i965: Rework vertex uploads for Broadwell.

v2: Emit a dummy 3DSTATE_VF_SGVS packet when not needed.

v3: Add WARN_ONCE and perf_debugs requested by Eric Anholt.

v4: Program 3DSTATE_SGVS even in the no-elements case so gl_VertexID
    continues working.  Fix 3DSTATE_VF_INSTANCING to not use an
    element index to access the buffers array.  Some ARB_draw_indirect
    prep work.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2012-12-03 18:28:29 -08:00
parent 08a4714959
commit 5c0d7dbcb9
7 changed files with 274 additions and 3 deletions
@@ -143,6 +143,7 @@ i965_FILES = \
gen7_wm_surface_state.c \
gen8_blend_state.c \
gen8_disasm.c \
gen8_draw_upload.c \
gen8_fs_generator.cpp \
gen8_generator.cpp \
gen8_instruction.c \
+1
View File
@@ -1617,6 +1617,7 @@ gl_clip_plane *brw_select_clip_planes(struct gl_context *ctx);
unsigned brw_get_vertex_surface_type(struct brw_context *brw,
const struct gl_client_array *glarray);
unsigned brw_get_index_type(GLenum type);
void brw_prepare_vertices(struct brw_context *brw);
/* brw_wm_surface_state.c */
void brw_init_surface_formats(struct brw_context *brw);
+13
View File
@@ -1409,6 +1409,19 @@ enum brw_message_target {
#define _3DSTATE_VF 0x780c /* GEN7.5+ */
#define HSW_CUT_INDEX_ENABLE (1 << 8)
#define _3DSTATE_VF_INSTANCING 0x7849 /* GEN8+ */
# define GEN8_VF_INSTANCING_ENABLE (1 << 8)
#define _3DSTATE_VF_SGVS 0x784a /* GEN8+ */
# define GEN8_SGVS_ENABLE_INSTANCE_ID (1 << 31)
# define GEN8_SGVS_INSTANCE_ID_COMPONENT_SHIFT 29
# define GEN8_SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT 16
# define GEN8_SGVS_ENABLE_VERTEX_ID (1 << 15)
# define GEN8_SGVS_VERTEX_ID_COMPONENT_SHIFT 13
# define GEN8_SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT 0
#define _3DSTATE_VF_TOPOLOGY 0x784b /* GEN8+ */
#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
+2 -1
View File
@@ -400,7 +400,8 @@ copy_array_to_vbo_array(struct brw_context *brw,
buffer->stride = dst_stride;
}
static void brw_prepare_vertices(struct brw_context *brw)
void
brw_prepare_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* CACHE_NEW_VS_PROG */
+3
View File
@@ -131,6 +131,7 @@ extern const struct brw_tracked_state gen7_urb;
extern const struct brw_tracked_state gen7_vs_state;
extern const struct brw_tracked_state gen7_wm_state;
extern const struct brw_tracked_state haswell_cut_index;
extern const struct brw_tracked_state gen8_index_buffer;
extern const struct brw_tracked_state gen8_ps_blend;
extern const struct brw_tracked_state gen8_ps_extra;
extern const struct brw_tracked_state gen8_ps_state;
@@ -140,6 +141,8 @@ extern const struct brw_tracked_state gen8_raster_state;
extern const struct brw_tracked_state gen8_sbe_state;
extern const struct brw_tracked_state gen8_sf_state;
extern const struct brw_tracked_state gen8_state_base_address;
extern const struct brw_tracked_state gen8_vertices;
extern const struct brw_tracked_state gen8_vf_topology;
extern const struct brw_tracked_state gen8_vs_state;
/* brw_misc_state.c */
+4 -2
View File
@@ -322,9 +322,11 @@ static const struct brw_tracked_state *gen8_atoms[] =
&brw_drawing_rect,
&gen8_vf_topology,
&brw_indices,
&brw_index_buffer,
&brw_vertices,
&gen8_index_buffer,
&gen8_vertices,
&haswell_cut_index,
};
@@ -0,0 +1,250 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
#include "brw_draw.h"
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
static void
gen8_emit_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
brw_prepare_vertices(brw);
if (brw->vs.prog_data->uses_vertexid) {
unsigned vue = brw->vb.nr_enabled;
WARN_ONCE(brw->vs.prog_data->inputs_read & VERT_BIT_EDGEFLAG,
"Using VID/IID with edgeflags, need to reorder the "
"vertex attributes");
WARN_ONCE(vue >= 33,
"Trying to insert VID/IID past 33rd vertex element, "
"need to reorder the vertex attrbutes.");
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_VF_SGVS << 16 | (2 - 2));
OUT_BATCH(GEN8_SGVS_ENABLE_VERTEX_ID |
(0 << GEN8_SGVS_VERTEX_ID_COMPONENT_SHIFT) | /* .x channel */
(vue << GEN8_SGVS_VERTEX_ID_ELEMENT_OFFSET_SHIFT) |
GEN8_SGVS_ENABLE_INSTANCE_ID |
(1 << GEN8_SGVS_INSTANCE_ID_COMPONENT_SHIFT) | /* .y channel */
(vue << GEN8_SGVS_INSTANCE_ID_ELEMENT_OFFSET_SHIFT));
ADVANCE_BATCH();
} else {
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_VF_SGVS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
}
/* If the VS doesn't read any inputs (calculating vertex position from
* a state variable for some reason, for example), emit a single pad
* VERTEX_ELEMENT struct and bail.
*
* The stale VB state stays in place, but they don't do anything unless
