mesa: add clear_bufferiv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
+23
-14
@@ -338,12 +338,11 @@ make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer)
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* New in GL 3.0
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* Clear signed integer color buffer or stencil buffer (not depth).
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*/
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void GLAPIENTRY
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_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
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static ALWAYS_INLINE void
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clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer,
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const GLint *value, bool no_error)
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{
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GET_CURRENT_CONTEXT(ctx);
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FLUSH_VERTICES(ctx, 0);
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FLUSH_CURRENT(ctx, 0);
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if (ctx->NewState) {
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@@ -359,7 +358,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
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* value of MAX DRAW BUFFERS minus one; or if buffer is DEPTH,
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* STENCIL, or DEPTH STENCIL and drawbuffer is not zero."
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*/
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if (drawbuffer != 0) {
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if (!no_error && drawbuffer != 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
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drawbuffer);
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return;
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@@ -380,7 +379,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
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case GL_COLOR:
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{
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const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
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if (mask == INVALID_MASK) {
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if (!no_error && mask == INVALID_MASK) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
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drawbuffer);
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return;
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@@ -400,19 +399,29 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
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}
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break;
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default:
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/* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
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* of the OpenGL 4.5 spec states:
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*
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* "An INVALID_ENUM error is generated by ClearBufferiv and
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* ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
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*/
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_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
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_mesa_enum_to_string(buffer));
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if (!no_error) {
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/* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
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* of the OpenGL 4.5 spec states:
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*
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* "An INVALID_ENUM error is generated by ClearBufferiv and
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* ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
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*/
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_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
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_mesa_enum_to_string(buffer));
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}
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return;
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}
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}
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void GLAPIENTRY
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_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
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{
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GET_CURRENT_CONTEXT(ctx);
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clear_bufferiv(ctx, buffer, drawbuffer, value, false);
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}
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/**
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* The ClearBuffer framework is so complicated and so riddled with the
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* assumption that the framebuffer is bound that, for now, we will just fake
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