pan/bi: Only delete function temp variables
Other resource variables like UBOs and SSBOs are still useful for debugging and not harming anything. Also, some Vulkan-focused passes look up variables from the otherwise detached resource intrinsics and use them for things. We really want to keep them around. Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com> Acked-by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
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@@ -6251,7 +6251,7 @@ bifrost_preprocess_nir(nir_shader *nir, unsigned gpu_id)
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/* Lower away all variables for smaller shaders */
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NIR_PASS(_, nir, nir_lower_vars_to_ssa);
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NIR_PASS(_, nir, nir_remove_dead_variables, nir_var_all, NULL);
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NIR_PASS(_, nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
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/* We assume that UBO and SSBO were lowered, let's move things around. */
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nir_move_options move_all = nir_move_const_undef | nir_move_load_ubo |
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