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@@ -0,0 +1,854 @@
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2013 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#include "util/u_dual_blend.h"
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#include "intel_reg.h"
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#include "ilo_common.h"
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#include "ilo_context.h"
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#include "ilo_cp.h"
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#include "ilo_gpe_gen7.h"
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#include "ilo_shader.h"
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#include "ilo_state.h"
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#include "ilo_3d_pipeline.h"
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#include "ilo_3d_pipeline_gen6.h"
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#include "ilo_3d_pipeline_gen7.h"
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static void
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gen7_wa_pipe_control_cs_stall(struct ilo_3d_pipeline *p,
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bool change_multisample_state,
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bool change_depth_state)
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{
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struct intel_bo *bo = NULL;
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uint32_t dw1 = PIPE_CONTROL_CS_STALL;
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assert(p->gen == ILO_GEN(7));
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/* emit once */
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if (p->state.has_gen6_wa_pipe_control)
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return;
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p->state.has_gen6_wa_pipe_control = true;
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/*
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* From the Ivy Bridge PRM, volume 2 part 1, page 258:
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*
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* "Due to an HW issue driver needs to send a pipe control with stall
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* when ever there is state change in depth bias related state"
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*
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* From the Ivy Bridge PRM, volume 2 part 1, page 292:
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*
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* "A PIPE_CONTOL command with the CS Stall bit set must be programmed
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* in the ring after this instruction
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* (3DSTATE_PUSH_CONSTANT_ALLOC_PS)."
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*
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* From the Ivy Bridge PRM, volume 2 part 1, page 304:
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*
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* "Driver must ierarchi that all the caches in the depth pipe are
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* flushed before this command (3DSTATE_MULTISAMPLE) is parsed. This
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* requires driver to send a PIPE_CONTROL with a CS stall along with a
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* Depth Flush prior to this command.
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*
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* From the Ivy Bridge PRM, volume 2 part 1, page 315:
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*
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* "Driver must send a least one PIPE_CONTROL command with CS Stall and
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* a post sync operation prior to the group of depth
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* commands(3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS,
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* 3DSTATE_STENCIL_BUFFER, and 3DSTATE_HIER_DEPTH_BUFFER)."
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*/
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if (change_multisample_state)
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dw1 |= PIPE_CONTROL_DEPTH_CACHE_FLUSH;
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if (change_depth_state) {
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dw1 |= PIPE_CONTROL_WRITE_IMMEDIATE;
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bo = p->workaround_bo;
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}
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p->gen6_PIPE_CONTROL(&p->gpe, dw1, bo, 0, false, p->cp);
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}
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static void
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gen7_wa_pipe_control_vs_depth_stall(struct ilo_3d_pipeline *p)
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{
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assert(p->gen == ILO_GEN(7));
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/*
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* From the Ivy Bridge PRM, volume 2 part 1, page 106:
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*
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* "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth stall
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* needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
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* 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
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* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
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* needs to be sent before any combination of VS associated 3DSTATE."
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*/
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p->gen6_PIPE_CONTROL(&p->gpe,
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PIPE_CONTROL_DEPTH_STALL |
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PIPE_CONTROL_WRITE_IMMEDIATE,
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p->workaround_bo, 0, false, p->cp);
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}
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static void
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gen7_wa_pipe_control_wm_depth_stall(struct ilo_3d_pipeline *p,
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bool change_depth_buffer)
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{
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assert(p->gen == ILO_GEN(7));
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/*
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* From the Ivy Bridge PRM, volume 2 part 1, page 276:
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*
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* "The driver must make sure a PIPE_CONTROL with the Depth Stall
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* Enable bit set after all the following states are programmed:
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*
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* * 3DSTATE_PS
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* * 3DSTATE_VIEWPORT_STATE_POINTERS_CC
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* * 3DSTATE_CONSTANT_PS
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* * 3DSTATE_BINDING_TABLE_POINTERS_PS
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* * 3DSTATE_SAMPLER_STATE_POINTERS_PS
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* * 3DSTATE_CC_STATE_POINTERS
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* * 3DSTATE_BLEND_STATE_POINTERS
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* * 3DSTATE_DEPTH_STENCIL_STATE_POINTERS"
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*
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* From the Ivy Bridge PRM, volume 2 part 1, page 315:
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*
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* "Restriction: Prior to changing Depth/Stencil Buffer state (i.e.,
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* any combination of 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS,
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* 3DSTATE_STENCIL_BUFFER, 3DSTATE_HIER_DEPTH_BUFFER) SW must first
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* issue a pipelined depth stall (PIPE_CONTROL with Depth Stall bit
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* set), followed by a pipelined depth cache flush (PIPE_CONTROL with
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* Depth Flush Bit set, followed by another pipelined depth stall
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* (PIPE_CONTROL with Depth Stall Bit set), unless SW can otherwise
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* guarantee that the pipeline from WM onwards is already flushed
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* (e.g., via a preceding MI_FLUSH)."
