draw: Silence warning

This peice of code has been here since the inital commit (c5c5cd71) and the
code that used instance_id_index was removed in (caede752) by José.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>
This commit is contained in:
Jakob Bornecrantz
2012-01-09 22:55:56 +01:00
parent 9af9e12bc5
commit 54f6b64e7e
@@ -71,8 +71,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
struct draw_llvm_variant_key *key;
struct draw_llvm_variant *variant = NULL;
struct draw_llvm_variant_list_item *li;
unsigned i;
unsigned instance_id_index = ~0;
const unsigned out_prim = (draw->gs.geometry_shader ?
draw->gs.geometry_shader->output_primitive :
in_prim);
@@ -83,16 +81,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
const unsigned nr = MAX2( shader->base.info.num_inputs,
shader->base.info.num_outputs + 1 );
/* Scan for instanceID system value.
* XXX but we never use instance_id_index?!
*/
for (i = 0; i < shader->base.info.num_inputs; i++) {
if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
instance_id_index = i;
break;
}
}
fpme->input_prim = in_prim;
fpme->opt = opt;