st/xorg: Remove flushes no longer necessary thanks to context transfers.
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@@ -359,14 +359,6 @@ bind_samplers(struct exa_context *exa, int op,
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exa->num_bound_samplers = 0;
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#if 0
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if ((pSrc && (exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
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PIPE_REFERENCED_FOR_WRITE)) ||
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(pMask && (exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
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PIPE_REFERENCED_FOR_WRITE)))
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xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
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#endif
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memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
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memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
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@@ -188,10 +188,6 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
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if (!priv || !priv->tex)
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return FALSE;
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if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
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PIPE_REFERENCED_FOR_WRITE)
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exa->pipe->flush(exa->pipe, 0, NULL);
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transfer = exa->pipe->get_tex_transfer(exa->pipe, priv->tex, 0, 0, 0,
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PIPE_TRANSFER_READ, x, y, w, h);
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if (!transfer)
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@@ -226,11 +222,6 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src,
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if (!priv || !priv->tex)
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return FALSE;
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/* make sure that any pending operations are flushed to hardware */
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if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
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(PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE))
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xorg_exa_flush(exa, 0, NULL);
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transfer = exa->pipe->get_tex_transfer(exa->pipe, priv->tex, 0, 0, 0,
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PIPE_TRANSFER_WRITE, x, y, w, h);
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if (!transfer)
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@@ -270,10 +261,6 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
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if (priv->map_count == 0)
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{
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if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
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PIPE_REFERENCED_FOR_WRITE)
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exa->pipe->flush(exa->pipe, 0, NULL);
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assert(pPix->drawable.width <= priv->tex->width0);
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assert(pPix->drawable.height <= priv->tex->height0);
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