egl: Initialize current thread management on demand.

Current thread management was initialized in _eglInitGlobals, which is
called only in eglGetDisplay.  Since EGL does not require eglGetDisplay
to be called first, the initialization is better to be done on demand.

_eglFiniCurrent is removed, as it is not called at all.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu
2009-08-10 12:46:08 +08:00
committed by Brian Paul
parent f6c2f5e379
commit 56d2119280
3 changed files with 19 additions and 30 deletions
+19 -18
View File
@@ -6,8 +6,12 @@
#include "eglmutex.h"
/* This should be kept in sync with _eglInitThreadInfo() */
#define _EGL_THREAD_INFO_INITIALIZER \
{ EGL_SUCCESS, { NULL }, 1 }
/* a fallback thread info to guarantee that every thread always has one */
static _EGLThreadInfo dummy_thread;
static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER;
#ifdef GLX_USE_TLS
@@ -32,6 +36,7 @@ static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
{
/* TODO destroy TSD */
(void) dtor;
(void) _eglFiniTSD;
return EGL_TRUE;
}
@@ -79,6 +84,7 @@ static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
return EGL_FALSE;
}
_egl_FreeTSD = dtor;
(void) _eglFiniTSD;
_egl_TSDInitialized = EGL_TRUE;
}
@@ -112,6 +118,7 @@ static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
{
if (!_egl_FreeTSD && dtor) {
_egl_FreeTSD = dtor;
(void) _eglFiniTSD;
}
return EGL_TRUE;
}
@@ -156,23 +163,17 @@ _eglDestroyThreadInfo(_EGLThreadInfo *t)
/**
* Initialize "current thread" management.
* Make sure TSD is initialized and return current value.
*/
EGLBoolean
_eglInitCurrent(void)
static INLINE _EGLThreadInfo *
_eglCheckedGetTSD(void)
{
_eglInitThreadInfo(&dummy_thread);
return _eglInitTSD((void (*)(void *)) _eglDestroyThreadInfo);
}
if (_eglInitTSD(&_eglDestroyThreadInfo) != EGL_TRUE) {
_eglLog(_EGL_FATAL, "failed to initialize \"current\" system");
return NULL;
}
/**
* Finish "current thread" management.
*/
void
_eglFiniCurrent(void)
{
_eglFiniTSD();
return _eglGetTSD();
}
@@ -186,7 +187,7 @@ _eglFiniCurrent(void)
_EGLThreadInfo *
_eglGetCurrentThread(void)
{
_EGLThreadInfo *t = _eglGetTSD();
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (!t) {
t = _eglCreateThreadInfo();
_eglSetTSD(t);
@@ -202,7 +203,7 @@ _eglGetCurrentThread(void)
void
_eglDestroyCurrentThread(void)
{
_EGLThreadInfo *t = _eglGetTSD();
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (t) {
_eglDestroyThreadInfo(t);
_eglSetTSD(NULL);
@@ -219,7 +220,7 @@ _eglDestroyCurrentThread(void)
EGLBoolean
_eglIsCurrentThreadDummy(void)
{
_EGLThreadInfo *t = _eglGetTSD();
_EGLThreadInfo *t = _eglCheckedGetTSD();
return (!t || t == &dummy_thread);
}
-8
View File
@@ -20,14 +20,6 @@ struct _egl_thread_info
};
extern EGLBoolean
_eglInitCurrent(void);
extern void
_eglFiniCurrent(void);
/**
* Return true if a client API enum can be converted to an index.
*/
-4
View File
@@ -21,9 +21,6 @@ _eglInitGlobals(void)
_eglGlobal.Initialized = EGL_TRUE;
_eglGlobal.ClientAPIsMask = 0x0;
if (!_eglInitCurrent())
_eglLog(_EGL_FATAL, "failed to initialize \"current\" system");
}
}
@@ -34,7 +31,6 @@ _eglInitGlobals(void)
void
_eglDestroyGlobals(void)
{
_eglFiniCurrent();
/* XXX TODO walk over table entries, deleting each */
_eglDeleteHashTable(_eglGlobal.Displays);
_eglDeleteHashTable(_eglGlobal.Surfaces);