From 57f6eeb3fbbaa99061b255743c8282760ea4a751 Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Wed, 26 Jan 2022 12:54:21 -0800 Subject: [PATCH] d3d12: Add a comment for what the existing compute transform does Reviewed-by: Sil Vilerino Part-of: --- src/gallium/drivers/d3d12/d3d12_compute_transforms.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/d3d12/d3d12_compute_transforms.h b/src/gallium/drivers/d3d12/d3d12_compute_transforms.h index 707bf52b0ba..12ae1630b9e 100644 --- a/src/gallium/drivers/d3d12/d3d12_compute_transforms.h +++ b/src/gallium/drivers/d3d12/d3d12_compute_transforms.h @@ -29,6 +29,9 @@ enum class d3d12_compute_transform_type { + /* Extract vertex shader draw params (base vertex, instance, draw ID) from + * a stream of indirect draw (indexed) params + */ base_vertex, max, };