gallium/util: import the multithreaded job queue from amdgpu winsys (v2)

v2: rename the event to util_queue_fence

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-06-11 13:10:49 +02:00
parent 44e0c0e6ec
commit 562cb03d76
7 changed files with 229 additions and 83 deletions
+2
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@@ -274,6 +274,8 @@ C_SOURCES := \
util/u_pstipple.c \
util/u_pstipple.h \
util/u_pwr8.h \
util/u_queue.c \
util/u_queue.h \
util/u_range.h \
util/u_rect.h \
util/u_resource.c \
+129
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@@ -0,0 +1,129 @@
/*
* Copyright © 2016 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
#include "u_queue.h"
static PIPE_THREAD_ROUTINE(util_queue_thread_func, param)
{
struct util_queue *queue = (struct util_queue*)param;
unsigned i;
while (1) {
struct util_queue_job job;
pipe_semaphore_wait(&queue->queued);
if (queue->kill_thread)
break;
pipe_mutex_lock(queue->lock);
job = queue->jobs[0];
for (i = 1; i < queue->num_jobs; i++)
queue->jobs[i - 1] = queue->jobs[i];
queue->jobs[--queue->num_jobs].job = NULL;
pipe_mutex_unlock(queue->lock);
pipe_semaphore_signal(&queue->has_space);
if (job.job) {
queue->execute_job(job.job);
pipe_semaphore_signal(&job.fence->done);
}
}
/* signal remaining jobs before terminating */
pipe_mutex_lock(queue->lock);
for (i = 0; i < queue->num_jobs; i++) {
pipe_semaphore_signal(&queue->jobs[i].fence->done);
queue->jobs[i].job = NULL;
}
queue->num_jobs = 0;
pipe_mutex_unlock(queue->lock);
return 0;
}
void
util_queue_init(struct util_queue *queue,
void (*execute_job)(void *))
{
memset(queue, 0, sizeof(*queue));
queue->execute_job = execute_job;
pipe_mutex_init(queue->lock);
pipe_semaphore_init(&queue->has_space, ARRAY_SIZE(queue->jobs));
pipe_semaphore_init(&queue->queued, 0);
queue->thread = pipe_thread_create(util_queue_thread_func, queue);
}
void
util_queue_destroy(struct util_queue *queue)
{
queue->kill_thread = 1;
pipe_semaphore_signal(&queue->queued);
pipe_thread_wait(queue->thread);
pipe_semaphore_destroy(&queue->has_space);
pipe_semaphore_destroy(&queue->queued);
pipe_mutex_destroy(queue->lock);
}
void
util_queue_fence_init(struct util_queue_fence *fence)
{
pipe_semaphore_init(&fence->done, 1);
}
void
util_queue_fence_destroy(struct util_queue_fence *fence)
{
pipe_semaphore_destroy(&fence->done);
}
void
util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence)
{
/* Set the semaphore to "busy". */
pipe_semaphore_wait(&fence->done);
/* if the queue is full, wait until there is space */
pipe_semaphore_wait(&queue->has_space);
pipe_mutex_lock(queue->lock);
assert(queue->num_jobs < ARRAY_SIZE(queue->jobs));
queue->jobs[queue->num_jobs].job = job;
queue->jobs[queue->num_jobs].fence = fence;
queue->num_jobs++;
pipe_mutex_unlock(queue->lock);
pipe_semaphore_signal(&queue->queued);
}
void
util_queue_job_wait(struct util_queue_fence *fence)
{
/* wait and set the semaphore to "busy" */
pipe_semaphore_wait(&fence->done);
/* set the semaphore to "idle" */
pipe_semaphore_signal(&fence->done);
}
+80
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@@ -0,0 +1,80 @@
/*
* Copyright © 2016 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
/* Job queue with execution in a separate thread.
*
* Jobs can be added from any thread. After that, the wait call can be used
* to wait for completion of the job.
*/
#ifndef U_QUEUE_H
#define U_QUEUE_H
#include "os/os_thread.h"
/* Job completion fence.
* Put this into your job structure.
