anv: Dead code anv_bo_sync

Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36783>
This commit is contained in:
Faith Ekstrand
2025-08-14 16:54:23 -04:00
parent 7ebe93aa9f
commit 57aceb96aa
6 changed files with 9 additions and 354 deletions
-37
View File
@@ -1489,24 +1489,6 @@ anv_queue_submit_cmd_buffers_locked(struct anv_queue *queue,
{
VkResult result;
/* It's not safe to access submit->signals[] elements after submit because
* the elements might signal through the kernel before this function
* returns and another thread could wake up and destroy any of those
* elements.
*
* Build a list of anv_bo_sync elements here and put them in the signal
* state after without looking at any other element.
*/
STACK_ARRAY(struct anv_bo_sync *, bo_signals, submit->signal_count);
uint32_t bo_signal_count = 0;
for (uint32_t i = 0; i < submit->signal_count; i++) {
if (!vk_sync_is_anv_bo_sync(submit->signals[i].sync))
continue;
bo_signals[bo_signal_count++] =
container_of(submit->signals[i].sync, struct anv_bo_sync, sync);
}
if (submit->command_buffer_count == 0) {
result = anv_queue_exec_locked(queue, submit->wait_count, submit->waits,
0 /* cmd_buffer_count */,
@@ -1563,27 +1545,8 @@ anv_queue_submit_cmd_buffers_locked(struct anv_queue *queue,
}
}
}
for (uint32_t i = 0; i < bo_signal_count; i++) {
struct anv_bo_sync *bo_sync = bo_signals[i];
/* Once the execbuf has returned, we need to set the fence state to
* SUBMITTED. We can't do this before calling execbuf because
* anv_GetFenceStatus does take the global device lock before checking
* fence->state.
*
* We set the fence state to SUBMITTED regardless of whether or not the
* execbuf succeeds because we need to ensure that vkWaitForFences() and
* vkGetFenceStatus() return a valid result (VK_ERROR_DEVICE_LOST or
* VK_SUCCESS) in a finite amount of time even if execbuf fails.
*/
assert(bo_sync->state == ANV_BO_SYNC_STATE_RESET);
bo_sync->state = ANV_BO_SYNC_STATE_SUBMITTED;
}
pthread_cond_broadcast(&queue->device->queue_submit);
fail:
STACK_ARRAY_FINISH(bo_signals);
return result;
}
-240
View File
@@ -1,240 +0,0 @@
/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_private.h"
#include "util/os_time.h"
#include "util/perf/cpu_trace.h"
static struct anv_bo_sync *
to_anv_bo_sync(struct vk_sync *sync)
{
assert(sync->type == &anv_bo_sync_type);
return container_of(sync, struct anv_bo_sync, sync);
}
static VkResult
anv_bo_sync_init(struct vk_device *vk_device,
struct vk_sync *vk_sync,
uint64_t initial_value)
{
struct anv_device *device = container_of(vk_device, struct anv_device, vk);
struct anv_bo_sync *sync = to_anv_bo_sync(vk_sync);
sync->state = initial_value ? ANV_BO_SYNC_STATE_SIGNALED :
ANV_BO_SYNC_STATE_RESET;
return anv_device_alloc_bo(device, "bo-sync", 4096,
ANV_BO_ALLOC_EXTERNAL |
ANV_BO_ALLOC_IMPLICIT_SYNC |
ANV_BO_ALLOC_INTERNAL,
0 /* explicit_address */,
&sync->bo);
}
static void
anv_bo_sync_finish(struct vk_device *vk_device,
struct vk_sync *vk_sync)
{
struct anv_device *device = container_of(vk_device, struct anv_device, vk);
struct anv_bo_sync *sync = to_anv_bo_sync(vk_sync);
anv_device_release_bo(device, sync->bo);
}
static VkResult
anv_bo_sync_reset(struct vk_device *vk_device,
struct vk_sync *vk_sync)
{
struct anv_bo_sync *sync = to_anv_bo_sync(vk_sync);
sync->state = ANV_BO_SYNC_STATE_RESET;
return VK_SUCCESS;
}
static int64_t
anv_get_relative_timeout(uint64_t abs_timeout)
{
uint64_t now = os_time_get_nano();
/* We don't want negative timeouts.
*
* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is
* supposed to block indefinitely timeouts < 0. Unfortunately,
* this was broken for a couple of kernel releases. Since there's
* no way to know whether or not the kernel we're using is one of
* the broken ones, the best we can do is to clamp the timeout to
* INT64_MAX. This limits the maximum timeout from 584 years to
* 292 years - likely not a big deal.
