mesa: freshen comments for update_array()
This commit is contained in:
@@ -37,15 +37,14 @@
|
||||
|
||||
|
||||
/**
|
||||
* Update the fields of a vertex array object.
|
||||
* We need to do a few special things for arrays that live in
|
||||
* vertex buffer objects.
|
||||
* Set the fields of a vertex array.
|
||||
*
|
||||
* \param array the array to update
|
||||
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
|
||||
* \param elementSize size of each array element, in bytes
|
||||
* \param size components per element (1, 2, 3 or 4)
|
||||
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
|
||||
* \param format either GL_RGBA or GL_BGRA
|
||||
* \param stride stride between elements, in elements
|
||||
* \param normalized are integer types converted to floats in [-1, 1]?
|
||||
* \param ptr the address (or offset inside VBO) of the array data
|
||||
|
||||
Reference in New Issue
Block a user