freedreno/a5xx: LRZ support
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
@@ -90,6 +90,8 @@ fd5_blend_state_create(struct pipe_context *pctx,
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so->base = *cso;
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so->lrz_write = true; /* unless blend enabled for any MRT */
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for (i = 0; i < ARRAY_SIZE(so->rb_mrt); i++) {
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const struct pipe_rt_blend_state *rt;
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@@ -126,6 +128,7 @@ fd5_blend_state_create(struct pipe_context *pctx,
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A5XX_RB_MRT_CONTROL_BLEND |
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A5XX_RB_MRT_CONTROL_BLEND2;
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mrt_blend |= (1 << i);
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so->lrz_write = false;
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}
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if (reads_dest) {
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@@ -46,6 +46,7 @@ struct fd5_blend_stateobj {
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uint32_t blend_control_alpha;
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} rb_mrt[A5XX_MAX_RENDER_TARGETS];
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uint32_t rb_blend_cntl;
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bool lrz_write;
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};
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static inline struct fd5_blend_stateobj *
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@@ -128,12 +128,19 @@ fd5_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
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fixup_shader_state(ctx, &emit.key);
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unsigned dirty = ctx->dirty;
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const struct ir3_shader_variant *vp = fd5_emit_get_vp(&emit);
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const struct ir3_shader_variant *fp = fd5_emit_get_fp(&emit);
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/* do regular pass first, since that is more likely to fail compiling: */
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if (!(fd5_emit_get_vp(&emit) && fd5_emit_get_fp(&emit)))
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if (!vp || !fp)
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return false;
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/* figure out whether we need to disable LRZ write for binning
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* pass using draw pass's fp:
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*/
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emit.no_lrz_write = fp->writes_pos || fp->has_kill;
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emit.key.binning_pass = false;
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emit.dirty = dirty;
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@@ -174,6 +181,86 @@ static bool is_z32(enum pipe_format format)
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}
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}
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static void
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fd5_clear_lrz(struct fd_batch *batch, struct fd_resource *zsbuf, double depth)
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{
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struct fd_ringbuffer *ring;
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uint32_t clear = util_pack_z(PIPE_FORMAT_Z16_UNORM, depth);
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// TODO mid-frame clears (ie. app doing crazy stuff)?? Maybe worth
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// splitting both clear and lrz clear out into their own rb's. And
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// just throw away any draws prior to clear. (Anything not fullscreen
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// clear, just fallback to generic path that treats it as a normal
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// draw
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if (!batch->lrz_clear) {
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batch->lrz_clear = fd_ringbuffer_new(batch->ctx->screen->pipe, 0x1000);
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fd_ringbuffer_set_parent(batch->lrz_clear, batch->gmem);
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}
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ring = batch->lrz_clear;
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OUT_WFI5(ring);
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OUT_PKT4(ring, REG_A5XX_RB_CCU_CNTL, 1);
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OUT_RING(ring, 0x10000000);
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OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
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OUT_RING(ring, 0x20fffff);
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OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1);
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OUT_RING(ring, A5XX_GRAS_SU_CNTL_LINEHALFWIDTH(0.0));
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OUT_PKT4(ring, REG_A5XX_GRAS_CNTL, 1);
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OUT_RING(ring, 0x00000000);
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OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
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OUT_RING(ring, 0x00000181);
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
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OUT_RING(ring, 0x00000000);
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OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5);
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OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(RB5_R16_UNORM) |
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A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) |
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A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX));
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OUT_RING(ring, A5XX_RB_MRT_PITCH(zsbuf->lrz_pitch * 2));
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OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(fd_bo_size(zsbuf->lrz)));
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OUT_RELOCW(ring, zsbuf->lrz, 0x1000, 0, 0);
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OUT_PKT4(ring, REG_A5XX_RB_RENDER_CNTL, 1);
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OUT_RING(ring, 0x00000000);
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OUT_PKT4(ring, REG_A5XX_RB_DEST_MSAA_CNTL, 1);
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OUT_RING(ring, A5XX_RB_DEST_MSAA_CNTL_SAMPLES(MSAA_ONE));
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OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
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OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_MRT0));
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OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
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OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
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A5XX_RB_CLEAR_CNTL_MASK(0xf));
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OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 1);
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OUT_RING(ring, clear); /* RB_CLEAR_COLOR_DW0 */
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OUT_PKT4(ring, REG_A5XX_VSC_RESOLVE_CNTL, 2);
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OUT_RING(ring, A5XX_VSC_RESOLVE_CNTL_X(zsbuf->lrz_width) |
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A5XX_VSC_RESOLVE_CNTL_Y(zsbuf->lrz_height));
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OUT_RING(ring, 0x00000000); // XXX UNKNOWN_0CDE
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OUT_PKT4(ring, REG_A5XX_RB_CNTL, 1);
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OUT_RING(ring, A5XX_RB_CNTL_BYPASS);
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OUT_PKT4(ring, REG_A5XX_RB_RESOLVE_CNTL_1, 2);
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OUT_RING(ring, A5XX_RB_RESOLVE_CNTL_1_X(0) |
