zink: update the CI lists for RADV

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13726>
This commit is contained in:
Samuel Pitoiset
2021-11-09 16:23:58 +01:00
committed by Marge Bot
parent 979ea394e5
commit 5bb72ff750
+4 -488
View File
@@ -166,65 +166,12 @@ dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth24_stencil8
dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth_component24,Fail
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_2d_array,Fail
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.7,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.6,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.points.6,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.6,Fail
dEQP-GLES3.functional.transform_feedback.random_full_array_capture.interleaved.triangles.7,Fail
dEQP-GLES3.functional.transform_feedback.random_full_array_capture.separate.lines.6,Fail
dEQP-GLES3.functional.transform_feedback.random_full_array_capture.separate.points.3,Fail
dEQP-GLES3.functional.transform_feedback.random_full_array_capture.separate.points.6,Fail
dEQP-GLES3.functional.fragment_ops.stencil.cmp_equal,Fail
@@ -305,9 +252,6 @@ dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_ble
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq,Fail
dEQP-GLES31.functional.geometry_shading.conversion.triangles_to_points,Fail
dEQP-GLES31.functional.geometry_shading.emit.points_emit_1_end_1,Fail
dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points,Fail
dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_result,Fail
dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_return_value,Fail
dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32ui_result,Fail
@@ -483,423 +427,9 @@ dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_sam
dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard,Fail
dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color,Fail
dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_atomic_counter_bindings,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_atomic_counter_buffer_size,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_shader_output_resources,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_uniform_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_work_group_count,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_work_group_size,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_draw_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_input_vectors,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_uniform_vectors,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_program_texel_offset,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_attribs,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_output_vectors,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_uniform_vectors,Fail
dEQP-GLES31.functional.shaders.builtin_constants.core.min_program_texel_offset,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_input_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_vertices,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_total_output_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_uniform_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.sample_variables.max_samples,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_patch_vertices,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_input_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_output_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_total_output_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_uniform_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_atomic_counter_buffers,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_atomic_counters,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_image_uniforms,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_input_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_output_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_texture_image_units,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_uniform_components,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_gen_level,Fail
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_patch_components,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.float_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.int_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.int_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.int_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec2_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uint_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec4_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packhalf2x16_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm2x16_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm2x16_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm2x16_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm2x16_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_highp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_lowp_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_mediump_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.unpackhalf2x16_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.unpacksnorm4x8_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.unpackunorm2x16_geometry,Fail
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.unpackunorm4x8_geometry,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_default_framebuffer,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_singlesample_rbo,Fail
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_singlesample_texture,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_literal_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.dynamically_uniform_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.isampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.isampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.isampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.isamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.sampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.sampler2darrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.sampler2dshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.sampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.samplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.samplercubearrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usamplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isamplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.samplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.samplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.samplercubearrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.samplercubeshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usamplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.isampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.isamplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.isamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2dshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.samplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.samplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.samplercubearrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.samplercubeshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usampler2d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usampler2darray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usampler3d,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usamplercube,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usamplercubearray,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_geometry,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_clear,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear,Fail
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write,Fail
@@ -908,21 +438,7 @@ dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_write
dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write,Fail
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write,Fail
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_write_read,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_ccw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_cw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_cw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_even_spacing_cw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_ccw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_cw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_ccw_point_mode,Fail
dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_cw_point_mode,Fail
dEQP-GLES31.functional.tessellation.shader_input_output.gl_position_vs_to_tcs_to_tes,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_geometry_output_points,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_geometry_output_points,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_geometry_output_points,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_control_set,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_eval_default,Fail
dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set_geometry_default,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.gather_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.linear_size_npot,Fail
@@ -995,8 +511,6 @@ dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth24_stencil
dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth_component24_cube_array,Fail
dEQP-GLES31.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_cube_array,Fail
dEQP-GLES31.functional.texture.specification.texsubimage3d_depth.depth_component24_cube_array,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2darrayshadow,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2dshadow,Fail
KHR-GL46.CommonBugs.CommonBug_SparseBuffersWithCopyOps,Crash
KHR-GL46.blend_equation_advanced.blend_all.GL_COLORBURN_KHR_all_qualifier,Fail
KHR-GL46.blend_equation_advanced.blend_all.GL_COLORDODGE_KHR_all_qualifier,Fail
@@ -1123,6 +637,8 @@ KHR-GL46.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_Pa
KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles,Fail
KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding,Fail
KHR-GL46.tessellation_shader.vertex.vertex_spacing,Fail
KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_triangle_strip,Fail
KHR-GL46.texture_gather.plain-gather-float-2d-srgb,Fail
glx@extension string sanity,Fail
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
@@ -1894,7 +1410,7 @@ spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled clear,F
spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled render,Fail
spec@arb_get_program_binary@restore-sso-program,Fail
spec@arb_gl_spirv@execution@xfb@vs_block_array,Crash
spec@arb_gl_spirv@execution@xfb@vs_block_array_offset_per_member,Fail
spec@arb_gl_spirv@execution@xfb@vs_block_array_offset_per_member,Crash
spec@arb_gl_spirv@execution@xfb@vs_double,Crash
spec@arb_gl_spirv@execution@xfb@vs_struct_array,Crash
spec@arb_gl_spirv@execution@xfb@vs_struct,Crash