Fix ASSERT_OUTSIDE_SAVE_BEGIN_END() macro as well.
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+18
-12
@@ -1,4 +1,4 @@
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/* $Id: dlist.h,v 1.14 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: dlist.h,v 1.15 2001/03/24 05:23:46 gareth Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -32,22 +32,28 @@
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#include "mtypes.h"
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
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do { \
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if (ctx->Driver.CurrentSavePrimitive < GL_POLYGON+1 || \
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
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do { \
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if (ctx->Driver.CurrentSavePrimitive < GL_POLYGON+1 || \
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ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
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return retval; \
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} \
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return retval; \
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} \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
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ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx,)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
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do { \
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if (ctx->Driver.CurrentSavePrimitive < GL_POLYGON+1 || \
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ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
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return; \
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} \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
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do { \
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ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
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FLUSH_VERTICES(ctx, 0); \
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
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do { \
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ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
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FLUSH_VERTICES(ctx, 0); \
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} while (0)
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#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
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