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A5XX_RB_RESOLVE_CNTL_1_Y(0));
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OUT_RING(ring, A5XX_RB_RESOLVE_CNTL_2_X(zsbuf->lrz_width - 1) |
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A5XX_RB_RESOLVE_CNTL_2_Y(zsbuf->lrz_height - 1));
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fd5_emit_blit(batch->ctx, ring);
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}
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static bool
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fd5_clear(struct fd_context *ctx, unsigned buffers,
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const union pipe_color_union *color, double depth, unsigned stencil)
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@@ -186,8 +273,6 @@ fd5_clear(struct fd_context *ctx, unsigned buffers,
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is_z32(pfb->zsbuf->format))
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return false;
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/* TODO handle scissor.. or fallback to slow-clear? */
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ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
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ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
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ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
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@@ -283,6 +368,14 @@ fd5_clear(struct fd_context *ctx, unsigned buffers,
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OUT_RING(ring, clear); /* RB_CLEAR_COLOR_DW0 */
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fd5_emit_blit(ctx, ring);
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if (pfb->zsbuf && (buffers & PIPE_CLEAR_DEPTH)) {
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struct fd_resource *zsbuf = fd_resource(pfb->zsbuf->texture);
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if (zsbuf->lrz) {
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zsbuf->lrz_valid = true;
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fd5_clear_lrz(ctx->batch, zsbuf, depth);
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}
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}
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}
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/* disable fast clear to not interfere w/ gmem->mem, etc.. */
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@@ -459,6 +459,7 @@ void
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fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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struct fd5_emit *emit)
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{
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit);
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const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit);
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const enum fd_dirty_3d_state dirty = emit->dirty;
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@@ -467,7 +468,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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emit_marker5(ring, 5);
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if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) {
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0};
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for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
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@@ -487,7 +487,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
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struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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uint32_t rb_alpha_control = zsa->rb_alpha_control;
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if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
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@@ -500,6 +499,24 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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OUT_RING(ring, zsa->rb_stencil_control);
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}
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if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) {
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struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend);
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struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
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if (pfb->zsbuf) {
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struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
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uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl;
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if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid)
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gras_lrz_cntl = 0;
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else if (emit->key.binning_pass && blend->lrz_write && zsa->lrz_write)
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gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE;
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
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OUT_RING(ring, gras_lrz_cntl);
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}
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}
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if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
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struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
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struct pipe_stencil_ref *sr = &ctx->stencil_ref;
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@@ -588,7 +605,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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}
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if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER)) {
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
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unsigned nr = pfb->nr_cbufs;
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@@ -648,8 +664,7 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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uint32_t i;
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for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
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enum pipe_format format = pipe_surface_format(
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ctx->batch->framebuffer.cbufs[i]);
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enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
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bool is_int = util_format_is_pure_integer(format);
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bool has_alpha = util_format_has_alpha(format);
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uint32_t control = blend->rb_mrt[i].control;
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@@ -858,10 +873,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords)
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OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
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OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0));
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/* other regs not used (yet?) and always seem to have same value: */
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OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
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OUT_RING(ring, 0x00000080); /* GRAS_CL_CNTL */
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OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1);
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OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */
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@@ -51,6 +51,12 @@ struct fd5_emit {
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bool rasterflat;
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bool no_decode_srgb;
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/* in binning pass, we don't have real frag shader, so we
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* don't know if real draw disqualifies lrz write. So just
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* figure that out up-front and stash it in the emit.