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*/
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p->gen6_PIPE_CONTROL(&p->gpe,
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PIPE_CONTROL_DEPTH_STALL,
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NULL, 0, false, p->cp);
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if (!change_depth_buffer)
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return;
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p->gen6_PIPE_CONTROL(&p->gpe,
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PIPE_CONTROL_DEPTH_CACHE_FLUSH,
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NULL, 0, false, p->cp);
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p->gen6_PIPE_CONTROL(&p->gpe,
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PIPE_CONTROL_DEPTH_STALL,
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NULL, 0, false, p->cp);
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}
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static void
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gen7_wa_pipe_control_wm_max_threads_stall(struct ilo_3d_pipeline *p)
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{
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assert(p->gen == ILO_GEN(7));
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/*
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* From the Ivy Bridge PRM, volume 2 part 1, page 286:
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*
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* "If this field (Maximum Number of Threads in 3DSTATE_WM) is changed
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* between 3DPRIMITIVE commands, a PIPE_CONTROL command with Stall at
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* Pixel Scoreboard set is required to be issued."
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*/
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p->gen6_PIPE_CONTROL(&p->gpe,
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PIPE_CONTROL_STALL_AT_SCOREBOARD,
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NULL, 0, false, p->cp);
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}
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#define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)
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static void
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gen7_pipeline_common_urb(struct ilo_3d_pipeline *p,
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const struct ilo_context *ilo,
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struct gen6_pipeline_session *session)
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{
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/* 3DSTATE_URB_{VS,GS,HS,DS} */
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if (DIRTY(VERTEX_ELEMENTS) || DIRTY(VS)) {
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const struct ilo_shader *vs = (ilo->vs) ? ilo->vs->shader : NULL;
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/* the first 16KB are reserved for VS and PS PCBs */
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const int offset = 16 * 1024;
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int vs_entry_size, vs_total_size;
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vs_entry_size = (vs) ? vs->out.count : 0;
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/*
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* From the Ivy Bridge PRM, volume 2 part 1, page 35:
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*
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* "Programming Restriction: As the VS URB entry serves as both the
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* per-vertex input and output of the VS shader, the VS URB
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* Allocation Size must be sized to the maximum of the vertex input
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* and output structures."
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*/
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if (vs_entry_size < ilo->vertex_elements->num_elements)
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vs_entry_size = ilo->vertex_elements->num_elements;
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vs_entry_size *= sizeof(float) * 4;
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vs_total_size = ilo->urb.size * 1024 - offset;
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gen7_wa_pipe_control_vs_depth_stall(p);
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p->gen7_3DSTATE_URB_VS(&p->gpe,
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offset, vs_total_size, vs_entry_size, p->cp);
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p->gen7_3DSTATE_URB_GS(&p->gpe, offset, 0, 0, p->cp);
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p->gen7_3DSTATE_URB_HS(&p->gpe, offset, 0, 0, p->cp);
