i965/fs: Clean up emit_fb_writes

This splits emit_fb_writes into two functions: emit_fb_writes and
emit_single_fb_write.  This reduces the amount of duplicated code in
emit_fb_writes and makes the register number fiddling less arcane.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Jason Ekstrand
2014-09-12 17:49:49 -07:00
parent 72a3780f26
commit 54688cd03b
2 changed files with 86 additions and 113 deletions
+3 -1
View File
@@ -428,8 +428,10 @@ public:
const struct prog_instruction *fpi,
fs_reg dst, fs_reg src0, fs_reg src1, fs_reg one);
void emit_color_write(int target, int index, int first_color_mrf);
void emit_color_write(fs_reg color, int index, int first_color_mrf);
void emit_alpha_test();
fs_inst *emit_single_fb_write(fs_reg color1, fs_reg color2,
fs_reg src0_alpha, unsigned components);
void emit_fb_writes();
void emit_shader_time_begin();
+83 -112
View File
@@ -2950,13 +2950,12 @@ fs_visitor::emit_interpolation_setup_gen6()
}
void
fs_visitor::emit_color_write(int target, int index, int first_color_mrf)
fs_visitor::emit_color_write(fs_reg color, int index, int first_color_mrf)
{
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
int reg_width = dispatch_width / 8;
fs_inst *inst;
fs_reg color = outputs[target];
fs_reg mrf;
/* If there's no color data to be written, skip it. */
@@ -3076,8 +3075,9 @@ fs_visitor::emit_alpha_test()
cmp->flag_subreg = 1;
}
void
fs_visitor::emit_fb_writes()
fs_inst *
fs_visitor::emit_single_fb_write(fs_reg color0, fs_reg color1,
fs_reg src0_alpha, unsigned components)
{
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
@@ -3091,13 +3091,6 @@ fs_visitor::emit_fb_writes()
int base_mrf = 1;
int nr = base_mrf;
int reg_width = dispatch_width / 8;
bool src0_alpha_to_render_target = false;
if (do_dual_src) {
no16("GL_ARB_blend_func_extended not yet supported in SIMD16.");
if (dispatch_width == 16)
do_dual_src = false;
}
/* From the Sandy Bridge PRM, volume 4, page 198:
*
@@ -3108,18 +3101,14 @@ fs_visitor::emit_fb_writes()
*/
if (brw->gen >= 6 &&
(brw->is_haswell || brw->gen >= 8 || !prog_data->uses_kill) &&
!do_dual_src &&
color1.file == BAD_FILE &&
key->nr_color_regions == 1) {
header_present = false;
}
if (header_present) {
src0_alpha_to_render_target = brw->gen >= 6 &&
!do_dual_src &&
key->replicate_alpha;
if (header_present)
/* m2, m3 header */
nr += 2;
}
if (payload.aa_dest_stencil_reg) {
push_force_uncompressed();
@@ -3138,13 +3127,34 @@ fs_visitor::emit_fb_writes()
nr += 1;
}
/* Reserve space for color. It'll be filled in per MRT below. */
int color_mrf = nr;
nr += 4 * reg_width;
if (do_dual_src)
nr += 4;
if (src0_alpha_to_render_target)
nr += reg_width;
if (color0.file == BAD_FILE) {
/* Even if there's no color buffers enabled, we still need to send
* alpha out the pipeline to our null renderbuffer to support
* alpha-testing, alpha-to-coverage, and so on.
