i965/vec4: Get rid of the uniform_vector_size array
The uniform_vector_size array was only ever used by pack_uniform_registers which no longer needs it. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@@ -1666,7 +1666,6 @@ vec4_visitor::setup_uniforms(int reg)
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*/
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if (devinfo->gen < 6 && this->uniforms == 0) {
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assert(this->uniforms < this->uniform_array_size);
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this->uniform_vector_size[this->uniforms] = 1;
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stage_prog_data->param =
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reralloc(NULL, stage_prog_data->param, const gl_constant_value *, 4);
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@@ -124,8 +124,7 @@ public:
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dst_reg output_reg[BRW_VARYING_SLOT_COUNT];
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const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT];
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int *uniform_size;
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int *uniform_vector_size;
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int uniform_array_size; /*< Size of uniform_[vector_]size arrays */
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int uniform_array_size; /*< Size of the uniform_size array */
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int uniforms;
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src_reg shader_start_time;
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@@ -166,16 +166,14 @@ vec4_visitor::nir_setup_uniforms(nir_shader *shader)
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struct gl_program_parameter_list *plist = prog->Parameters;
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for (unsigned p = 0; p < plist->NumParameters; p++) {
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uniform_vector_size[uniforms] = plist->Parameters[p].Size;
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/* Parameters should be either vec4 uniforms or single component
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* constants; matrices and other larger types should have been broken
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* down earlier.
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*/
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assert(uniform_vector_size[uniforms] <= 4);
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assert(plist->Parameters[p].Size <= 4);
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int i;
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for (i = 0; i < uniform_vector_size[uniforms]; i++) {
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unsigned i;
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for (i = 0; i < plist->Parameters[p].Size; i++) {
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stage_prog_data->param[uniforms * 4 + i] = &plist->ParameterValues[p][i];
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}
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for (; i < 4; i++) {
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@@ -218,10 +216,9 @@ vec4_visitor::nir_setup_uniform(nir_variable *var)
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for (unsigned s = 0; s < vector_count; s++) {
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assert(uniforms < uniform_array_size);
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uniform_vector_size[uniforms] = storage->type->vector_elements;
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int i;
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for (i = 0; i < uniform_vector_size[uniforms]; i++) {
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for (i = 0; i < storage->type->vector_elements; i++) {
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stage_prog_data->param[uniforms * 4 + i] = components;
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components++;
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}
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@@ -258,10 +255,6 @@ vec4_visitor::nir_setup_builtin_uniform(nir_variable *var)
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stage_prog_data->param[uniforms * 4 + j] =
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&values[GET_SWZ(slots[i].swizzle, j)];
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uniform_vector_size[uniforms] =
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(var->type->is_scalar() || var->type->is_vector() ||
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var->type->is_matrix() ? var->type->vector_elements : 4);
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uniforms++;
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}
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}
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@@ -702,8 +702,6 @@ vec4_visitor::setup_vec4_uniform_value(unsigned param_offset,
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for (unsigned i = n; i < 4; ++i)
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stage_prog_data->param[param_offset + i] = &zero;
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uniform_vector_size[param_offset / 4] = n;
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}
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vec4_instruction *
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@@ -1886,7 +1884,6 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
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}
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this->uniform_size = rzalloc_array(mem_ctx, int, this->uniform_array_size);
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this->uniform_vector_size = rzalloc_array(mem_ctx, int, this->uniform_array_size);
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}
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vec4_visitor::~vec4_visitor()
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@@ -262,7 +262,6 @@ vec4_vs_visitor::setup_uniform_clipplane_values()
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{
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for (int i = 0; i < key->nr_userclip_plane_consts; ++i) {
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assert(this->uniforms < uniform_array_size);
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this->uniform_vector_size[this->uniforms] = 4;
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this->userplane[i] = dst_reg(UNIFORM, this->uniforms);
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this->userplane[i].type = BRW_REGISTER_TYPE_F;
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for (int j = 0; j < 4; ++j) {
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