ -1361,11 +1351,7 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
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if (ctx->type == TGSI_PROCESSOR_VERTEX) {
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switch (name) {
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case TGSI_SEMANTIC_POSITION:
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so->pos_regid = regid(decl->Range.First + base, 0);
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break;
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case TGSI_SEMANTIC_PSIZE:
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so->psize_regid = regid(decl->Range.First + base, 0);
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break;
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case TGSI_SEMANTIC_COLOR:
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case TGSI_SEMANTIC_GENERIC:
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case TGSI_SEMANTIC_FOG:
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@@ -1378,7 +1364,6 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
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} else {
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switch (name) {
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case TGSI_SEMANTIC_COLOR:
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so->color_regid = regid(decl->Range.First + base, 0);
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break;
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default:
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compile_error(ctx, "unknown FS semantic name: %s\n",
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@@ -1438,10 +1423,8 @@ compile_instructions(struct fd3_compile_context *ctx)
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unsigned opc = inst->Instruction.Opcode;
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const struct instr_translater *t = &translaters[opc];
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if (nop) {
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ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = nop - 1;
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nop = 0;
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}
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add_nop(ctx, nop);
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nop = 0;
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if (t->fxn) {
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t->fxn(t, ctx, inst);
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@@ -1490,10 +1473,6 @@ fd3_compile_shader(struct fd3_shader_stateobj *so,
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assert(so->ir);
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so->color_regid = regid(63,0);
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so->pos_regid = regid(63,0);
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so->psize_regid = regid(63,0);
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if (compile_init(&ctx, so, tokens) != TGSI_PARSE_OK)
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return -1;
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@@ -32,6 +32,62 @@
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#include "fd3_program.h"
|
||||
#include "fd3_util.h"
|
||||
|
||||
|
||||
/* ************************************************************************* */
|
||||
/* split this out or find some helper to use.. like main/bitset.h.. */
|
||||
|
||||
#define MAX_REG 256
|
||||
|
||||
typedef uint8_t regmask_t[2 * MAX_REG / 8];
|
||||
|
||||
static inline unsigned regmask_idx(struct ir3_register *reg)
|
||||
{
|
||||
unsigned num = reg->num;
|
||||
assert(num < MAX_REG);
|
||||
if (reg->flags & IR3_REG_HALF)
|
||||
num += MAX_REG;
|
||||
return num;
|
||||
}
|
||||
|
||||
static inline void regmask_init(regmask_t *regmask)
|
||||
{
|
||||
memset(regmask, 0, sizeof(*regmask));
|
||||
}
|
||||
|
||||
static inline void regmask_set(regmask_t *regmask, struct ir3_register *reg)
|
||||
{
|
||||
unsigned idx = regmask_idx(reg);
|
||||
unsigned i;
|
||||
for (i = 0; i < 4; i++, idx++)
|
||||
if (reg->wrmask & (1 << i))
|
||||
(*regmask)[idx / 8] |= 1 << (idx % 8);
|
||||
}
|
||||
|
||||
static inline unsigned regmask_get(regmask_t *regmask,
|
||||
struct ir3_register *reg)
|
||||
{
|
||||
unsigned idx = regmask_idx(reg);
|
||||
unsigned i;
|
||||
for (i = 0; i < 4; i++, idx++)
|
||||
if (reg->wrmask & (1 << i))
|
||||
if ((*regmask)[idx / 8] & (1 << (idx % 8)))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* comp:
|
||||
* 0 - x
|
||||
* 1 - y
|
||||
* 2 - z
|
||||
* 3 - w
|
||||
*/
|
||||
static inline uint32_t regid(int num, int comp)
|
||||
{
|
||||
return (num << 2) | (comp & 0x3);
|
||||
}
|
||||
|
||||
/* ************************************************************************* */
|
||||
|
||||
int fd3_compile_shader(struct fd3_shader_stateobj *so,
|
||||
const struct tgsi_token *tokens);
|
||||
|
||||
|
||||
@@ -229,6 +229,16 @@ find_output(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
find_regid(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
|
||||
{
|
||||
int j;
|
||||
for (j = 0; j < so->outputs_count; j++)
|
||||
if (so->outputs[j].semantic == semantic)
|
||||
return so->outputs[j].regid;
|
||||
return regid(63, 0);
|
||||
}
|
||||
|
||||
void
|
||||
fd3_program_emit(struct fd_ringbuffer *ring,
|
||||
struct fd_program_stateobj *prog, bool binning)
|
||||
@@ -237,6 +247,7 @@ fd3_program_emit(struct fd_ringbuffer *ring,
|
||||
const struct fd3_shader_stateobj *fp = prog->fp;
|
||||
const struct ir3_shader_info *vsi = &vp->info;
|
||||
const struct ir3_shader_info *fsi = &fp->info;
|
||||
uint32_t pos_regid, psize_regid, color_regid;
|
||||
int i;
|
||||
|
||||
if (binning) {
|
||||
@@ -246,6 +257,13 @@ fd3_program_emit(struct fd_ringbuffer *ring,
|
||||
fsi = &fp->info;
|
||||
}
|
||||
|
||||
pos_regid = find_regid(vp,
|
||||
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
|
||||
psize_regid = find_regid(vp,
|
||||
fd3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
|
||||
color_regid = find_regid(fp,
|
||||
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0));
|
||||
|
||||
/* we could probably divide this up into things that need to be
|
||||
* emitted if frag-prog is dirty vs if vert-prog is dirty..
