radv: fix emitting the TCS regs on GFX9
The primitive ID is NULL and this generates an invalid select instruction which crashes because one operand is NULL. This fixes crashes in The Long Journey Home, Quantum Break and Just Cause 3 with DXVK. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106756 CC: <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -3107,7 +3107,6 @@ static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
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LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
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ctx->ac.i32_0, "");
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ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
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ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
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ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
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ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
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}
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