draw: Silence warning
This peice of code has been here since the inital commit (c5c5cd71) and the code that used instance_id_index was removed in (caede752) by José. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by Brian Paul <brianp@vmware.com>
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@@ -71,8 +71,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
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struct draw_llvm_variant_key *key;
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struct draw_llvm_variant *variant = NULL;
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struct draw_llvm_variant_list_item *li;
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unsigned i;
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unsigned instance_id_index = ~0;
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const unsigned out_prim = (draw->gs.geometry_shader ?
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draw->gs.geometry_shader->output_primitive :
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in_prim);
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@@ -83,16 +81,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
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const unsigned nr = MAX2( shader->base.info.num_inputs,
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shader->base.info.num_outputs + 1 );
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/* Scan for instanceID system value.
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* XXX but we never use instance_id_index?!
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*/
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for (i = 0; i < shader->base.info.num_inputs; i++) {
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if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
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instance_id_index = i;
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break;
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}
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}
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fpme->input_prim = in_prim;
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fpme->opt = opt;
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