progs/egl: Port eglgears to eglut.
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@@ -9,7 +9,15 @@ INCLUDE_DIRS = -I$(TOP)/include
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HEADERS = $(TOP)/include/GLES/egl.h
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LIB_DEP = $(TOP)/$(LIB_DIR)/libEGL.so
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LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGL
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LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGL -lm
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EGLUT_DIR = $(TOP)/progs/egl/eglut
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EGLUT_DEMOS = \
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eglgears
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EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
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EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
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PROGRAMS = \
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demo1 \
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@@ -17,7 +25,6 @@ PROGRAMS = \
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demo3 \
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egltri \
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eglinfo \
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eglgears \
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eglscreen \
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peglgears \
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xeglgears \
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@@ -26,11 +33,11 @@ PROGRAMS = \
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.c.o:
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$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
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$(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
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default: $(PROGRAMS)
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default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
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demo1: demo1.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
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@@ -47,9 +54,6 @@ egltri: egltri.o $(HEADERS) $(LIB_DEP)
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eglinfo: eglinfo.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS)
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eglgears: eglgears.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm
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eglscreen: eglscreen.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
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@@ -65,6 +69,23 @@ xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP)
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xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
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$(EGLUT_DIR)/libeglut-x11.a $(EGLUT_DIR)/libeglut-screen.a:
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@$(MAKE) -C $(EGLUT_DIR)
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# define the rules for EGLUT demos
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define eglut-demo-rule
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$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a $(LIB_DEP)
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endef
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$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
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# build EGLUT demos
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$(EGLUT_X11_DEMOS):
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -L$(EGLUT_DIR) -leglut-$* -lX11
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$(EGLUT_SCREEN_DEMOS):
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -L$(EGLUT_DIR) -leglut-$*
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clean:
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-rm -f *.o *~
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-rm -f $(PROGRAMS)
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-rm -f $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
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@$(MAKE) -C $(EGLUT_DIR) clean
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+29
-210
@@ -27,78 +27,16 @@
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* Program runs for 5 seconds then exits, outputing framerate to console
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*/
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#define EGL_EGLEXT_PROTOTYPES
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#include <assert.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <GL/gl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#define MAX_CONFIGS 10
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#define MAX_MODES 100
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#define BENCHMARK
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#ifdef BENCHMARK
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/* XXX this probably isn't very portable */
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#include <sys/time.h>
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#include <unistd.h>
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/* return current time (in seconds) */
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static double
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current_time(void)
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{
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struct timeval tv;
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#ifdef __VMS
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(void) gettimeofday(&tv, NULL );
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#else
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struct timezone tz;
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(void) gettimeofday(&tv, &tz);
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#endif
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return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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#else /*BENCHMARK*/
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/* dummy */
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static double
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current_time(void)
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{
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/* update this function for other platforms! */
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static double t = 0.0;
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static int warn = 1;
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if (warn) {
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fprintf(stderr, "Warning: current_time() not implemented!!\n");
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warn = 0;
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}
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return t += 1.0;
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}
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#endif /*BENCHMARK*/
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#ifndef M_PI
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#define M_PI 3.14159265
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#endif
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#include "eglut.h"
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static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
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static GLint gear1, gear2, gear3;
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static GLfloat angle = 0.0;
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#if 0
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static GLfloat eyesep = 5.0; /* Eye separation. */
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static GLfloat fix_point = 40.0; /* Fixation point distance. */
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static GLfloat left, right, asp; /* Stereo frustum params. */
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#endif
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/*
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*
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* Draw a gear wheel. You'll probably want to call this function when
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@@ -270,6 +208,22 @@ draw(void)
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}
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static void
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idle(void)
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{
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static double t0 = -1.;
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double dt, t = eglutGet(EGLUT_ELAPSED_TIME) / 1000.0;
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if (t0 < 0.0)
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t0 = t;
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dt = t - t0;
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t0 = t;
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angle += 70.0 * dt; /* 70 degrees per second */
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angle = fmod(angle, 360.0); /* prevents eventual overflow */
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eglutPostRedisplay();
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}
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/* new window size or exposure */
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static void
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reshape(int width, int height)
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@@ -325,158 +279,23 @@ init(void)
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glEnable(GL_NORMALIZE);
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}
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static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
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{
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double st = current_time();