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p->gen7_3DSTATE_URB_DS(&p->gpe, offset, 0, 0, p->cp);
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}
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}
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static void
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gen7_pipeline_common_pcb_alloc(struct ilo_3d_pipeline *p,
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const struct ilo_context *ilo,
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struct gen6_pipeline_session *session)
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{
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/* 3DSTATE_PUSH_CONSTANT_ALLOC_{VS,PS} */
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if (session->hw_ctx_changed) {
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/*
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* push constant buffers are only allowed to take up at most the first
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* 16KB of the URB
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*/
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p->gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(&p->gpe,
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0, 8192, p->cp);
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p->gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(&p->gpe,
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8192, 8192, p->cp);
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gen7_wa_pipe_control_cs_stall(p, true, true);
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}
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}
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static void
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gen7_pipeline_common_pointers_1(struct ilo_3d_pipeline *p,
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const struct ilo_context *ilo,
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struct gen6_pipeline_session *session)
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{
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/* 3DSTATE_VIEWPORT_STATE_POINTERS_{CC,SF_CLIP} */
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if (session->viewport_state_changed) {
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p->gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(&p->gpe,
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p->state.CC_VIEWPORT, p->cp);
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p->gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(&p->gpe,
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p->state.SF_CLIP_VIEWPORT, p->cp);
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}
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}
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static void
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gen7_pipeline_common_pointers_2(struct ilo_3d_pipeline *p,
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const struct ilo_context *ilo,
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struct gen6_pipeline_session *session)
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{
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/* 3DSTATE_BLEND_STATE_POINTERS */
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if (session->cc_state_blend_changed) {
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p->gen7_3DSTATE_BLEND_STATE_POINTERS(&p->gpe,
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p->state.BLEND_STATE, p->cp);
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}
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/* 3DSTATE_CC_STATE_POINTERS */
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if (session->cc_state_cc_changed) {
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p->gen7_3DSTATE_CC_STATE_POINTERS(&p->gpe,
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p->state.COLOR_CALC_STATE, p->cp);
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}
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/* 3DSTATE_DEPTH_STENCIL_STATE_POINTERS */
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if (session->cc_state_dsa_changed) {
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p->gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(&p->gpe,
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p->state.DEPTH_STENCIL_STATE, p->cp);
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}
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}
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static void
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gen7_pipeline_vs(struct ilo_3d_pipeline *p,
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const struct ilo_context *ilo,
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struct gen6_pipeline_session *session)
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{