|
||||
*/
|
||||
@@ -292,8 +310,8 @@ fd3_program_emit(struct fd_ringbuffer *ring,
|
||||
OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
|
||||
A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
|
||||
A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vsi->max_const, 0)));
|
||||
OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(vp->pos_regid) |
|
||||
A3XX_SP_VS_PARAM_REG_PSIZEREGID(vp->psize_regid) |
|
||||
OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
|
||||
A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
|
||||
A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->inputs_count));
|
||||
|
||||
for (i = 0; i < fp->inputs_count; ) {
|
||||
@@ -374,7 +392,7 @@ fd3_program_emit(struct fd_ringbuffer *ring,
|
||||
OUT_RING(ring, 0x00000000); /* SP_FS_OUTPUT_REG */
|
||||
|
||||
OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
|
||||
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(fp->color_regid) |
|
||||
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(color_regid) |
|
||||
COND(fp->half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION));
|
||||
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
|
||||
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
|
||||
@@ -519,13 +537,17 @@ create_blit_fp(struct pipe_context *pctx)
|
||||
if (!so)
|
||||
return NULL;
|
||||
|
||||
so->color_regid = regid(0,0);
|
||||
so->half_precision = true;
|
||||
so->inputs_count = 1;
|
||||
so->inputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
|
||||
so->inputs[0].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
|
||||
so->inputs[0].inloc = 8;
|
||||
so->inputs[0].compmask = 0x3;
|
||||
so->total_in = 2;
|
||||
so->outputs_count = 1;
|
||||
so->outputs[0].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
|
||||
so->outputs[0].regid = regid(0,0);
|
||||
so->samplers_count = 1;
|
||||
|
||||
so->vpsrepl[0] = 0x99999999;
|
||||
@@ -554,17 +576,19 @@ create_blit_vp(struct pipe_context *pctx)
|
||||
if (!so)
|
||||
return NULL;
|
||||
|
||||
so->pos_regid = regid(1,0);
|
||||
so->psize_regid = regid(63,0);
|
||||
so->inputs_count = 2;
|
||||
so->inputs[0].regid = regid(0,0);
|
||||
so->inputs[0].compmask = 0xf;
|
||||
so->inputs[1].regid = regid(1,0);
|
||||
so->inputs[1].compmask = 0xf;
|
||||
so->total_in = 8;
|
||||
so->outputs_count = 1;
|
||||
so->outputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
|
||||
so->outputs_count = 2;
|
||||
so->outputs[0].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
|
||||
so->outputs[0].regid = regid(0,0);
|
||||
so->outputs[1].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
|
||||
so->outputs[1].regid = regid(1,0);
|
||||
|
||||
fixup_vp_regfootprint(so);
|
||||
|
||||
@@ -600,9 +624,12 @@ create_solid_fp(struct pipe_context *pctx)
|
||||
if (!so)
|
||||
return NULL;
|
||||
|
||||
so->color_regid = regid(0,0);
|
||||
so->half_precision = true;
|
||||
so->inputs_count = 0;
|
||||
so->outputs_count = 1;
|
||||
so->outputs[0].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
|
||||
so->outputs[0].regid = regid(0, 0);
|
||||
so->total_in = 0;
|
||||
|
||||
return so;
|
||||
@@ -627,13 +654,15 @@ create_solid_vp(struct pipe_context *pctx)
|
||||
if (!so)
|
||||
return NULL;
|
||||
|
||||
so->pos_regid = regid(0,0);
|
||||
so->psize_regid = regid(63,0);
|
||||
so->inputs_count = 1;
|
||||
so->inputs[0].regid = regid(0,0);
|
||||
so->inputs[0].compmask = 0xf;
|
||||
so->total_in = 4;
|
||||
so->outputs_count = 0;
