radeonsi: update outputs written nir info
We may remove some outputs when si_nir_kill_outputs and ac_nir_optimize_outputs, so update the outputs written info for output lower pass to skip manipulating these outputs. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20691>
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@@ -1685,6 +1685,9 @@ static void si_nir_assign_param_offsets(nir_shader *nir, struct si_shader *shade
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struct si_shader_selector *sel = shader->selector;
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struct si_shader_binary_info *info = &shader->info;
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uint64_t outputs_written = 0;
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uint32_t outputs_written_16bit = 0;
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nir_function_impl *impl = nir_shader_get_entrypoint(nir);
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assert(impl);
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@@ -1704,6 +1707,11 @@ static void si_nir_assign_param_offsets(nir_shader *nir, struct si_shader *shade
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assert(intr->num_components == 1); /* only scalar stores expected */
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nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
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if (sem.location >= VARYING_SLOT_VAR0_16BIT)
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outputs_written_16bit |= BITFIELD_BIT(sem.location - VARYING_SLOT_VAR0_16BIT);
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else
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outputs_written |= BITFIELD64_BIT(sem.location);
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/* primitive id output is added by ngg lowering, so we don't have its
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* output info pre-build in si_shader_info. It's handled at last of
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* this function.
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@@ -1738,6 +1746,10 @@ static void si_nir_assign_param_offsets(nir_shader *nir, struct si_shader *shade
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info->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = info->nr_param_exports++;
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info->vs_output_param_mask |= BITFIELD64_BIT(sel->info.num_outputs);
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}
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/* Update outputs written info, we may remove some outputs before. */
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nir->info.outputs_written = outputs_written;
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nir->info.outputs_written_16bit = outputs_written_16bit;
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}
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static void si_assign_param_offsets(nir_shader *nir, struct si_shader *shader)
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