get two textures to work
This commit is contained in:
@@ -605,7 +605,7 @@ static GLboolean r300_run_render(GLcontext *ctx,
|
||||
|
||||
#if 1
|
||||
|
||||
#if 0
|
||||
#if 1
|
||||
return r300_run_immediate_render(ctx, stage);
|
||||
#else
|
||||
return r300_run_vb_render(ctx, stage);
|
||||
|
||||
@@ -126,9 +126,9 @@ static const struct {
|
||||
{0xffffff03, 0},
|
||||
{0xffffff04, 0},
|
||||
{0xffffff05, 0},
|
||||
{0xffffff06, 0},
|
||||
{R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5), 0},
|
||||
{0xffffff07, 0},
|
||||
{0xffffff08, 0},
|
||||
{R300_EASY_TX_FORMAT(Y, Z, W, X, W4Z4Y4X4), 0},
|
||||
{0xffffff09, 0},
|
||||
{0xffffff10, 0},
|
||||
{0xffffff11, 0},
|
||||
|
||||
Reference in New Issue
Block a user