mesa: add GL_RED, GL_RG support for floating point textures

Mesa supports EXT_texture_rg and OES_texture_float. This patch adds
support for using unsized enums GL_RED and GL_RG for floating point
targets and writes proper checks for internalformat when format is
GL_RED or GL_RG and type is of GL_FLOAT or GL_HALF_FLOAT.

Later, internalformat will get adjusted by adjust_for_oes_float_texture
after these checks.

v2: simplify to check vs supported enums
v3: follow the style and break out if internalFormat ok (Kenneth)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90748
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Tapani Pälli
2015-06-09 12:26:48 +03:00
parent 07e4f12e66
commit 5b0d6f5c1b
+34 -3
View File
@@ -2296,8 +2296,18 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
break;
case GL_HALF_FLOAT:
if (internalFormat != GL_RG16F)
return GL_INVALID_OPERATION;
case GL_HALF_FLOAT_OES:
switch (internalFormat) {
case GL_RG16F:
break;
case GL_RG:
if (ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.OES_texture_half_float)
break;
/* fallthrough */
default:
return GL_INVALID_OPERATION;
}
break;
case GL_FLOAT:
@@ -2305,6 +2315,11 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
case GL_RG16F:
case GL_RG32F:
break;
case GL_RG:
if (ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.OES_texture_float)
break;
/* fallthrough */
default:
return GL_INVALID_OPERATION;
}
@@ -2365,8 +2380,19 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
break;
case GL_HALF_FLOAT:
if (internalFormat != GL_R16F)
case GL_HALF_FLOAT_OES:
switch (internalFormat) {
case GL_R16F:
break;
case GL_RG:
case GL_RED:
if (ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.OES_texture_half_float)
break;
/* fallthrough */
default:
return GL_INVALID_OPERATION;
}
break;
case GL_FLOAT:
@@ -2374,6 +2400,11 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
case GL_R16F:
case GL_R32F:
break;
case GL_RED:
if (ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.OES_texture_float)
break;
/* fallthrough */
default:
return GL_INVALID_OPERATION;
}