*/
struct util_queue_fence {
pipe_semaphore done;
};
struct util_queue_job {
void *job;
struct util_queue_fence *fence;
};
/* Put this into your context. */
struct util_queue {
pipe_mutex lock;
pipe_semaphore has_space;
pipe_semaphore queued;
pipe_thread thread;
int kill_thread;
int num_jobs;
struct util_queue_job jobs[8];
void (*execute_job)(void *job);
};
void util_queue_init(struct util_queue *queue,
void (*execute_job)(void *));
void util_queue_destroy(struct util_queue *queue);
void util_queue_fence_init(struct util_queue_fence *fence);
void util_queue_fence_destroy(struct util_queue_fence *fence);
void util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence);
void util_queue_job_wait(struct util_queue_fence *fence);
/* util_queue needs to be cleared to zeroes for this to work */
static inline bool
util_queue_is_initialized(struct util_queue *queue)
{
return queue->thread != 0;
}
#endif
+10 -13
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@@ -605,7 +605,7 @@ amdgpu_cs_create(struct radeon_winsys_ctx *rwctx,
return NULL;
}
pipe_semaphore_init(&cs->flush_completed, 1);
util_queue_fence_init(&cs->flush_completed);
cs->ctx = ctx;
cs->flush_cs = flush;
@@ -872,8 +872,9 @@ static void amdgpu_add_fence_dependencies(struct amdgpu_cs *acs)
}
}
void amdgpu_cs_submit_ib(struct amdgpu_cs *acs)
void amdgpu_cs_submit_ib(void *job)
{
struct amdgpu_cs *acs = (struct amdgpu_cs*)job;
struct amdgpu_winsys *ws = acs->ctx->ws;
struct amdgpu_cs_context *cs = acs->cst;
int i, r;
@@ -957,14 +958,11 @@ cleanup:
void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs)
{
struct amdgpu_cs *cs = amdgpu_cs(rcs);
struct amdgpu_winsys *ws = cs->ctx->ws;
/* Wait for any pending ioctl of this CS to complete. */
if (cs->ctx->ws->thread) {
/* wait and set the semaphore to "busy" */
pipe_semaphore_wait(&cs->flush_completed);
/* set the semaphore to "idle" */
pipe_semaphore_signal(&cs->flush_completed);
}
if (util_queue_is_initialized(&ws->cs_queue))
util_queue_job_wait(&cs->flush_completed);
}
DEBUG_GET_ONCE_BOOL_OPTION(noop, "RADEON_NOOP", FALSE)
@@ -1052,10 +1050,9 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
cs->cst = cur;
/* Submit. */
if (ws->thread && (flags & RADEON_FLUSH_ASYNC)) {
/* Set the semaphore to "busy". */
pipe_semaphore_wait(&cs->flush_completed);
amdgpu_ws_queue_cs(ws, cs);
if ((flags & RADEON_FLUSH_ASYNC) &&
util_queue_is_initialized(&ws->cs_queue)) {
util_queue_add_job(&ws->cs_queue, cs, &cs->flush_completed);
} else {
amdgpu_cs_submit_ib(cs);
}
@@ -1077,7 +1074,7 @@ static void amdgpu_cs_destroy(struct radeon_winsys_cs *rcs)
struct amdgpu_cs *cs = amdgpu_cs(rcs);
amdgpu_cs_sync_flush(rcs);
pipe_semaphore_destroy(&cs->flush_completed);
util_queue_fence_destroy(&cs->flush_completed);
p_atomic_dec(&cs->ctx->ws->num_cs);
pb_reference(&cs->main.big_ib_buffer, NULL);
FREE(cs->main.base.prev);
+2 -2
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@@ -111,7 +111,7 @@ struct amdgpu_cs {
void (*flush_cs)(void *ctx, unsigned flags, struct pipe_fence_handle **fence);
void *flush_data;
pipe_semaphore flush_completed;
struct util_queue_fence flush_completed;
};
struct amdgpu_fence {
@@ -218,6 +218,6 @@ bool amdgpu_fence_wait(struct pipe_fence_handle *fence, uint64_t timeout,
bool absolute);
void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs);
void amdgpu_cs_init_functions(struct amdgpu_winsys *ws);
void amdgpu_cs_submit_ib(struct amdgpu_cs *cs);
void amdgpu_cs_submit_ib(void *job);
#endif
+4 -59
