gallium/util: import the multithreaded job queue from amdgpu winsys (v2)
v2: rename the event to util_queue_fence Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -274,6 +274,8 @@ C_SOURCES := \
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util/u_pstipple.c \
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util/u_pstipple.h \
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util/u_pwr8.h \
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util/u_queue.c \
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util/u_queue.h \
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util/u_range.h \
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util/u_rect.h \
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util/u_resource.c \
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@@ -0,0 +1,129 @@
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/*
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* Copyright © 2016 Advanced Micro Devices, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
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* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*/
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#include "u_queue.h"
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static PIPE_THREAD_ROUTINE(util_queue_thread_func, param)
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{
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struct util_queue *queue = (struct util_queue*)param;
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unsigned i;
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while (1) {
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struct util_queue_job job;
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pipe_semaphore_wait(&queue->queued);
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if (queue->kill_thread)
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break;
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pipe_mutex_lock(queue->lock);
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job = queue->jobs[0];
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for (i = 1; i < queue->num_jobs; i++)
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queue->jobs[i - 1] = queue->jobs[i];
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queue->jobs[--queue->num_jobs].job = NULL;
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pipe_mutex_unlock(queue->lock);
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pipe_semaphore_signal(&queue->has_space);
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if (job.job) {
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queue->execute_job(job.job);
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pipe_semaphore_signal(&job.fence->done);
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}
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}
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/* signal remaining jobs before terminating */
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pipe_mutex_lock(queue->lock);
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for (i = 0; i < queue->num_jobs; i++) {
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pipe_semaphore_signal(&queue->jobs[i].fence->done);
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queue->jobs[i].job = NULL;
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}
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queue->num_jobs = 0;
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pipe_mutex_unlock(queue->lock);
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return 0;
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}
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void
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util_queue_init(struct util_queue *queue,
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void (*execute_job)(void *))
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{
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memset(queue, 0, sizeof(*queue));
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queue->execute_job = execute_job;
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pipe_mutex_init(queue->lock);
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pipe_semaphore_init(&queue->has_space, ARRAY_SIZE(queue->jobs));
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pipe_semaphore_init(&queue->queued, 0);
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queue->thread = pipe_thread_create(util_queue_thread_func, queue);
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}
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void
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util_queue_destroy(struct util_queue *queue)
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{
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queue->kill_thread = 1;
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pipe_semaphore_signal(&queue->queued);
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pipe_thread_wait(queue->thread);
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pipe_semaphore_destroy(&queue->has_space);
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pipe_semaphore_destroy(&queue->queued);
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pipe_mutex_destroy(queue->lock);
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}
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void
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util_queue_fence_init(struct util_queue_fence *fence)
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{
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pipe_semaphore_init(&fence->done, 1);
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}
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void
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util_queue_fence_destroy(struct util_queue_fence *fence)
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{
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pipe_semaphore_destroy(&fence->done);
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}
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void
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util_queue_add_job(struct util_queue *queue,
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void *job,
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struct util_queue_fence *fence)
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{
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/* Set the semaphore to "busy". */
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pipe_semaphore_wait(&fence->done);
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/* if the queue is full, wait until there is space */
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pipe_semaphore_wait(&queue->has_space);
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pipe_mutex_lock(queue->lock);
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assert(queue->num_jobs < ARRAY_SIZE(queue->jobs));
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queue->jobs[queue->num_jobs].job = job;
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queue->jobs[queue->num_jobs].fence = fence;
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queue->num_jobs++;
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pipe_mutex_unlock(queue->lock);
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pipe_semaphore_signal(&queue->queued);
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}
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void
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util_queue_job_wait(struct util_queue_fence *fence)
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{
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/* wait and set the semaphore to "busy" */
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pipe_semaphore_wait(&fence->done);
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/* set the semaphore to "idle" */
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pipe_semaphore_signal(&fence->done);
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}
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@@ -0,0 +1,80 @@
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/*
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* Copyright © 2016 Advanced Micro Devices, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
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* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*/
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/* Job queue with execution in a separate thread.
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*
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* Jobs can be added from any thread. After that, the wait call can be used
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* to wait for completion of the job.
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*/
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#ifndef U_QUEUE_H
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#define U_QUEUE_H
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#include "os/os_thread.h"
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/* Job completion fence.
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* Put this into your job structure.
