d3d12: Add a comment for what the existing compute transform does

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14787>
This commit is contained in:
Jesse Natalie
2022-01-26 12:54:21 -08:00
parent 396205b0d6
commit 57f6eeb3fb
@@ -29,6 +29,9 @@
enum class d3d12_compute_transform_type
{
/* Extract vertex shader draw params (base vertex, instance, draw ID) from
* a stream of indirect draw (indexed) params
*/
base_vertex,
max,
};