r600: proper fix for 1560183536
PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE are part of the render target state.
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@@ -1349,7 +1349,7 @@ void r600InitAtoms(context_t *context)
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ALLOC_STATE(poly, always, 10, r700SendPolyState);
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ALLOC_STATE(cb, cb, 18, r700SendCBState);
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ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
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ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
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ALLOC_STATE(cb_target, always, 29, r700SendRenderTargetState);
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ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState);
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ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
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ALLOC_STATE(sx, always, 9, r700SendSXState);
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@@ -419,7 +419,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end,
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}
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/* start 3d, idle, cb/db flush */
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#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 18
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#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 14
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static GLuint r700PredictRenderSize(GLcontext* ctx,
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const struct _mesa_prim *prim,
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