anv: Make anv_image_aspect_to_plane take an anv_image*

It's called anv_image_* so it really should take an anv_image.  For the
couple of cases where we really want to pass in a set of aspects, we
leave an anv_aspect_to_plane() helper.  anv_image_aspect_to_plane() is
then just a wrapper around it which grabs the aspects from the image.

While we're in the area, sprinkle some const around.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12141>
This commit is contained in:
Jason Ekstrand
2021-07-30 18:57:35 -05:00
committed by Marge Bot
parent e37c2d923a
commit 56fe30cbfc
5 changed files with 59 additions and 51 deletions
+10 -10
View File
@@ -205,7 +205,7 @@ get_blorp_surf_for_anv_image(const struct anv_device *device,
enum isl_aux_usage aux_usage,
struct blorp_surf *blorp_surf)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
if (layout != ANV_IMAGE_LAYOUT_EXPLICIT_AUX) {
assert(usage != 0);
@@ -274,7 +274,7 @@ get_blorp_surf_for_anv_shadow_image(const struct anv_device *device,
struct blorp_surf *blorp_surf)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
if (!anv_surface_is_valid(&image->planes[plane].shadow_surface))
return false;
@@ -1620,8 +1620,8 @@ anv_image_clear_depth_stencil(struct anv_cmd_buffer *cmd_buffer,
struct blorp_surf stencil = {};
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
get_blorp_surf_for_anv_image(cmd_buffer->device,
image, VK_IMAGE_ASPECT_STENCIL_BIT,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
@@ -1686,7 +1686,7 @@ anv_image_hiz_op(struct anv_cmd_buffer *cmd_buffer,
{
assert(aspect == VK_IMAGE_ASPECT_DEPTH_BIT);
assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, level));
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
assert(plane == 0);
struct blorp_batch batch;
@@ -1719,8 +1719,8 @@ anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
struct blorp_surf depth = {};
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_DEPTH_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_DEPTH_BIT);
assert(base_layer + layer_count <=
anv_image_aux_layers(image, VK_IMAGE_ASPECT_DEPTH_BIT, level));
get_blorp_surf_for_anv_image(cmd_buffer->device,
@@ -1731,8 +1731,8 @@ anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
struct blorp_surf stencil = {};
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
get_blorp_surf_for_anv_image(cmd_buffer->device,
image, VK_IMAGE_ASPECT_STENCIL_BIT,
0, ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
@@ -1888,7 +1888,7 @@ anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
assert(base_layer + layer_count <=
anv_image_aux_layers(image, aspect, level));
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
struct blorp_batch batch;
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
+1 -1
View File
@@ -537,7 +537,7 @@ anv_get_format_aspect(const struct intel_device_info *devinfo,
VkImageAspectFlagBits aspect, VkImageTiling tiling)
{
const uint32_t plane =
anv_image_aspect_to_plane(vk_format_aspects(vk_format), aspect);
anv_aspect_to_plane(vk_format_aspects(vk_format), aspect);
return anv_get_format_plane(devinfo, vk_format, plane, tiling);
}
+11 -11
View File
@@ -75,7 +75,7 @@ image_aspect_to_binding(struct anv_image *image, VkImageAspectFlags aspect)
plane = aspect - VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT;
} else {
plane = anv_image_aspect_to_plane(image->aspects, aspect);
plane = anv_image_aspect_to_plane(image, aspect);
}
return &image->bindings[ANV_IMAGE_MEMORY_BINDING_PLANE_0 + plane];
@@ -1033,7 +1033,7 @@ add_all_surfaces_implicit_layout(
u_foreach_bit(b, image->aspects) {
VkImageAspectFlagBits aspect = 1 << b;
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct anv_format_plane plane_format =
anv_get_format_plane(devinfo, image->vk_format, plane, image->tiling);
@@ -1154,7 +1154,7 @@ add_all_surfaces_explicit_layout(
u_foreach_bit(b, image->aspects) {
const VkImageAspectFlagBits aspect = 1 << b;
const uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct anv_format_plane format_plane =
anv_get_format_plane(devinfo, image->vk_format, plane, image->tiling);
const VkSubresourceLayout *primary_layout = &drm_info->pPlaneLayouts[plane];
@@ -1885,8 +1885,8 @@ void anv_GetImageSubresourceLayout(
surface = &image->planes[mem_plane].primary_surface;
}
} else {
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
subresource->aspectMask);
const uint32_t plane =
anv_image_aspect_to_plane(image, subresource->aspectMask);
surface = &image->planes[plane].primary_surface;
}
@@ -2114,7 +2114,7 @@ anv_layout_to_aux_state(const struct intel_device_info * const devinfo,
/* Determine the optimal buffer. */
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
/* If we don't have an aux buffer then aux state makes no sense */
const enum isl_aux_usage aux_usage = image->planes[plane].aux_usage;
@@ -2312,7 +2312,7 @@ anv_layout_to_aux_usage(const struct intel_device_info * const devinfo,
const VkImageUsageFlagBits usage,
const VkImageLayout layout)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
/* If there is no auxiliary surface allocated, we must use the one and only
* main buffer.