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double ct = st;
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int frames = 0;
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GLfloat seconds, fps;
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while (ct - st < ttr)
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{
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double tt = current_time();
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double dt = tt - ct;
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ct = tt;
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/* advance rotation for next frame */
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angle += 70.0 * dt; /* 70 degrees per second */
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if (angle > 3600.0)
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angle -= 3600.0;
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draw();
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eglSwapBuffers(dpy, surf);
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frames++;
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}
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seconds = ct - st;
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fps = frames / seconds;
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printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
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}
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int
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main(int argc, char *argv[])
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{
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int maj, min;
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EGLContext ctx;
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EGLSurface screen_surf;
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EGLConfig configs[MAX_CONFIGS];
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EGLint numConfigs, i;
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EGLBoolean b;
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EGLDisplay d;
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EGLint screenAttribs[10];
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EGLModeMESA mode[MAX_MODES];
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EGLScreenMESA screen;
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EGLint count;
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EGLint chosenMode = 0;
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GLboolean printInfo = GL_FALSE;
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EGLint width = 0, height = 0;
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/* parse cmd line args */
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for (i = 1; i < argc; i++)
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{
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if (strcmp(argv[i], "-info") == 0)
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{
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printInfo = GL_TRUE;
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}
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else
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printf("Warning: unknown parameter: %s\n", argv[i]);
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}
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/* DBR : Create EGL context/surface etc */
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d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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assert(d);
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eglutInitWindowSize(300, 300);
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eglutInitAPIMask(EGLUT_OPENGL_BIT);
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eglutInit(argc, argv);
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if (!eglInitialize(d, &maj, &min)) {
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printf("eglgears: eglInitialize failed\n");
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exit(1);
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}
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printf("eglgears: EGL version = %d.%d\n", maj, min);
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printf("eglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
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/* XXX use ChooseConfig */
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eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
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eglGetScreensMESA(d, &screen, 1, &count);
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eglutCreateWindow("eglgears");
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if (!eglGetModesMESA(d, screen, mode, MAX_MODES, &count) || count == 0) {
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printf("eglgears: eglGetModesMESA failed!\n");
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return 0;
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}
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eglutIdleFunc(idle);
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eglutReshapeFunc(reshape);
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eglutDisplayFunc(draw);
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/* Print list of modes, and find the one to use */
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printf("eglgears: Found %d modes:\n", count);
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for (i = 0; i < count; i++) {
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EGLint w, h;
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eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
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eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
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printf("%3d: %d x %d\n", i, w, h);
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if (w > width && h > height) {
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width = w;
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height = h;
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chosenMode = i;
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}
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}
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printf("eglgears: Using screen mode/size %d: %d x %d\n", chosenMode, width, height);
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init();
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glDrawBuffer(GL_BACK);
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eglutMainLoop();
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eglBindAPI(EGL_OPENGL_API);
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ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
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if (ctx == EGL_NO_CONTEXT) {
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printf("eglgears: failed to create context\n");
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return 0;
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}
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/* build up screenAttribs array */
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i = 0;
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screenAttribs[i++] = EGL_WIDTH;
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screenAttribs[i++] = width;
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screenAttribs[i++] = EGL_HEIGHT;
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screenAttribs[i++] = height;
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screenAttribs[i++] = EGL_NONE;
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screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs);
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if (screen_surf == EGL_NO_SURFACE) {
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printf("eglgears: failed to create screen surface\n");
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return 0;
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}
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b = eglShowScreenSurfaceMESA(d, screen, screen_surf, mode[chosenMode]);
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if (!b) {
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printf("eglgears: show surface failed\n");
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return 0;
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}
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b = eglMakeCurrent(d, screen_surf, screen_surf, ctx);
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if (!b) {
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printf("eglgears: make current failed\n");
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return 0;
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}
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if (printInfo)
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{
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printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
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printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
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printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
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printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
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}
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init();
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reshape(width, height);
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glDrawBuffer( GL_BACK );
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run_gears(d, screen_surf, 5.0);
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eglDestroySurface(d, screen_surf);
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eglDestroyContext(d, ctx);
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eglTerminate(d);
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return 0;
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return 0;
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}
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