*/
if (abs_timeout < now)
return 0;
uint64_t rel_timeout = abs_timeout - now;
if (rel_timeout > (uint64_t) INT64_MAX)
rel_timeout = INT64_MAX;
return rel_timeout;
}
static VkResult
anv_bo_sync_wait(struct vk_device *vk_device,
uint32_t wait_count,
const struct vk_sync_wait *waits,
enum vk_sync_wait_flags wait_flags,
uint64_t abs_timeout_ns)
{
struct anv_device *device = container_of(vk_device, struct anv_device, vk);
VkResult result;
MESA_TRACE_FUNC();
uint32_t pending = wait_count;
while (pending) {
pending = 0;
bool signaled = false;
for (uint32_t i = 0; i < wait_count; i++) {
struct anv_bo_sync *sync = to_anv_bo_sync(waits[i].sync);
switch (sync->state) {
case ANV_BO_SYNC_STATE_RESET:
/* This fence hasn't been submitted yet, we'll catch it the next
* time around. Yes, this may mean we dead-loop but, short of
* lots of locking and a condition variable, there's not much that
* we can do about that.
*/
assert(!(wait_flags & VK_SYNC_WAIT_PENDING));
pending++;
continue;
case ANV_BO_SYNC_STATE_SIGNALED:
/* This fence is not pending. If waitAll isn't set, we can return
* early. Otherwise, we have to keep going.
*/
if (wait_flags & VK_SYNC_WAIT_ANY)
return VK_SUCCESS;
continue;
case ANV_BO_SYNC_STATE_SUBMITTED:
/* These are the fences we really care about. Go ahead and wait
* on it until we hit a timeout.
*/
if (!(wait_flags & VK_SYNC_WAIT_PENDING)) {
uint64_t rel_timeout = anv_get_relative_timeout(abs_timeout_ns);
result = anv_device_wait(device, sync->bo, rel_timeout);
/* This also covers VK_TIMEOUT */
if (result != VK_SUCCESS)
return result;
sync->state = ANV_BO_SYNC_STATE_SIGNALED;
signaled = true;
}
if (wait_flags & VK_SYNC_WAIT_ANY)
return VK_SUCCESS;
break;
default:
UNREACHABLE("Invalid BO sync state");
}
}
if (pending && !signaled) {
/* If we've hit this then someone decided to vkWaitForFences before
* they've actually submitted any of them to a queue. This is a
* fairly pessimal case, so it's ok to lock here and use a standard
* pthreads condition variable.
*/
pthread_mutex_lock(&device->mutex);
/* It's possible that some of the fences have changed state since the
* last time we checked. Now that we have the lock, check for
* pending fences again and don't wait if it's changed.
*/
uint32_t now_pending = 0;
for (uint32_t i = 0; i < wait_count; i++) {
struct anv_bo_sync *sync = to_anv_bo_sync(waits[i].sync);
if (sync->state == ANV_BO_SYNC_STATE_RESET)
now_pending++;
}
assert(now_pending <= pending);
if (now_pending == pending) {
struct timespec abstime = {
.tv_sec = abs_timeout_ns / NSEC_PER_SEC,
.tv_nsec = abs_timeout_ns % NSEC_PER_SEC,
};
ASSERTED int ret;
ret = pthread_cond_timedwait(&device->queue_submit,
&device->mutex, &abstime);
assert(ret != EINVAL);
if (os_time_get_nano() >= abs_timeout_ns) {
pthread_mutex_unlock(&device->mutex);
return VK_TIMEOUT;
}
}
pthread_mutex_unlock(&device->mutex);
}
}
return VK_SUCCESS;
}
const struct vk_sync_type anv_bo_sync_type = {
.size = sizeof(struct anv_bo_sync),
.features = VK_SYNC_FEATURE_BINARY |
VK_SYNC_FEATURE_GPU_WAIT |
VK_SYNC_FEATURE_GPU_MULTI_WAIT |
VK_SYNC_FEATURE_CPU_WAIT |
VK_SYNC_FEATURE_CPU_RESET |
VK_SYNC_FEATURE_WAIT_ANY |
VK_SYNC_FEATURE_WAIT_PENDING,
.init = anv_bo_sync_init,
.finish = anv_bo_sync_finish,
.reset = anv_bo_sync_reset,
.wait_many = anv_bo_sync_wait,
};
VkResult
anv_create_sync_for_memory(struct vk_device *device,
VkDeviceMemory memory,
bool signal_memory,
struct vk_sync **sync_out)
{
ANV_FROM_HANDLE(anv_device_memory, mem, memory);
struct anv_bo_sync *bo_sync;
bo_sync = vk_zalloc(&device->alloc, sizeof(*bo_sync), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (bo_sync == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
bo_sync->sync.type = &anv_bo_sync_type;
bo_sync->state = signal_memory ? ANV_BO_SYNC_STATE_RESET :
ANV_BO_SYNC_STATE_SUBMITTED;
bo_sync->bo = anv_bo_ref(mem->bo);
*sync_out = &bo_sync->sync;
return VK_SUCCESS;
}
+1 -24
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@@ -422,9 +422,6 @@ VkResult anv_CreateDevice(