@@ -2381,7 +2381,7 @@ anv_layout_to_fast_clear_type(const struct intel_device_info * const devinfo,
if (INTEL_DEBUG & DEBUG_NO_FAST_CLEAR)
return ANV_FAST_CLEAR_NONE;
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
/* If there is no auxiliary surface allocated, there are no fast-clears */
if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE)
@@ -2478,7 +2478,7 @@ anv_image_fill_surface_state(struct anv_device *device,
struct anv_surface_state *state_inout,
struct brw_image_param *image_param_out)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct anv_surface *surface = &image->planes[plane].primary_surface,
*aux_surface = &image->planes[plane].aux_surface;
@@ -2775,9 +2775,9 @@ anv_CreateImageView(VkDevice _device,
*/
anv_foreach_image_aspect_bit(iaspect_bit, image, iview->aspects) {
const uint32_t iplane =
anv_image_aspect_to_plane(image->aspects, 1UL << iaspect_bit);
anv_aspect_to_plane(image->aspects, 1UL << iaspect_bit);
const uint32_t vplane =
anv_image_aspect_to_plane(iview->aspects, 1UL << iaspect_bit);
anv_aspect_to_plane(iview->aspects, 1UL << iaspect_bit);
struct anv_format_plane format;
if (image->aspects & (VK_IMAGE_ASPECT_DEPTH_BIT |
VK_IMAGE_ASPECT_STENCIL_BIT)) {
+19 -11
View File
@@ -3808,15 +3808,10 @@ anv_assert_valid_aspect_set(VkImageAspectFlags aspects)
* instance, all_aspects would be the set of aspects in the image. For
* an image view, all_aspects would be the subset of aspects represented
* by that particular view.
*
* Return the aspect's _format_ plane, not its _memory_ plane (using the
* vocabulary of VK_EXT_image_drm_format_modifier). As a consequence, \a
* aspect_mask may contain VK_IMAGE_ASPECT_PLANE_*, but must not contain
* VK_IMAGE_ASPECT_MEMORY_PLANE_* .
*/
static inline uint32_t
anv_image_aspect_to_plane(VkImageAspectFlags all_aspects,
VkImageAspectFlagBits aspect)
anv_aspect_to_plane(VkImageAspectFlags all_aspects,
VkImageAspectFlagBits aspect)
{
anv_assert_valid_aspect_set(all_aspects);
assert(util_bitcount(aspect) == 1);
@@ -4075,12 +4070,25 @@ enum anv_fast_clear_type {
ANV_FAST_CLEAR_ANY = 2,
};
/**
* Return the aspect's _format_ plane, not its _memory_ plane (using the
* vocabulary of VK_EXT_image_drm_format_modifier). As a consequence, \a
* aspect_mask may contain VK_IMAGE_ASPECT_PLANE_*, but must not contain
* VK_IMAGE_ASPECT_MEMORY_PLANE_* .