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*/
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struct util_queue_fence {
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pipe_semaphore done;
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};
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struct util_queue_job {
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void *job;
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struct util_queue_fence *fence;
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};
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/* Put this into your context. */
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struct util_queue {
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pipe_mutex lock;
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pipe_semaphore has_space;
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pipe_semaphore queued;
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pipe_thread thread;
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int kill_thread;
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int num_jobs;
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struct util_queue_job jobs[8];
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void (*execute_job)(void *job);
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};
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void util_queue_init(struct util_queue *queue,
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void (*execute_job)(void *));
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void util_queue_destroy(struct util_queue *queue);
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void util_queue_fence_init(struct util_queue_fence *fence);
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void util_queue_fence_destroy(struct util_queue_fence *fence);
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void util_queue_add_job(struct util_queue *queue,
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void *job,
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struct util_queue_fence *fence);
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void util_queue_job_wait(struct util_queue_fence *fence);
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/* util_queue needs to be cleared to zeroes for this to work */
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static inline bool
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util_queue_is_initialized(struct util_queue *queue)
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{
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return queue->thread != 0;
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}
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#endif
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@@ -605,7 +605,7 @@ amdgpu_cs_create(struct radeon_winsys_ctx *rwctx,
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return NULL;
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}
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pipe_semaphore_init(&cs->flush_completed, 1);
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util_queue_fence_init(&cs->flush_completed);
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cs->ctx = ctx;
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cs->flush_cs = flush;
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@@ -872,8 +872,9 @@ static void amdgpu_add_fence_dependencies(struct amdgpu_cs *acs)
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}
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}
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void amdgpu_cs_submit_ib(struct amdgpu_cs *acs)
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void amdgpu_cs_submit_ib(void *job)
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{
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struct amdgpu_cs *acs = (struct amdgpu_cs*)job;
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struct amdgpu_winsys *ws = acs->ctx->ws;
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struct amdgpu_cs_context *cs = acs->cst;
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int i, r;
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@@ -957,14 +958,11 @@ cleanup:
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void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs)
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{
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struct amdgpu_cs *cs = amdgpu_cs(rcs);
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struct amdgpu_winsys *ws = cs->ctx->ws;
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/* Wait for any pending ioctl of this CS to complete. */
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if (cs->ctx->ws->thread) {
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/* wait and set the semaphore to "busy" */
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pipe_semaphore_wait(&cs->flush_completed);
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/* set the semaphore to "idle" */
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pipe_semaphore_signal(&cs->flush_completed);
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}
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if (util_queue_is_initialized(&ws->cs_queue))
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util_queue_job_wait(&cs->flush_completed);
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}
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DEBUG_GET_ONCE_BOOL_OPTION(noop, "RADEON_NOOP", FALSE)
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@@ -1052,10 +1050,9 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
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cs->cst = cur;
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/* Submit. */
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if (ws->thread && (flags & RADEON_FLUSH_ASYNC)) {
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/* Set the semaphore to "busy". */
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pipe_semaphore_wait(&cs->flush_completed);
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amdgpu_ws_queue_cs(ws, cs);
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if ((flags & RADEON_FLUSH_ASYNC) &&
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util_queue_is_initialized(&ws->cs_queue)) {
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util_queue_add_job(&ws->cs_queue, cs, &cs->flush_completed);
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} else {
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amdgpu_cs_submit_ib(cs);
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}
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@@ -1077,7 +1074,7 @@ static void amdgpu_cs_destroy(struct radeon_winsys_cs *rcs)
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struct amdgpu_cs *cs = amdgpu_cs(rcs);
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amdgpu_cs_sync_flush(rcs);
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pipe_semaphore_destroy(&cs->flush_completed);
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util_queue_fence_destroy(&cs->flush_completed);
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p_atomic_dec(&cs->ctx->ws->num_cs);
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pb_reference(&cs->main.big_ib_buffer, NULL);
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FREE(cs->main.base.prev);
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@@ -111,7 +111,7 @@ struct amdgpu_cs {
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void (*flush_cs)(void *ctx, unsigned flags, struct pipe_fence_handle **fence);
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void *flush_data;
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pipe_semaphore flush_completed;
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struct util_queue_fence flush_completed;
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};
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struct amdgpu_fence {
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@@ -218,6 +218,6 @@ bool amdgpu_fence_wait(struct pipe_fence_handle *fence, uint64_t timeout,
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bool absolute);
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void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs);
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void amdgpu_cs_init_functions(struct amdgpu_winsys *ws);
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void amdgpu_cs_submit_ib(struct amdgpu_cs *cs);
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void amdgpu_cs_submit_ib(void *job);
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#endif