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const bool emit_3dstate_binding_table = session->binding_table_vs_changed;
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const bool emit_3dstate_sampler_state = session->sampler_state_vs_changed;
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/* see gen6_pipeline_vs() */
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const bool emit_3dstate_constant_vs = session->pcb_state_vs_changed;
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const bool emit_3dstate_vs = (DIRTY(VS) || DIRTY(VERTEX_SAMPLERS));
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/* emit depth stall before any of the VS commands */
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if (emit_3dstate_binding_table || emit_3dstate_sampler_state ||
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emit_3dstate_constant_vs || emit_3dstate_vs)
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gen7_wa_pipe_control_vs_depth_stall(p);
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/* 3DSTATE_BINDING_TABLE_POINTERS_VS */
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if (emit_3dstate_binding_table) {
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p->gen7_3DSTATE_BINDING_TABLE_POINTERS_VS(&p->gpe,
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|
|
p->state.vs.BINDING_TABLE_STATE, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_SAMPLER_STATE_POINTERS_VS */
|
|
|
|
|
if (emit_3dstate_sampler_state) {
|
|
|
|
|
p->gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS(&p->gpe,
|
|
|
|
|
p->state.vs.SAMPLER_STATE, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gen6_pipeline_vs(p, ilo, session);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_hs(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_CONSTANT_HS and 3DSTATE_HS */
|
|
|
|
|
if (session->hw_ctx_changed) {
|
|
|
|
|
p->gen7_3DSTATE_CONSTANT_HS(&p->gpe, 0, 0, 0, p->cp);
|
|
|
|
|
p->gen7_3DSTATE_HS(&p->gpe, NULL, 0, 0, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_BINDING_TABLE_POINTERS_HS */
|
|
|
|
|
if (session->hw_ctx_changed)
|
|
|
|
|
p->gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(&p->gpe, 0, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_te(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_TE */
|
|
|
|
|
if (session->hw_ctx_changed)
|
|
|
|
|
p->gen7_3DSTATE_TE(&p->gpe, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_ds(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_CONSTANT_DS and 3DSTATE_DS */
|
|
|
|
|
if (session->hw_ctx_changed) {
|
|
|
|
|
p->gen7_3DSTATE_CONSTANT_DS(&p->gpe, 0, 0, 0, p->cp);
|
|
|
|
|
p->gen7_3DSTATE_DS(&p->gpe, NULL, 0, 0, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_BINDING_TABLE_POINTERS_DS */
|
|
|
|
|
if (session->hw_ctx_changed)
|
|
|
|
|
p->gen7_3DSTATE_BINDING_TABLE_POINTERS_DS(&p->gpe, 0, p->cp);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_gs(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_CONSTANT_GS and 3DSTATE_GS */
|
|
|
|
|
if (session->hw_ctx_changed) {
|
|
|
|
|
p->gen6_3DSTATE_CONSTANT_GS(&p->gpe, 0, 0, 0, p->cp);
|
|
|
|
|
p->gen7_3DSTATE_GS(&p->gpe, NULL, 0, 0, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_BINDING_TABLE_POINTERS_GS */
|
|
|
|
|
if (session->binding_table_gs_changed) {
|
|
|
|
|
p->gen7_3DSTATE_BINDING_TABLE_POINTERS_GS(&p->gpe,
|
|
|
|
|
p->state.gs.BINDING_TABLE_STATE, p->cp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_sol(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
if (session->hw_ctx_changed) {
|
|
|
|
|
if (ilo->stream_output_targets.num_targets) {
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
|
p->gen7_3DSTATE_SO_BUFFER(&p->gpe, i, false, p->cp);
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_SO_DECL_LIST(&p->gpe, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_STREAMOUT(&p->gpe, false, false, false, p->cp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_sf(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_SBE */
|
|
|
|
|
if (DIRTY(RASTERIZER) || DIRTY(VS) || DIRTY(GS) || DIRTY(FS)) {
|
|
|
|
|
const struct ilo_shader *fs = (ilo->fs)? ilo->fs->shader : NULL;
|
|
|
|
|
const struct ilo_shader *last_sh =
|
|
|
|
|
(ilo->gs)? ilo->gs->shader :
|
|
|
|
|
(ilo->vs)? ilo->vs->shader : NULL;
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_SBE(&p->gpe,
|
|
|
|
|
ilo->rasterizer, fs, last_sh, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_SF */
|
|
|
|
|
if (DIRTY(RASTERIZER) || DIRTY(FRAMEBUFFER)) {
|
|
|
|
|
gen7_wa_pipe_control_cs_stall(p, true, true);
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_SF(&p->gpe,
|
|
|
|
|
ilo->rasterizer, ilo->framebuffer.zsbuf, p->cp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_wm(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_WM */
|
|
|
|
|
if (DIRTY(FS) || DIRTY(BLEND) || DIRTY(DEPTH_STENCIL_ALPHA) ||
|
|
|
|
|
DIRTY(RASTERIZER)) {
|
|
|
|
|
const struct ilo_shader *fs = (ilo->fs)? ilo->fs->shader : NULL;