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*/
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bool no_lrz_write;
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/* cached to avoid repeated lookups of same variants: */
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const struct ir3_shader_variant *vp, *fp;
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/* TODO: other shader stages.. */
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@@ -162,6 +162,24 @@ emit_zs(struct fd_ringbuffer *ring, struct pipe_surface *zsbuf,
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OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_BASE_HI */
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OUT_RING(ring, 0x00000000); /* RB_DEPTH_FLAG_BUFFER_PITCH */
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if (rsc->lrz) {
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_BUFFER_BASE_LO, 3);
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OUT_RELOCW(ring, rsc->lrz, 0x1000, 0, 0);
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OUT_RING(ring, A5XX_GRAS_LRZ_BUFFER_PITCH(rsc->lrz_pitch));
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO, 2);
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OUT_RELOCW(ring, rsc->lrz, 0, 0, 0);
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} else {
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_BUFFER_BASE_LO, 3);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000); /* GRAS_LRZ_BUFFER_PITCH */
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OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO, 2);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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}
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if (rsc->stencil) {
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if (gmem) {
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stride = 1 * gmem->bin_w;
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@@ -344,12 +362,20 @@ emit_binning_pass(struct fd_batch *batch)
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static void
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fd5_emit_tile_init(struct fd_batch *batch)
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{
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struct fd_context *ctx = batch->ctx;
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struct fd_ringbuffer *ring = batch->gmem;
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struct pipe_framebuffer_state *pfb = &batch->framebuffer;
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fd5_emit_restore(batch, ring);
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if (batch->lrz_clear)
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ctx->emit_ib(ring, batch->lrz_clear);
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fd5_emit_lrz_flush(ring);
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OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
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OUT_RING(ring, 0x00000080); /* GRAS_CL_CNTL */
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OUT_PKT7(ring, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
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OUT_RING(ring, 0x0);
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@@ -364,8 +390,12 @@ fd5_emit_tile_init(struct fd_batch *batch)
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OUT_PKT4(ring, REG_A5XX_RB_CCU_CNTL, 1);
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OUT_RING(ring, 0x7c13c080); /* RB_CCU_CNTL */
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emit_zs(ring, pfb->zsbuf, &ctx->gmem);
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emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, &ctx->gmem);
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if (use_hw_binning(batch)) {
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emit_binning_pass(batch);
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fd5_emit_lrz_flush(ring);
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patch_draws(batch, USE_VISIBILITY);
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} else {
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patch_draws(batch, IGNORE_VISIBILITY);
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@@ -45,6 +45,26 @@ fd5_zsa_state_create(struct pipe_context *pctx,
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so->base = *cso;
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switch (cso->depth.func) {
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case PIPE_FUNC_LESS:
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case PIPE_FUNC_LEQUAL:
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so->gras_lrz_cntl = A5XX_GRAS_LRZ_CNTL_ENABLE;
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break;
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case PIPE_FUNC_GREATER:
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case PIPE_FUNC_GEQUAL:
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so->gras_lrz_cntl = A5XX_GRAS_LRZ_CNTL_ENABLE | A5XX_GRAS_LRZ_CNTL_GREATER;
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break;
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default:
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/* LRZ not enabled */
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so->gras_lrz_cntl = 0;
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break;
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}
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if (!(cso->stencil->enabled || cso->alpha.enabled || !cso->depth.writemask))
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so->lrz_write = true;
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so->rb_depth_cntl |=
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A5XX_RB_DEPTH_CNTL_ZFUNC(cso->depth.func); /* maps 1:1 */
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@@ -40,6 +40,8 @@ struct fd5_zsa_stateobj {
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uint32_t rb_depth_cntl;
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uint32_t rb_stencil_control;
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uint32_t rb_stencilrefmask;
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uint32_t gras_lrz_cntl;
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bool lrz_write;
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};
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static inline struct fd5_zsa_stateobj *
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@@ -118,6 +118,10 @@ batch_fini(struct fd_batch *batch)
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fd_ringbuffer_del(batch->draw);
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fd_ringbuffer_del(batch->binning);
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fd_ringbuffer_del(batch->gmem);
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if (batch->lrz_clear) {
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fd_ringbuffer_del(batch->lrz_clear);
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batch->lrz_clear = NULL;
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}
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util_dynarray_fini(&batch->draw_patches);
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@@ -154,6 +154,9 @@ struct fd_batch {
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/** tiling/gmem (IB0) cmdstream: */
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struct fd_ringbuffer *gmem;
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// TODO maybe more generically split out clear and clear_binning rings?
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struct fd_ringbuffer *lrz_clear;
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/**
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* hw query related state:
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*/
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@@ -781,6 +781,25 @@ fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
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realloc_bo(rsc, setup_slices(rsc, 1, prsc->format));
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}
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// TODO common helper?
