main: Added get_texobj_by_name in texparam.c.

This is a convenience function for *Texture*Parameter functions.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Laura Ekstrand
2014-12-10 16:13:31 -08:00
parent 795ba44754
commit 5ad5393f3b
+51 -13
View File
@@ -123,7 +123,7 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
get_texobj_by_target(struct gl_context *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
int targetIndex;
@@ -147,6 +147,46 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
return texUnit->CurrentTex[targetIndex];
}
/**
* Get current texture object for given name.
* Return NULL if any error (and record the error).
* Note that proxy targets are not accepted.
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
get_texobj_by_name(struct gl_context *ctx, GLuint texture, GLboolean get)
{
struct gl_texture_object *texObj;
texObj = _mesa_lookup_texture(ctx, texture);
if (!texObj) {
/*
* User passed a non-generated name.
* Throw the error in the caller.
*/
return NULL;
}
switch (texObj->Target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_1D_ARRAY:
case GL_TEXTURE_2D:
case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
case GL_TEXTURE_3D:
case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_RECTANGLE:
return texObj;
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"gl%sTextureParameter(target)", get ? "Get" : "");
return NULL;
}
}
/**
* Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
@@ -723,7 +763,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -779,7 +819,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -851,7 +891,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -894,7 +934,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -942,7 +982,6 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
}
/**
* Set tex parameter to integer value(s). Primarily intended to set
* integer-valued texture border color (for integer-valued textures).
@@ -954,7 +993,7 @@ _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -983,7 +1022,7 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_FALSE);
texObj = get_texobj_by_target(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -1397,7 +1436,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
struct gl_texture_object *obj;
GET_CURRENT_CONTEXT(ctx);
obj = get_texobj(ctx, target, GL_TRUE);
obj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!obj)
return;
@@ -1623,7 +1662,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
struct gl_texture_object *obj;
GET_CURRENT_CONTEXT(ctx);
obj = get_texobj(ctx, target, GL_TRUE);
obj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!obj)
return;
@@ -1838,7 +1877,6 @@ invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
}
/** New in GL 3.0 */
void GLAPIENTRY
_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
@@ -1846,7 +1884,7 @@ _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_TRUE);
texObj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!texObj)
return;
@@ -1867,7 +1905,7 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
texObj = get_texobj(ctx, target, GL_TRUE);
texObj = get_texobj_by_target(ctx, target, GL_TRUE);
if (!texObj)
return;