mesa: report enum name in glClientActiveTexture() error string

As we do for glActiveTexture().  Trivial.
This commit is contained in:
Brian Paul
2015-11-05 19:03:39 -07:00
parent 497bde6727
commit 581111c4d6
+2 -1
View File
@@ -330,7 +330,8 @@ _mesa_ClientActiveTexture(GLenum texture)
return;
if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)");
_mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture=%s)",
_mesa_enum_to_string(texture));
return;
}