|
|
|
|
|
const bool cc_may_kill = (ilo->depth_stencil_alpha->alpha.enabled ||
|
|
|
|
|
ilo->blend->alpha_to_coverage);
|
|
|
|
|
|
|
|
|
|
if (fs)
|
|
|
|
|
assert(!fs->pcb.clip_state_size);
|
|
|
|
|
|
|
|
|
|
if (p->gen == ILO_GEN(7) && session->hw_ctx_changed)
|
|
|
|
|
gen7_wa_pipe_control_wm_max_threads_stall(p);
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_WM(&p->gpe,
|
|
|
|
|
fs, ilo->rasterizer, cc_may_kill, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_BINDING_TABLE_POINTERS_PS */
|
|
|
|
|
if (session->binding_table_fs_changed) {
|
|
|
|
|
p->gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(&p->gpe,
|
|
|
|
|
p->state.wm.BINDING_TABLE_STATE, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_SAMPLER_STATE_POINTERS_PS */
|
|
|
|
|
if (session->sampler_state_fs_changed) {
|
|
|
|
|
p->gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(&p->gpe,
|
|
|
|
|
p->state.wm.SAMPLER_STATE, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_CONSTANT_PS */
|
|
|
|
|
if (session->pcb_state_fs_changed)
|
|
|
|
|
p->gen6_3DSTATE_CONSTANT_PS(&p->gpe, NULL, NULL, 0, p->cp);
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_PS */
|
|
|
|
|
if (DIRTY(FS) || DIRTY(FRAGMENT_SAMPLERS) ||
|
|
|
|
|
DIRTY(BLEND)) {
|
|
|
|
|
const struct ilo_shader *fs = (ilo->fs)? ilo->fs->shader : NULL;
|
|
|
|
|
const int num_samplers =
|
|
|
|
|
ilo->samplers[PIPE_SHADER_FRAGMENT].num_samplers;
|
|
|
|
|
const bool dual_blend = (!ilo->blend->logicop_enable &&
|
|
|
|
|
ilo->blend->rt[0].blend_enable &&
|
|
|
|
|
util_blend_state_is_dual(ilo->blend, 0));
|
|
|
|
|
|
|
|
|
|
if (fs)
|
|
|
|
|
assert(!fs->pcb.clip_state_size);
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_PS(&p->gpe,
|
|
|
|
|
fs, ilo->max_wm_threads, num_samplers,
|
|
|
|
|
dual_blend, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_SCISSOR_STATE_POINTERS */
|
|
|
|
|
if (session->scissor_state_changed) {
|
|
|
|
|
p->gen6_3DSTATE_SCISSOR_STATE_POINTERS(&p->gpe,
|
|
|
|
|
p->state.SCISSOR_RECT, p->cp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* XXX what is the best way to know if this workaround is needed? */
|
|
|
|
|
{
|
|
|
|
|
const bool emit_3dstate_ps = (DIRTY(FS) ||
|
|
|
|
|
DIRTY(FRAGMENT_SAMPLERS) ||
|
|
|
|
|
DIRTY(BLEND));
|
|
|
|
|
const bool emit_3dstate_depth_buffer =
|
|
|
|
|
(DIRTY(FRAMEBUFFER) || DIRTY(DEPTH_STENCIL_ALPHA) ||
|
|
|
|
|
session->state_bo_changed);
|
|
|
|
|
|
|
|
|
|
if (emit_3dstate_ps ||
|
|
|
|
|
emit_3dstate_depth_buffer ||
|
|
|
|
|
session->pcb_state_fs_changed ||
|
|
|
|
|
session->viewport_state_changed ||
|
|
|
|
|
session->binding_table_fs_changed ||
|
|
|
|
|
session->sampler_state_fs_changed ||
|
|
|
|
|
session->cc_state_cc_changed ||
|
|
|
|
|
session->cc_state_blend_changed ||
|
|
|
|
|
session->cc_state_dsa_changed)
|
|
|
|
|
gen7_wa_pipe_control_wm_depth_stall(p, emit_3dstate_depth_buffer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* glCopyPixels() with GL_DEPTH, which flushes the context before copying
|
|
|
|
|
* the depth buffer to a temporary texture, could not update the depth
|
|
|
|
|
* buffer _sometimes_. Reissuing 3DSTATE_DEPTH_BUFFER in the new batch
|
|
|
|
|
* makes the problem gone.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_DEPTH_BUFFER and 3DSTATE_CLEAR_PARAMS */
|
|
|
|
|
if (DIRTY(FRAMEBUFFER) || DIRTY(DEPTH_STENCIL_ALPHA) ||
|
|
|
|
|
session->state_bo_changed) {
|
|
|
|
|
p->gen7_3DSTATE_DEPTH_BUFFER(&p->gpe,
|
|
|
|
|
ilo->framebuffer.zsbuf,
|
|
|
|
|
ilo->depth_stencil_alpha,
|
|
|
|
|
false, p->cp);
|
|
|
|
|
|
|
|
|
|
/* TODO */
|
|
|
|
|
p->gen6_3DSTATE_CLEAR_PARAMS(&p->gpe, 0, p->cp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_wm_multisample(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
|
|
|
|
|
if (DIRTY(SAMPLE_MASK) || DIRTY(FRAMEBUFFER)) {
|
|
|
|
|
const uint32_t *packed_sample_pos;
|
|
|
|
|
int num_samples = 1;
|
|
|
|
|
|
|
|
|
|
gen7_wa_pipe_control_cs_stall(p, true, true);
|
|
|
|
|
|
|
|
|
|
if (ilo->framebuffer.nr_cbufs)
|
|
|
|
|
num_samples = ilo->framebuffer.cbufs[0]->texture->nr_samples;
|
|
|
|
|
|
|
|
|
|
packed_sample_pos =
|
|
|
|
|
(num_samples > 4) ? p->packed_sample_position_8x :
|
|
|
|
|
(num_samples > 1) ? &p->packed_sample_position_4x :
|
|
|
|
|
&p->packed_sample_position_1x;
|
|
|
|
|
|
|
|
|
|
p->gen6_3DSTATE_MULTISAMPLE(&p->gpe, num_samples, packed_sample_pos,
|
|
|
|
|
ilo->rasterizer->half_pixel_center, p->cp);
|
|
|
|
|
|
|
|
|
|
p->gen7_3DSTATE_SAMPLE_MASK(&p->gpe,
|
|
|
|
|
(num_samples > 1) ? ilo->sample_mask : 0x1,
|
|
|
|
|
num_samples, p->cp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
gen7_pipeline_commands(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
struct gen6_pipeline_session *session)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
* We try to keep the order of the commands match, as closely as possible,
|
|
|
|
|
* that of the classic i965 driver. It allows us to compare the command
|
|
|
|
|
* streams easily.