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static bool
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has_depth(enum pipe_format format)
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{
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switch (format) {
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case PIPE_FORMAT_Z16_UNORM:
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case PIPE_FORMAT_Z32_UNORM:
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case PIPE_FORMAT_Z32_FLOAT:
|
||||
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
|
||||
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
|
||||
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
|
||||
case PIPE_FORMAT_Z24X8_UNORM:
|
||||
case PIPE_FORMAT_X8Z24_UNORM:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new texture object, using the given template info.
|
||||
*/
|
||||
@@ -788,6 +807,7 @@ static struct pipe_resource *
|
||||
fd_resource_create(struct pipe_screen *pscreen,
|
||||
const struct pipe_resource *tmpl)
|
||||
{
|
||||
struct fd_screen *screen = fd_screen(pscreen);
|
||||
struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
|
||||
struct pipe_resource *prsc = &rsc->base.b;
|
||||
enum pipe_format format = tmpl->format;
|
||||
@@ -815,7 +835,7 @@ fd_resource_create(struct pipe_screen *pscreen,
|
||||
|
||||
if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
|
||||
format = PIPE_FORMAT_Z32_FLOAT;
|
||||
else if (fd_screen(pscreen)->gpu_id < 400 &&
|
||||
else if (screen->gpu_id < 400 &&
|
||||
util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC)
|
||||
format = PIPE_FORMAT_R8G8B8A8_UNORM;
|
||||
rsc->internal_format = format;
|
||||
@@ -823,8 +843,24 @@ fd_resource_create(struct pipe_screen *pscreen,
|
||||
|
||||
assert(rsc->cpp);
|
||||
|
||||
// XXX probably need some extra work if we hit rsc shadowing path w/ lrz..
|
||||
if (is_a5xx(screen) && (fd_mesa_debug & FD_DBG_LRZ) && has_depth(format)) {
|
||||
const uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
|
||||
DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
|
||||
unsigned lrz_pitch = align(DIV_ROUND_UP(tmpl->width0, 8), 32);
|
||||
unsigned lrz_height = DIV_ROUND_UP(tmpl->height0, 8);
|
||||
unsigned size = lrz_pitch * lrz_height * 2;
|
||||
|
||||
size += 0x1000; /* for GRAS_LRZ_FAST_CLEAR_BUFFER */
|
||||
|
||||
rsc->lrz_height = lrz_height;
|
||||
rsc->lrz_width = lrz_pitch;
|
||||
rsc->lrz_pitch = lrz_pitch;
|
||||
rsc->lrz = fd_bo_new(screen->dev, size, flags);
|
||||
}
|
||||
|
||||
alignment = slice_alignment(pscreen, tmpl);
|
||||
if (is_a4xx(fd_screen(pscreen)) || is_a5xx(fd_screen(pscreen))) {
|
||||
if (is_a4xx(screen) || is_a5xx(screen)) {
|
||||
switch (tmpl->target) {
|
||||
case PIPE_TEXTURE_3D:
|
||||
rsc->layer_first = false;
|
||||
|
||||
@@ -95,6 +95,15 @@ struct fd_resource {
|
||||
* shadowed.
|
||||
*/
|
||||
uint32_t bc_batch_mask;
|
||||
|
||||
/*
|
||||
* LRZ
|
||||
*/
|
||||
bool lrz_valid : 1;
|
||||
uint16_t lrz_width; // for lrz clear, does this differ from lrz_pitch?
|
||||
uint16_t lrz_height;
|
||||
uint16_t lrz_pitch;
|
||||
struct fd_bo *lrz;
|
||||
};
|
||||
|
||||
static inline struct fd_resource *
|
||||
|
||||
@@ -78,6 +78,7 @@ static const struct debug_named_value debug_options[] = {
|
||||
{"inorder", FD_DBG_INORDER,"Disable reordering for draws/blits"},
|
||||
{"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"},
|
||||
{"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
|
||||
{"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"},
|
||||
DEBUG_NAMED_VALUE_END
|
||||
};
|
||||
|
||||
|
||||
@@ -79,6 +79,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
|
||||
#define FD_DBG_INORDER 0x4000
|
||||
#define FD_DBG_BSTAT 0x8000
|
||||
#define FD_DBG_NOGROW 0x10000
|
||||
#define FD_DBG_LRZ 0x20000
|
||||
|
||||
extern int fd_mesa_debug;
|
||||
extern bool fd_binning_enabled;
|
||||
|
||||
Reference in New Issue
Block a user