* a VE loads from them.
*/
if (brw->vb.nr_enabled == 0) {
BEGIN_BATCH(3);
OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (3 - 2));
OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
(BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
(BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
ADVANCE_BATCH();
return;
}
/* Now emit 3DSTATE_VERTEX_BUFFERS and 3DSTATE_VERTEX_ELEMENTS packets. */
if (brw->vb.nr_buffers) {
assert(brw->vb.nr_buffers <= 33);
perf_debug("Missing MOCS setup for 3DSTATE_VERTEX_BUFFERS.");
BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1));
for (unsigned i = 0; i < brw->vb.nr_buffers; i++) {
struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
uint32_t dw0 = 0;
dw0 |= i << GEN6_VB0_INDEX_SHIFT;
dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
dw0 |= buffer->stride << BRW_VB0_PITCH_SHIFT;
OUT_BATCH(dw0);
OUT_RELOC64(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
OUT_BATCH(buffer->bo->size);
}
ADVANCE_BATCH();
}
unsigned nr_elements = brw->vb.nr_enabled;
/* The hardware allows one more VERTEX_ELEMENTS than VERTEX_BUFFERS,
* presumably for VertexID/InstanceID.
*/
assert(nr_elements <= 34);
struct brw_vertex_element *gen6_edgeflag_input = NULL;
BEGIN_BATCH(1 + nr_elements * 2);
OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2 * nr_elements - 1));
for (unsigned i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
uint32_t format = brw_get_vertex_surface_type(brw, input->glarray);
uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
/* The gen4 driver expects edgeflag to come in as a float, and passes
* that float on to the tests in the clipper. Mesa's current vertex
* attribute value for EdgeFlag is stored as a float, which works out.
* glEdgeFlagPointer, on the other hand, gives us an unnormalized
* integer ubyte. Just rewrite that to convert to a float.
*/
if (input->attrib == VERT_ATTRIB_EDGEFLAG) {
/* Gen6+ passes edgeflag as sideband along with the vertex, instead
* of in the VUE. We have to upload it sideband as the last vertex
* element according to the B-Spec.
*/
gen6_edgeflag_input = input;
continue;
}
switch (input->glarray->Size) {
case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
case 3: comp3 = input->glarray->Integer ? BRW_VE1_COMPONENT_STORE_1_INT
: BRW_VE1_COMPONENT_STORE_1_FLT;
break;
}
OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
(format << BRW_VE0_FORMAT_SHIFT) |
(input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
(comp3 << BRW_VE1_COMPONENT_3_SHIFT));
}
if (gen6_edgeflag_input) {
uint32_t format =
brw_get_vertex_surface_type(brw, gen6_edgeflag_input->glarray);
OUT_BATCH((gen6_edgeflag_input->buffer << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
GEN6_VE0_EDGE_FLAG_ENABLE |
(format << BRW_VE0_FORMAT_SHIFT) |
(gen6_edgeflag_input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
OUT_BATCH((BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_0_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
}
ADVANCE_BATCH();
for (unsigned i = 0; i < brw->vb.nr_enabled; i++) {
const struct brw_vertex_element *input = brw->vb.enabled[i];
const struct brw_vertex_buffer *buffer = &brw->vb.buffers[input->buffer];
BEGIN_BATCH(3);
OUT_BATCH(_3DSTATE_VF_INSTANCING << 16 | (3 - 2));
OUT_BATCH(i | (buffer->step_rate ? GEN8_VF_INSTANCING_ENABLE : 0));
OUT_BATCH(buffer->step_rate);
ADVANCE_BATCH();
}
}
const struct brw_tracked_state gen8_vertices = {
.dirty = {
.mesa = _NEW_POLYGON,
.brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
.cache = CACHE_NEW_VS_PROG,
},
.emit = gen8_emit_vertices,
};
static void
gen8_emit_index_buffer(struct brw_context *brw)
{
const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
if (index_buffer == NULL)
return;
perf_debug("Missing MOCS setup for 3DSTATE_INDEX_BUFFER.");
BEGIN_BATCH(5);
OUT_BATCH(CMD_INDEX_BUFFER << 16 | (5 - 2));
OUT_BATCH(brw_get_index_type(index_buffer->type) << 8);
OUT_RELOC64(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
OUT_BATCH(brw->ib.bo->size);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_index_buffer = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
.cache = 0,
},
.emit = gen8_emit_index_buffer,
};
static void
gen8_emit_vf_topology(struct brw_context *brw)
{
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_VF_TOPOLOGY << 16 | (2 - 2));
OUT_BATCH(brw->primitive);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_vf_topology = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_PRIMITIVE,
.cache = 0,
},
.emit = gen8_emit_vf_topology,
};