|
|
|
|
|
*/
|
|
|
|
|
gen6_pipeline_common_select(p, ilo, session);
|
|
|
|
|
gen6_pipeline_common_sip(p, ilo, session);
|
|
|
|
|
gen6_pipeline_vf_statistics(p, ilo, session);
|
|
|
|
|
gen7_pipeline_common_pcb_alloc(p, ilo, session);
|
|
|
|
|
gen6_pipeline_common_base_address(p, ilo, session);
|
|
|
|
|
gen7_pipeline_common_pointers_1(p, ilo, session);
|
|
|
|
|
gen7_pipeline_common_urb(p, ilo, session);
|
|
|
|
|
gen7_pipeline_common_pointers_2(p, ilo, session);
|
|
|
|
|
gen7_pipeline_wm_multisample(p, ilo, session);
|
|
|
|
|
gen7_pipeline_gs(p, ilo, session);
|
|
|
|
|
gen7_pipeline_hs(p, ilo, session);
|
|
|
|
|
gen7_pipeline_te(p, ilo, session);
|
|
|
|
|
gen7_pipeline_ds(p, ilo, session);
|
|
|
|
|
gen7_pipeline_vs(p, ilo, session);
|
|
|
|
|
gen7_pipeline_sol(p, ilo, session);
|
|
|
|
|
gen6_pipeline_clip(p, ilo, session);
|
|
|
|
|
gen7_pipeline_sf(p, ilo, session);
|
|
|
|
|
gen7_pipeline_wm(p, ilo, session);
|
|
|
|
|
gen6_pipeline_wm_raster(p, ilo, session);
|
|
|
|
|
gen6_pipeline_sf_rect(p, ilo, session);
|
|
|
|
|
gen6_pipeline_vf(p, ilo, session);
|
|
|
|
|
gen6_pipeline_vf_draw(p, ilo, session);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
ilo_3d_pipeline_emit_draw_gen7(struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_context *ilo,
|
|
|
|
|
const struct pipe_draw_info *info)
|
|
|
|
|
{
|
|
|
|
|
struct gen6_pipeline_session session;
|
|
|
|
|
|
|
|
|
|
gen6_pipeline_prepare(p, ilo, info, &session);
|
|
|
|
|
|
|
|
|
|
session.emit_draw_states = gen6_pipeline_states;
|
|
|
|
|
session.emit_draw_commands = gen7_pipeline_commands;
|
|
|
|
|
|
|
|
|
|
gen6_pipeline_draw(p, ilo, &session);
|
|
|
|
|
gen6_pipeline_end(p, ilo, &session);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
gen7_pipeline_estimate_commands(const struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_gpe_gen7 *gen7,
|
|
|
|
|
const struct ilo_context *ilo)
|
|
|
|
|
{
|
|
|
|
|
static int size;
|
|
|
|
|
enum ilo_gpe_gen7_command cmd;
|
|
|
|
|
|
|
|
|
|
if (size)
|
|
|
|
|
return size;
|
|
|
|
|
|
|
|
|
|
for (cmd = 0; cmd < ILO_GPE_GEN7_COMMAND_COUNT; cmd++) {
|
|
|
|
|
int count;
|
|
|
|
|
|
|
|
|
|
switch (cmd) {
|
|
|
|
|
case ILO_GPE_GEN7_PIPE_CONTROL:
|
|
|
|
|
/* for the workaround */
|
|
|
|
|
count = 2;
|
|
|
|
|
/* another one after 3DSTATE_URB */
|
|
|
|
|
count += 1;
|
|
|
|
|
/* and another one after 3DSTATE_CONSTANT_VS */
|
|
|
|
|
count += 1;
|
|
|
|
|
break;
|
|
|
|
|
case ILO_GPE_GEN7_3DSTATE_VERTEX_BUFFERS:
|
|
|
|
|
count = 33;
|
|
|
|
|
break;
|
|
|
|
|
case ILO_GPE_GEN7_3DSTATE_VERTEX_ELEMENTS:
|
|
|
|
|
count = 34;
|
|
|
|
|
break;
|
|
|
|
|
case ILO_GPE_GEN7_MEDIA_VFE_STATE:
|
|
|
|
|
case ILO_GPE_GEN7_MEDIA_CURBE_LOAD:
|
|
|
|
|
case ILO_GPE_GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD:
|
|
|
|
|
case ILO_GPE_GEN7_MEDIA_STATE_FLUSH:
|
|
|
|
|
case ILO_GPE_GEN7_GPGPU_WALKER:
|
|
|
|
|
/* media commands */
|
|
|
|
|
count = 0;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
count = 1;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (count) {
|
|
|
|
|
size += gen7->estimate_command_size(&p->gpe,
|
|
|
|
|
cmd, count);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
gen7_pipeline_estimate_states(const struct ilo_3d_pipeline *p,
|
|
|
|
|
const struct ilo_gpe_gen7 *gen7,
|
|
|
|
|
const struct ilo_context *ilo)
|
|
|
|
|
{
|
|
|
|
|
static int static_size;
|
|
|
|
|
int shader_type, count, size;
|
|
|
|
|
|
|
|
|
|
if (!static_size) {
|
|
|
|
|
struct {
|
|
|
|
|
enum ilo_gpe_gen7_state state;
|
|
|
|
|
int count;
|
|
|
|
|
} static_states[] = {
|
|
|
|
|
/* viewports */
|
|
|
|
|
{ ILO_GPE_GEN7_SF_CLIP_VIEWPORT, 1 },
|
|
|
|
|
{ ILO_GPE_GEN7_CC_VIEWPORT, 1 },
|
|
|
|
|
/* cc */
|
|
|
|
|
{ ILO_GPE_GEN7_COLOR_CALC_STATE, 1 },
|
|
|
|
|
{ ILO_GPE_GEN7_BLEND_STATE, ILO_MAX_DRAW_BUFFERS },
|
|
|
|
|
{ ILO_GPE_GEN7_DEPTH_STENCIL_STATE, 1 },
|
|
|
|
|
/* scissors */
|
|
|
|
|
{ ILO_GPE_GEN7_SCISSOR_RECT, 1 },
|
|
|
|
|
/* binding table (vs, gs, fs) */
|
|
|
|
|
{ ILO_GPE_GEN7_BINDING_TABLE_STATE, ILO_MAX_VS_SURFACES },
|
|
|
|
|
