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@@ -602,6 +602,8 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
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/* Note: we can ignoring internalFormat for "window-system" renderbuffers */
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(void) internalFormat;
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if (osmesa->format == OSMESA_RGBA) {
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rb->GetRow = get_row_RGBA;
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rb->GetValues = get_values_RGBA;
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@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.5.1
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -29,7 +29,7 @@
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* and PutMonoValues functions.
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*
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* Define the following macros before including this file:
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* NAME(PREFIX) to generate the function name
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* NAME(BASE) to generate the function name (i.e. add prefix or suffix)
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* FORMAT must be either GL_RGBA, GL_RGBA8 or GL_COLOR_INDEX8_EXT
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* SPAN_VARS to declare any local variables
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* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
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@@ -67,6 +67,7 @@ NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
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FETCH_PIXEL(dest[i], pixel);
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INC_PIXEL_PTR(pixel);
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}
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(void) rb;
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}
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static void
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@@ -88,6 +89,7 @@ NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
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INIT_PIXEL_PTR(pixel, x[i], y[i]);
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FETCH_PIXEL(dest[i], pixel);
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}
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(void) rb;
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}
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@@ -122,6 +124,7 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
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INC_PIXEL_PTR(pixel);
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}
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}
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(void) rb;
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}
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#if (FORMAT == GL_RGBA) || (FORMAT == GL_RGBA8)
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@@ -152,6 +155,7 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb,
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}
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INC_PIXEL_PTR(pixel);
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}
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(void) rb;
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}
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#endif
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@@ -186,6 +190,7 @@ NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
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INC_PIXEL_PTR(pixel);
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}
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}
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(void) rb;
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}
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@@ -212,6 +217,7 @@ NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
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STORE_PIXEL(pixel, x[i], y[i], src[i]);
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}
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}
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(void) rb;
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}
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@@ -238,6 +244,7 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
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STORE_PIXEL(pixel, x[i], y[i], src);
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}
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}
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(void) rb;
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}
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