|
||||
|
||||
so->outputs_count = 1;
|
||||
so->outputs[0].semantic =
|
||||
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
|
||||
so->outputs[0].regid = regid(0,0);
|
||||
|
||||
fixup_vp_regfootprint(so);
|
||||
|
||||
|
||||
@@ -56,9 +56,6 @@ struct fd3_shader_stateobj {
|
||||
*/
|
||||
bool half_precision;
|
||||
|
||||
/* special output register locations: */
|
||||
uint8_t pos_regid, psize_regid, color_regid;
|
||||
|
||||
/* the instructions length is in units of instruction groups
|
||||
* (4 instructions, 8 dwords):
|
||||
*/
|
||||
|
||||
@@ -43,15 +43,4 @@ enum a3xx_color_swap fd3_pipe2swap(enum pipe_format format);
|
||||
uint32_t fd3_tex_swiz(enum pipe_format format, unsigned swizzle_r,
|
||||
unsigned swizzle_g, unsigned swizzle_b, unsigned swizzle_a);
|
||||
|
||||
/* comp:
|
||||
* 0 - x
|
||||
* 1 - y
|
||||
* 2 - z
|
||||
* 3 - w
|
||||
*/
|
||||
static inline uint32_t regid(int num, int comp)
|
||||
{
|
||||
return (num << 2) | (comp & 0x3);
|
||||
}
|
||||
|
||||
#endif /* FD3_UTIL_H_ */
|
||||
|
||||
@@ -517,12 +517,9 @@ void * ir3_shader_assemble(struct ir3_shader *shader, struct ir3_shader_info *in
|
||||
|
||||
/* need a integer number of instruction "groups" (sets of four
|
||||
* instructions), so pad out w/ NOPs if needed:
|
||||
* (each instruction is 64bits)
|
||||
*/
|
||||
while (shader->instrs_count != align(shader->instrs_count, 4))
|
||||
ir3_instr_create(shader, 0, OPC_NOP);
|
||||
|
||||
/* each instruction is 64bits: */
|
||||
info->sizedwords = 2 * shader->instrs_count;
|
||||
info->sizedwords = 2 * align(shader->instrs_count, 4);
|
||||
|
||||
ptr = dwords = calloc(1, 4 * info->sizedwords);
|
||||
|
||||
@@ -546,6 +543,7 @@ static struct ir3_register * reg_create(struct ir3_shader *shader,
|
||||
{
|
||||
struct ir3_register *reg =
|
||||
ir3_alloc(shader, sizeof(struct ir3_register));
|
||||
reg->wrmask = 1;
|
||||
reg->flags = flags;
|
||||
reg->num = num;
|
||||
return reg;
|
||||
|
||||
@@ -63,20 +63,24 @@ struct ir3_register {
|
||||
IR3_REG_EI = 0x200,
|
||||
} flags;
|
||||
union {
|
||||
/* normal registers: */
|
||||
struct {
|
||||
/* the component is in the low two bits of the reg #, so
|
||||
* rN.x becomes: (n << 2) | x
|
||||
*/
|
||||
int num;
|
||||
int wrmask;
|
||||
};
|
||||
/* normal registers:
|
||||
* the component is in the low two bits of the reg #, so
|
||||
* rN.x becomes: (N << 2) | x
|
||||
*/
|
||||
int num;
|
||||
/* immediate: */
|
||||
int iim_val;
|
||||
float fim_val;
|
||||
/* relative: */
|
||||
int offset;
|
||||
};
|
||||
|
||||
/* used for cat5 instructions, but also for internal/IR level
|
||||
* tracking of what registers are read/written by an instruction.
|
||||
* wrmask may be a bad name since it is used to represent both
|
||||
* src and dst that touch multiple adjacent registers.
|
||||
*/
|
||||
int wrmask;
|
||||
};
|
||||
|
||||
struct ir3_instruction {
|
||||
@@ -180,7 +184,8 @@ void ir3_shader_destroy(struct ir3_shader *shader);
|
||||
void * ir3_shader_assemble(struct ir3_shader *shader,
|
||||
struct ir3_shader_info *info);
|
||||
|
||||
struct ir3_instruction * ir3_instr_create(struct ir3_shader *shader, int category, opc_t opc);
|
||||
struct ir3_instruction * ir3_instr_create(struct ir3_shader *shader,
|
||||
int category, opc_t opc);
|
||||
struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr);
|
||||
|
||||
struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,
|
||||
|
||||
Reference in New Issue
Block a user