{ ILO_GPE_GEN7_BINDING_TABLE_STATE, ILO_MAX_GS_SURFACES },
|
|
|
|
|
{ ILO_GPE_GEN7_BINDING_TABLE_STATE, ILO_MAX_WM_SURFACES },
|
|
|
|
|
};
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < Elements(static_states); i++) {
|
|
|
|
|
static_size += gen7->estimate_state_size(&p->gpe,
|
|
|
|
|
static_states[i].state,
|
|
|
|
|
static_states[i].count);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size = static_size;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* render targets (fs)
|
|
|
|
|
* sampler views (vs, fs)
|
|
|
|
|
* constant buffers (vs, fs)
|
|
|
|
|
*/
|
|
|
|
|
count = ilo->framebuffer.nr_cbufs;
|
|
|
|
|
for (shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) {
|
|
|
|
|
count += ilo->sampler_views[shader_type].num_views;
|
|
|
|
|
count += ilo->constant_buffers[shader_type].num_buffers;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (count) {
|
|
|
|
|
size += gen7->estimate_state_size(&p->gpe,
|
|
|
|
|
ILO_GPE_GEN7_SURFACE_STATE, count);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* samplers (vs, fs) */
|
|
|
|
|
for (shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) {
|
|
|
|
|
count = ilo->samplers[shader_type].num_samplers;
|
|
|
|
|
if (count) {
|
|
|
|
|
size += gen7->estimate_state_size(&p->gpe,
|
|
|
|
|
ILO_GPE_GEN7_SAMPLER_BORDER_COLOR_STATE, count);
|
|
|
|
|
size += gen7->estimate_state_size(&p->gpe,
|
|
|
|
|
ILO_GPE_GEN7_SAMPLER_STATE, count);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* pcb (vs) */
|
|
|
|
|
if (ilo->vs && ilo->vs->shader->pcb.clip_state_size) {
|
|
|
|
|
const int pcb_size = ilo->vs->shader->pcb.clip_state_size;
|
|
|
|
|
|
|
|
|
|
size += gen7->estimate_state_size(&p->gpe,
|
|
|
|
|
ILO_GPE_GEN7_PUSH_CONSTANT_BUFFER, pcb_size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
ilo_3d_pipeline_estimate_size_gen7(struct ilo_3d_pipeline *p,
|
|
|
|
|
enum ilo_3d_pipeline_action action,
|
|
|
|
|
const void *arg)
|
|
|
|
|
{
|
|
|
|
|
const struct ilo_gpe_gen7 *gen7 = ilo_gpe_gen7_get();
|
|
|
|
|
int size;
|
|
|
|
|
|
|
|
|
|
switch (action) {
|
|
|
|
|
case ILO_3D_PIPELINE_DRAW:
|
|
|
|
|
{
|
|
|
|
|
const struct ilo_context *ilo = arg;
|
|
|
|
|
|
|
|
|
|
size = gen7_pipeline_estimate_commands(p, gen7, ilo) +
|
|
|
|
|
gen7_pipeline_estimate_states(p, gen7, ilo);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case ILO_3D_PIPELINE_FLUSH:
|
|
|
|
|
case ILO_3D_PIPELINE_WRITE_TIMESTAMP:
|
|
|
|
|
case ILO_3D_PIPELINE_WRITE_DEPTH_COUNT:
|
|
|
|
|
size = gen7->estimate_command_size(&p->gpe,
|
|
|
|
|
ILO_GPE_GEN7_PIPE_CONTROL, 1);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
assert(!"unknown 3D pipeline action");
|
|
|
|
|
size = 0;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
ilo_3d_pipeline_init_gen7(struct ilo_3d_pipeline *p)
|
|
|
|
|
{
|
|
|
|
|
const struct ilo_gpe_gen7 *gen7 = ilo_gpe_gen7_get();
|
|
|
|
|
|
|
|
|
|
p->estimate_size = ilo_3d_pipeline_estimate_size_gen7;
|
|
|
|
|
p->emit_draw = ilo_3d_pipeline_emit_draw_gen7;
|
|
|
|
|
p->emit_flush = ilo_3d_pipeline_emit_flush_gen6;
|
|
|
|
|
p->emit_write_timestamp = ilo_3d_pipeline_emit_write_timestamp_gen6;
|
|
|
|
|
p->emit_write_depth_count = ilo_3d_pipeline_emit_write_depth_count_gen6;
|
|
|
|
|
|
|
|
|
|
#define GEN6_USE(p, name, from) \
|
|
|
|
|
p->gen6_ ## name = from->emit_ ## name
|
|
|
|
|
GEN6_USE(p, STATE_BASE_ADDRESS, gen7);
|
|
|
|
|
GEN6_USE(p, STATE_SIP, gen7);
|
|
|
|
|
GEN6_USE(p, PIPELINE_SELECT, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_VERTEX_BUFFERS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_VERTEX_ELEMENTS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_INDEX_BUFFER, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_VF_STATISTICS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_SCISSOR_STATE_POINTERS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_VS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_CLIP, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_CONSTANT_VS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_CONSTANT_GS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_CONSTANT_PS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_DRAWING_RECTANGLE, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_POLY_STIPPLE_OFFSET, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_POLY_STIPPLE_PATTERN, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_LINE_STIPPLE, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_AA_LINE_PARAMETERS, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_MULTISAMPLE, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_STENCIL_BUFFER, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_HIER_DEPTH_BUFFER, gen7);
