[965] Bug #13600: Fix assertion failure with SRGB textures.
I broke this with cherry-pick resolving on
93c98a4669.
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@@ -140,6 +140,27 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
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case GL_DEPTH24_STENCIL8_EXT:
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return &_mesa_texformat_z24_s8;
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#ifndef I915
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case GL_SRGB_EXT:
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case GL_SRGB8_EXT:
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case GL_SRGB_ALPHA_EXT:
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case GL_SRGB8_ALPHA8_EXT:
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case GL_SLUMINANCE_EXT:
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case GL_SLUMINANCE8_EXT:
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case GL_SLUMINANCE_ALPHA_EXT:
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case GL_SLUMINANCE8_ALPHA8_EXT:
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case GL_COMPRESSED_SRGB_EXT:
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case GL_COMPRESSED_SRGB_ALPHA_EXT:
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case GL_COMPRESSED_SLUMINANCE_EXT:
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case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
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return &_mesa_texformat_srgba8;
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case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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return &_mesa_texformat_srgb_dxt1;
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#endif
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default:
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fprintf(stderr, "unexpected texture format %s in %s\n",
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_mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
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