broadcom/compiler: reset spill/fill counts after lowering thread count.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15041>
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@@ -4510,6 +4510,8 @@ v3d_nir_to_vir(struct v3d_compile *c)
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}
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c->spill_count = 0;
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c->spills = 0;
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c->fills = 0;
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c->threads /= 2;
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if (c->threads == 1)
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