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@@ -308,14 +308,9 @@ static void amdgpu_winsys_destroy(struct radeon_winsys *rws)
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{
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struct amdgpu_winsys *ws = (struct amdgpu_winsys*)rws;
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if (ws->thread) {
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ws->kill_thread = 1;
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pipe_semaphore_signal(&ws->cs_queued);
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pipe_thread_wait(ws->thread);
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}
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pipe_semaphore_destroy(&ws->cs_queue_has_space);
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pipe_semaphore_destroy(&ws->cs_queued);
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pipe_mutex_destroy(ws->cs_queue_lock);
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if (util_queue_is_initialized(&ws->cs_queue))
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util_queue_destroy(&ws->cs_queue);
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pipe_mutex_destroy(ws->bo_fence_lock);
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pb_cache_deinit(&ws->bo_cache);
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pipe_mutex_destroy(ws->global_bo_list_lock);
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@@ -400,53 +395,7 @@ static int compare_dev(void *key1, void *key2)
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return key1 != key2;
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}
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void amdgpu_ws_queue_cs(struct amdgpu_winsys *ws, struct amdgpu_cs *cs)
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{
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pipe_semaphore_wait(&ws->cs_queue_has_space);
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pipe_mutex_lock(ws->cs_queue_lock);
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assert(ws->num_enqueued_cs < ARRAY_SIZE(ws->cs_queue));
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ws->cs_queue[ws->num_enqueued_cs++] = cs;
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pipe_mutex_unlock(ws->cs_queue_lock);
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pipe_semaphore_signal(&ws->cs_queued);
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}
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static PIPE_THREAD_ROUTINE(amdgpu_cs_thread_func, param)
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{
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struct amdgpu_winsys *ws = (struct amdgpu_winsys *)param;
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struct amdgpu_cs *cs;
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unsigned i;
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while (1) {
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pipe_semaphore_wait(&ws->cs_queued);
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if (ws->kill_thread)
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break;
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pipe_mutex_lock(ws->cs_queue_lock);
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cs = ws->cs_queue[0];
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for (i = 1; i < ws->num_enqueued_cs; i++)
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ws->cs_queue[i - 1] = ws->cs_queue[i];
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ws->cs_queue[--ws->num_enqueued_cs] = NULL;
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pipe_mutex_unlock(ws->cs_queue_lock);
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pipe_semaphore_signal(&ws->cs_queue_has_space);
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if (cs) {
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amdgpu_cs_submit_ib(cs);
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pipe_semaphore_signal(&cs->flush_completed);
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}
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}
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pipe_mutex_lock(ws->cs_queue_lock);
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for (i = 0; i < ws->num_enqueued_cs; i++) {
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pipe_semaphore_signal(&ws->cs_queue[i]->flush_completed);
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ws->cs_queue[i] = NULL;
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}
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pipe_mutex_unlock(ws->cs_queue_lock);
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return 0;
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}
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DEBUG_GET_ONCE_BOOL_OPTION(thread, "RADEON_THREAD", TRUE)
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static PIPE_THREAD_ROUTINE(amdgpu_cs_thread_func, param);
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static bool amdgpu_winsys_unref(struct radeon_winsys *rws)
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{
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@@ -541,14 +490,10 @@ amdgpu_winsys_create(int fd, radeon_screen_create_t screen_create)
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LIST_INITHEAD(&ws->global_bo_list);
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pipe_mutex_init(ws->global_bo_list_lock);
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pipe_mutex_init(ws->cs_queue_lock);
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pipe_mutex_init(ws->bo_fence_lock);
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pipe_semaphore_init(&ws->cs_queue_has_space, ARRAY_SIZE(ws->cs_queue));
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pipe_semaphore_init(&ws->cs_queued, 0);
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if (sysconf(_SC_NPROCESSORS_ONLN) > 1 && debug_get_option_thread())
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ws->thread = pipe_thread_create(amdgpu_cs_thread_func, ws);
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util_queue_init(&ws->cs_queue, amdgpu_cs_submit_ib);
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/* Create the screen at the end. The winsys must be initialized
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* completely.
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@@ -35,7 +35,7 @@
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#include "pipebuffer/pb_cache.h"
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#include "gallium/drivers/radeon/radeon_winsys.h"
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#include "addrlib/addrinterface.h"
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#include "os/os_thread.h"
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#include "util/u_queue.h"
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#include <amdgpu.h>
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struct amdgpu_cs;
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@@ -59,13 +59,7 @@ struct amdgpu_winsys {
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struct radeon_info info;
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/* multithreaded IB submission */
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pipe_mutex cs_queue_lock;
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pipe_semaphore cs_queue_has_space;
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pipe_semaphore cs_queued;
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pipe_thread thread;
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int kill_thread;
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int num_enqueued_cs;
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struct amdgpu_cs *cs_queue[8];
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struct util_queue cs_queue;
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struct amdgpu_gpu_info amdinfo;
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ADDR_HANDLE addrlib;
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@@ -84,7 +78,6 @@ amdgpu_winsys(struct radeon_winsys *base)
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return (struct amdgpu_winsys*)base;
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}
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void amdgpu_ws_queue_cs(struct amdgpu_winsys *ws, struct amdgpu_cs *cs);
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void amdgpu_surface_init_functions(struct amdgpu_winsys *ws);
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ADDR_HANDLE amdgpu_addr_create(struct amdgpu_winsys *ws);
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