d3d10umd: stop using pipe_surface::width/height
these were deleted months ago
Fixes: 9d359c6d10 ("gallium: delete pipe_surface::width and pipe_surface::height")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35236>
This commit is contained in:
committed by
Marge Bot
parent
3ecec254a7
commit
561fed955b
@@ -236,8 +236,8 @@ ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN
|
||||
surface,
|
||||
&clear_color,
|
||||
0, 0,
|
||||
surface->width,
|
||||
surface->height,
|
||||
pipe_surface_width(surface),
|
||||
pipe_surface_height(surface),
|
||||
true);
|
||||
}
|
||||
|
||||
@@ -385,8 +385,8 @@ ClearDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN
|
||||
Depth,
|
||||
Stencil,
|
||||
0, 0,
|
||||
surface->width,
|
||||
surface->height,
|
||||
pipe_surface_width(surface),
|
||||
pipe_surface_height(surface),
|
||||
true);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user