*/
static inline uint32_t
anv_image_aspect_to_plane(const struct anv_image *image,
VkImageAspectFlagBits aspect)
{
return anv_aspect_to_plane(image->aspects, aspect);
}
/* Returns the number of auxiliary buffer levels attached to an image. */
static inline uint8_t
anv_image_aux_levels(const struct anv_image * const image,
VkImageAspectFlagBits aspect)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
uint32_t plane = anv_image_aspect_to_plane(image, aspect);
if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE)
return 0;
@@ -4129,7 +4137,7 @@ anv_image_get_clear_color_addr(UNUSED const struct anv_device *device,
assert(image->aspects & (VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV |
VK_IMAGE_ASPECT_DEPTH_BIT));
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct anv_image_memory_range *mem_range =
&image->planes[plane].fast_clear_memory_range;
@@ -4158,7 +4166,7 @@ anv_image_get_compression_state_addr(const struct anv_device *device,
{
assert(level < anv_image_aux_levels(image, aspect));
assert(array_layer < anv_image_aux_layers(image, aspect, level));
UNUSED uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
UNUSED uint32_t plane = anv_image_aspect_to_plane(image, aspect);
assert(image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E);
/* Relative to start of the plane's fast clear memory range */
@@ -4219,7 +4227,7 @@ anv_can_sample_mcs_with_clear(const struct intel_device_info * const devinfo,
{
assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image->aspects, VK_IMAGE_ASPECT_COLOR_BIT);
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_COLOR_BIT);
assert(isl_aux_usage_has_mcs(image->planes[plane].aux_usage));
+18 -18
View File
@@ -494,7 +494,7 @@ anv_image_init_aux_tt(struct anv_cmd_buffer *cmd_buffer,
uint32_t base_level, uint32_t level_count,
uint32_t base_layer, uint32_t layer_count)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
const struct anv_surface *surface = &image->planes[plane].primary_surface;
uint64_t base_address =
@@ -599,8 +599,8 @@ transition_depth_buffer(struct anv_cmd_buffer *cmd_buffer,
VkImageLayout final_layout,
bool will_full_fast_clear)
{
uint32_t depth_plane =
anv_image_aspect_to_plane(image->aspects, VK_IMAGE_ASPECT_DEPTH_BIT);
const uint32_t depth_plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_DEPTH_BIT);
if (image->planes[depth_plane].aux_usage == ISL_AUX_USAGE_NONE)
return;
@@ -686,8 +686,8 @@ transition_stencil_buffer(struct anv_cmd_buffer *cmd_buffer,
bool will_full_fast_clear)
{
#if GFX_VER == 7
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
/* On gfx7, we have to store a texturable version of the stencil buffer in
* a shadow whenever VK_IMAGE_USAGE_SAMPLED_BIT is set and copy back and
@@ -714,8 +714,8 @@ transition_stencil_buffer(struct anv_cmd_buffer *cmd_buffer,
base_layer, layer_count);
}
#elif GFX_VER == 12
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE)
return;
@@ -772,7 +772,7 @@ set_image_compressed_bit(struct anv_cmd_buffer *cmd_buffer,
uint32_t base_layer, uint32_t layer_count,
bool compressed)
{
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
/* We only have compression tracking for CCS_E */
if (image->planes[plane].aux_usage != ISL_AUX_USAGE_CCS_E)
@@ -947,7 +947,7 @@ anv_cmd_predicated_ccs_resolve(struct anv_cmd_buffer *cmd_buffer,
enum isl_aux_op resolve_op,
enum anv_fast_clear_type fast_clear_supported)
{
const uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
#if GFX_VER >= 9
anv_cmd_compute_resolve_predicate(cmd_buffer, image,
@@ -1216,7 +1216,7 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
return;
}
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
const uint32_t plane = anv_image_aspect_to_plane(image, aspect);
if (anv_surface_is_valid(&image->planes[plane].shadow_surface) &&
final_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
@@ -5757,8 +5757,8 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
info.view = &iview->planes[0].isl;
if (image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT)) {
uint32_t depth_plane =
anv_image_aspect_to_plane(image->aspects, VK_IMAGE_ASPECT_DEPTH_BIT);
const uint32_t depth_plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_DEPTH_BIT);
const struct anv_surface *depth_surface =
&image->planes[depth_plane].primary_surface;
const struct anv_address depth_address =
@@ -5796,8 +5796,8 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
}
if (image && (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT)) {
uint32_t stencil_plane =
anv_image_aspect_to_plane(image->aspects, VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t stencil_plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
const struct anv_surface *stencil_surface =
&image->planes[stencil_plane].primary_surface;
const struct anv_address stencil_address =
@@ -6534,8 +6534,8 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer)
dst_state->current_stencil_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
enum isl_aux_usage src_aux_usage = ISL_AUX_USAGE_NONE;
uint32_t plane = anv_image_aspect_to_plane(dst_iview->image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(dst_iview->image, VK_IMAGE_ASPECT_STENCIL_BIT);
enum isl_aux_usage dst_aux_usage =
dst_iview->image->planes[plane].aux_usage;
@@ -6584,8 +6584,8 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer)
const struct anv_image *image = iview->image;
if (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
uint32_t plane = anv_image_aspect_to_plane(image->aspects,
VK_IMAGE_ASPECT_STENCIL_BIT);
const uint32_t plane =
anv_image_aspect_to_plane(image, VK_IMAGE_ASPECT_STENCIL_BIT);
if (anv_surface_is_valid(&image->planes[plane].shadow_surface) &&
att_state->current_stencil_layout == VK_IMAGE_LAYOUT_GENERAL) {