mesa: clean-up formatting
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@@ -338,7 +338,7 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
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if (ctx->Driver.DrawBuffers)
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ctx->Driver.DrawBuffers(ctx, n, buffers);
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else if (ctx->Driver.DrawBuffer)
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ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE);
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ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
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}
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