clean-up
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@@ -495,20 +495,19 @@ sp_get_sample_2d(struct tgsi_sampler *sampler,
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case PIPE_TEX_FILTER_NEAREST:
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case PIPE_TEX_FILTER_NEAREST_MIPMAP_NEAREST:
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{
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GLint x, y, cx, cy;
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x = nearest_texcoord(sampler->state->wrap_s, strq[0],
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sampler->texture->width0);
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y = nearest_texcoord(sampler->state->wrap_t, strq[1],
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sampler->texture->height0);
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cx = x / SAMPLER_CACHE_SIZE;
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cy = y / SAMPLER_CACHE_SIZE;
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GLint x = nearest_texcoord(sampler->state->wrap_s, strq[0],
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sampler->texture->level[level0].width);
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GLint y = nearest_texcoord(sampler->state->wrap_t, strq[1],
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sampler->texture->level[level0].height);
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GLint cx = x / SAMPLER_CACHE_SIZE;
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GLint cy = y / SAMPLER_CACHE_SIZE;
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if (cx != sampler->cache_x || cy != sampler->cache_y ||
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level0 != sampler->cache_level) {
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/* cache miss, replace cache with new tile */
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struct pipe_surface *ps
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= pipe->get_tex_surface(pipe, sampler->texture, 0, level0, 0);
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assert(ps->width == sampler->texture->level[level0].width);
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assert(ps->height == sampler->texture->level[level0].height);
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sampler->cache_level = level0;
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sampler->cache_x = cx;
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sampler->cache_y = cy;
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@@ -522,7 +521,7 @@ sp_get_sample_2d(struct tgsi_sampler *sampler,
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else {
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/*printf("cache hit (%d, %d)\n", x, y);*/
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}
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/* get texel from cache */
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cx = x % SAMPLER_CACHE_SIZE;
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cy = y % SAMPLER_CACHE_SIZE;
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COPY_4V(rgba, sampler->cache[cy][cx]);
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