d3d12: Add a comment for what the existing compute transform does
Reviewed-by: Sil Vilerino <sivileri@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14787>
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@@ -29,6 +29,9 @@
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enum class d3d12_compute_transform_type
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{
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/* Extract vertex shader draw params (base vertex, instance, draw ID) from
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* a stream of indirect draw (indexed) params
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*/
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base_vertex,
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max,
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};
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