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@@ -308,14 +308,9 @@ static void amdgpu_winsys_destroy(struct radeon_winsys *rws)
{
struct amdgpu_winsys *ws = (struct amdgpu_winsys*)rws;
if (ws->thread) {
ws->kill_thread = 1;
pipe_semaphore_signal(&ws->cs_queued);
pipe_thread_wait(ws->thread);
}
pipe_semaphore_destroy(&ws->cs_queue_has_space);
pipe_semaphore_destroy(&ws->cs_queued);
pipe_mutex_destroy(ws->cs_queue_lock);
if (util_queue_is_initialized(&ws->cs_queue))
util_queue_destroy(&ws->cs_queue);
pipe_mutex_destroy(ws->bo_fence_lock);
pb_cache_deinit(&ws->bo_cache);
pipe_mutex_destroy(ws->global_bo_list_lock);
@@ -400,53 +395,7 @@ static int compare_dev(void *key1, void *key2)
return key1 != key2;
}
void amdgpu_ws_queue_cs(struct amdgpu_winsys *ws, struct amdgpu_cs *cs)
{
pipe_semaphore_wait(&ws->cs_queue_has_space);
pipe_mutex_lock(ws->cs_queue_lock);
assert(ws->num_enqueued_cs < ARRAY_SIZE(ws->cs_queue));
ws->cs_queue[ws->num_enqueued_cs++] = cs;
pipe_mutex_unlock(ws->cs_queue_lock);
pipe_semaphore_signal(&ws->cs_queued);
}
static PIPE_THREAD_ROUTINE(amdgpu_cs_thread_func, param)
{
struct amdgpu_winsys *ws = (struct amdgpu_winsys *)param;
struct amdgpu_cs *cs;
unsigned i;
while (1) {
pipe_semaphore_wait(&ws->cs_queued);
if (ws->kill_thread)
break;
pipe_mutex_lock(ws->cs_queue_lock);
cs = ws->cs_queue[0];
for (i = 1; i < ws->num_enqueued_cs; i++)
ws->cs_queue[i - 1] = ws->cs_queue[i];
ws->cs_queue[--ws->num_enqueued_cs] = NULL;
pipe_mutex_unlock(ws->cs_queue_lock);
pipe_semaphore_signal(&ws->cs_queue_has_space);
if (cs) {
amdgpu_cs_submit_ib(cs);
pipe_semaphore_signal(&cs->flush_completed);
}
}
pipe_mutex_lock(ws->cs_queue_lock);
for (i = 0; i < ws->num_enqueued_cs; i++) {
pipe_semaphore_signal(&ws->cs_queue[i]->flush_completed);
ws->cs_queue[i] = NULL;
}
pipe_mutex_unlock(ws->cs_queue_lock);
return 0;
}
DEBUG_GET_ONCE_BOOL_OPTION(thread, "RADEON_THREAD", TRUE)
static PIPE_THREAD_ROUTINE(amdgpu_cs_thread_func, param);
static bool amdgpu_winsys_unref(struct radeon_winsys *rws)
{
@@ -541,14 +490,10 @@ amdgpu_winsys_create(int fd, radeon_screen_create_t screen_create)
LIST_INITHEAD(&ws->global_bo_list);
pipe_mutex_init(ws->global_bo_list_lock);
pipe_mutex_init(ws->cs_queue_lock);
pipe_mutex_init(ws->bo_fence_lock);
pipe_semaphore_init(&ws->cs_queue_has_space, ARRAY_SIZE(ws->cs_queue));
pipe_semaphore_init(&ws->cs_queued, 0);
if (sysconf(_SC_NPROCESSORS_ONLN) > 1 && debug_get_option_thread())
ws->thread = pipe_thread_create(amdgpu_cs_thread_func, ws);
util_queue_init(&ws->cs_queue, amdgpu_cs_submit_ib);
/* Create the screen at the end. The winsys must be initialized
* completely.
@@ -35,7 +35,7 @@
#include "pipebuffer/pb_cache.h"
#include "gallium/drivers/radeon/radeon_winsys.h"
#include "addrlib/addrinterface.h"
#include "os/os_thread.h"
#include "util/u_queue.h"
#include <amdgpu.h>
struct amdgpu_cs;
@@ -59,13 +59,7 @@ struct amdgpu_winsys {
struct radeon_info info;
/* multithreaded IB submission */
pipe_mutex cs_queue_lock;
pipe_semaphore cs_queue_has_space;
pipe_semaphore cs_queued;
pipe_thread thread;
int kill_thread;
int num_enqueued_cs;
struct amdgpu_cs *cs_queue[8];
struct util_queue cs_queue;
struct amdgpu_gpu_info amdinfo;
ADDR_HANDLE addrlib;
@@ -84,7 +78,6 @@ amdgpu_winsys(struct radeon_winsys *base)
return (struct amdgpu_winsys*)base;
}
void amdgpu_ws_queue_cs(struct amdgpu_winsys *ws, struct amdgpu_cs *cs);
void amdgpu_surface_init_functions(struct amdgpu_winsys *ws);
ADDR_HANDLE amdgpu_addr_create(struct amdgpu_winsys *ws);