}
device->vk.command_buffer_ops = &anv_cmd_buffer_ops;
device->vk.create_sync_for_memory = anv_create_sync_for_memory;
if (physical_device->info.kmd_type == INTEL_KMD_TYPE_I915)
device->vk.create_sync_for_memory = anv_create_sync_for_memory;
vk_device_set_drm_fd(&device->vk, device->fd);
uint32_t num_queues = 0;
@@ -486,29 +483,12 @@ VkResult anv_CreateDevice(
goto fail_vmas;
}
pthread_condattr_t condattr;
if (pthread_condattr_init(&condattr) != 0) {
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
if (pthread_cond_init(&device->queue_submit, &condattr) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
goto fail_mutex;
}
pthread_condattr_destroy(&condattr);
if (physical_device->instance->vk.trace_mode & VK_TRACE_MODE_RMV)
anv_memory_trace_init(device);
result = anv_bo_cache_init(&device->bo_cache, device);
if (result != VK_SUCCESS)
goto fail_queue_cond;
goto fail_mutex;
if (!anv_slab_bo_init(device))
goto fail_cache;
@@ -1118,8 +1098,6 @@ VkResult anv_CreateDevice(
anv_slab_bo_deinit(device);
fail_cache:
anv_bo_cache_finish(&device->bo_cache);
fail_queue_cond:
pthread_cond_destroy(&device->queue_submit);
fail_mutex:
pthread_mutex_destroy(&device->mutex);
fail_vmas:
@@ -1280,7 +1258,6 @@ void anv_DestroyDevice(
util_vma_heap_finish(&device->vma_lo);
pthread_mutex_destroy(&device->vma_mutex);
pthread_cond_destroy(&device->queue_submit);
pthread_mutex_destroy(&device->mutex);
simple_mtx_destroy(&device->accel_struct_build.mutex);
-33
View File
@@ -2243,7 +2243,6 @@ struct anv_device {
const struct intel_l3_config *internal_kernels_l3_config;
pthread_mutex_t mutex;
pthread_cond_t queue_submit;
struct intel_batch_decode_ctx decoder[ANV_MAX_QUEUE_FAMILIES];
/*
@@ -4896,38 +4895,6 @@ void anv_cmd_buffer_save_state(struct anv_cmd_buffer *cmd_buffer,
void anv_cmd_buffer_restore_state(struct anv_cmd_buffer *cmd_buffer,
struct anv_cmd_saved_state *state);
enum anv_bo_sync_state {
/** Indicates that this is a new (or newly reset fence) */
ANV_BO_SYNC_STATE_RESET,
/** Indicates that this fence has been submitted to the GPU but is still
* (as far as we know) in use by the GPU.
*/
ANV_BO_SYNC_STATE_SUBMITTED,
ANV_BO_SYNC_STATE_SIGNALED,
};
struct anv_bo_sync {
struct vk_sync sync;
enum anv_bo_sync_state state;
struct anv_bo *bo;
};
extern const struct vk_sync_type anv_bo_sync_type;
static inline bool
vk_sync_is_anv_bo_sync(const struct vk_sync *sync)
{
return sync->type == &anv_bo_sync_type;
}
VkResult anv_create_sync_for_memory(struct vk_device *device,
VkDeviceMemory memory,
bool signal_memory,
struct vk_sync **sync_out);
struct anv_event {
struct vk_object_base base;
uint64_t semaphore;
+8 -19
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@@ -246,27 +246,16 @@ anv_execbuf_add_sync(struct anv_device *device,
if ((sync->flags & VK_SYNC_IS_TIMELINE) && value == 0)
return VK_SUCCESS;
if (vk_sync_is_anv_bo_sync(sync)) {
struct anv_bo_sync *bo_sync =
container_of(sync, struct anv_bo_sync, sync);
assert(vk_sync_type_is_drm_syncobj(sync->type));
struct vk_drm_syncobj *syncobj = vk_sync_as_drm_syncobj(sync);
assert(is_signal == (bo_sync->state == ANV_BO_SYNC_STATE_RESET));
if (!(sync->flags & VK_SYNC_IS_TIMELINE))
value = 0;
return anv_execbuf_add_bo(device, execbuf, bo_sync->bo, NULL,
is_signal ? EXEC_OBJECT_WRITE : 0);
} else if (vk_sync_type_is_drm_syncobj(sync->type)) {
struct vk_drm_syncobj *syncobj = vk_sync_as_drm_syncobj(sync);
if (!(sync->flags & VK_SYNC_IS_TIMELINE))
value = 0;
return anv_execbuf_add_syncobj(device, execbuf, syncobj->syncobj,
is_signal ? I915_EXEC_FENCE_SIGNAL :
I915_EXEC_FENCE_WAIT,
value);
}
UNREACHABLE("Invalid sync type");
return anv_execbuf_add_syncobj(device, execbuf, syncobj->syncobj,
is_signal ? I915_EXEC_FENCE_SIGNAL :
I915_EXEC_FENCE_WAIT,
value);
}
static VkResult
-1
View File
@@ -151,7 +151,6 @@ libanv_files = files(
'anv_astc_emu.c',
'anv_batch_chain.c',
'anv_blorp.c',
'anv_bo_sync.c',
'anv_buffer.c',
'anv_buffer_view.c',
'anv_cmd_buffer.c',