|
|
|
|
|
GEN6_USE(p, 3DSTATE_CLEAR_PARAMS, gen7);
|
|
|
|
|
GEN6_USE(p, PIPE_CONTROL, gen7);
|
|
|
|
|
GEN6_USE(p, 3DPRIMITIVE, gen7);
|
|
|
|
|
GEN6_USE(p, INTERFACE_DESCRIPTOR_DATA, gen7);
|
|
|
|
|
GEN6_USE(p, CC_VIEWPORT, gen7);
|
|
|
|
|
GEN6_USE(p, COLOR_CALC_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, BLEND_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, DEPTH_STENCIL_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, SCISSOR_RECT, gen7);
|
|
|
|
|
GEN6_USE(p, BINDING_TABLE_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, surf_SURFACE_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, view_SURFACE_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, cbuf_SURFACE_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, SAMPLER_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, SAMPLER_BORDER_COLOR_STATE, gen7);
|
|
|
|
|
GEN6_USE(p, push_constant_buffer, gen7);
|
|
|
|
|
#undef GEN6_USE
|
|
|
|
|
|
|
|
|
|
#define GEN7_USE(p, name, from) \
|
|
|
|
|
p->gen7_ ## name = from->emit_ ## name
|
|
|
|
|
GEN7_USE(p, 3DSTATE_DEPTH_BUFFER, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_CC_STATE_POINTERS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_GS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SF, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_WM, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLE_MASK, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_CONSTANT_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_CONSTANT_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_TE, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_STREAMOUT, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SBE, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_VIEWPORT_STATE_POINTERS_CC, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BLEND_STATE_POINTERS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_DEPTH_STENCIL_STATE_POINTERS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BINDING_TABLE_POINTERS_VS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BINDING_TABLE_POINTERS_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BINDING_TABLE_POINTERS_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BINDING_TABLE_POINTERS_GS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_BINDING_TABLE_POINTERS_PS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLER_STATE_POINTERS_VS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLER_STATE_POINTERS_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLER_STATE_POINTERS_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLER_STATE_POINTERS_GS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SAMPLER_STATE_POINTERS_PS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_URB_VS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_URB_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_URB_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_URB_GS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PUSH_CONSTANT_ALLOC_VS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PUSH_CONSTANT_ALLOC_HS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PUSH_CONSTANT_ALLOC_DS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PUSH_CONSTANT_ALLOC_GS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_PUSH_CONSTANT_ALLOC_PS, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SO_DECL_LIST, gen7);
|
|
|
|
|
GEN7_USE(p, 3DSTATE_SO_BUFFER, gen7);
|
|
|
|
|
GEN7_USE(p, SF_CLIP_VIEWPORT, gen7);
|
|
|
|
|
#undef GEN7_USE
|
|
|
|
|
}
|