*/
emit_color_write(this->outputs[0], 3, nr);
nr += 4 * reg_width;
} else if (color1.file == BAD_FILE) {
if (src0_alpha.file != BAD_FILE) {
fs_inst *inst;
inst = emit(MOV(fs_reg(MRF, nr, src0_alpha.type), src0_alpha));
inst->saturate = key->clamp_fragment_color;
nr += reg_width;
}
for (unsigned i = 0; i < components; i++)
emit_color_write(color0, i, nr);
nr += 4 * reg_width;
} else {
for (unsigned i = 0; i < components; i++)
emit_color_write(color0, i, nr);
nr += 4 * reg_width;
for (unsigned i = 0; i < components; i++)
emit_color_write(color1, i, nr);
nr += 4 * reg_width;
}
if (source_depth_to_render_target) {
if (brw->gen == 6) {
@@ -3174,111 +3184,72 @@ fs_visitor::emit_fb_writes()
nr += reg_width;
}
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->base_mrf = base_mrf;
inst->mlen = nr - base_mrf;
inst->header_present = header_present;
if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) {
inst->predicate = BRW_PREDICATE_NORMAL;
inst->flag_subreg = 1;
}
return inst;
}
void
fs_visitor::emit_fb_writes()
{
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
if (do_dual_src) {
fs_reg src0 = this->outputs[0];
fs_reg src1 = this->dual_src_output;
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write src0");
for (int i = 0; i < 4; i++) {
fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + i, src0.type), src0));
src0 = offset(src0, 1);
inst->saturate = key->clamp_fragment_color;
}
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write src1");
for (int i = 0; i < 4; i++) {
fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + 4 + i, src1.type),
src1));
src1 = offset(src1, 1);
inst->saturate = key->clamp_fragment_color;
}
no16("GL_ARB_blend_func_extended not yet supported in SIMD16.");
if (dispatch_width == 16)
do_dual_src = false;
}
fs_inst *inst;
if (do_dual_src) {
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
emit_shader_time_end();
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->target = 0;
inst->base_mrf = base_mrf;
inst->mlen = nr - base_mrf;
inst->eot = true;
inst->header_present = header_present;
if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) {
inst->predicate = BRW_PREDICATE_NORMAL;
inst->flag_subreg = 1;
}
prog_data->dual_src_blend = true;
this->current_annotation = NULL;
return;
}
for (int target = 0; target < key->nr_color_regions; target++) {
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
/* If src0_alpha_to_render_target is true, include source zero alpha
* data in RenderTargetWrite message for targets > 0.
*/
int write_color_mrf = color_mrf;
if (src0_alpha_to_render_target && target != 0) {
fs_inst *inst;
fs_reg color = offset(outputs[0], 3);
"FB dual-source write");
inst = emit_single_fb_write(this->outputs[0], this->dual_src_output,
reg_undef, 4);
inst->target = 0;
prog_data->dual_src_blend = true;
} else if (key->nr_color_regions > 0) {
for (int target = 0; target < key->nr_color_regions; target++) {
this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
fs_reg src0_alpha;
if (brw->gen >= 6 && key->replicate_alpha && target != 0)
src0_alpha = offset(outputs[0], 3);
inst = emit(MOV(fs_reg(MRF, write_color_mrf, color.type),
color));
inst->saturate = key->clamp_fragment_color;
write_color_mrf = color_mrf + reg_width;
}
for (unsigned i = 0; i < this->output_components[target]; i++)
emit_color_write(target, i, write_color_mrf);
bool eot = false;
if (target == key->nr_color_regions - 1) {
eot = true;
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
if (target == key->nr_color_regions - 1 &&
(INTEL_DEBUG & DEBUG_SHADER_TIME))
emit_shader_time_end();
}
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->target = target;
inst->base_mrf = base_mrf;
if (src0_alpha_to_render_target && target == 0)
inst->mlen = nr - base_mrf - reg_width;
else
inst->mlen = nr - base_mrf;
inst->eot = eot;
inst->header_present = header_present;
if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) {
inst->predicate = BRW_PREDICATE_NORMAL;
inst->flag_subreg = 1;
inst = emit_single_fb_write(this->outputs[target], reg_undef,
src0_alpha,
this->output_components[target]);
inst->target = target;
}
}
} else {
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
emit_shader_time_end();
if (key->nr_color_regions == 0) {
/* Even if there's no color buffers enabled, we still need to send
* alpha out the pipeline to our null renderbuffer to support
* alpha-testing, alpha-to-coverage, and so on.
*/
emit_color_write(0, 3, color_mrf);
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
emit_shader_time_end();
fs_inst *inst = emit(FS_OPCODE_FB_WRITE);
inst->base_mrf = base_mrf;
inst->mlen = nr - base_mrf;
inst->eot = true;
inst->header_present = header_present;
if ((brw->gen >= 8 || brw->is_haswell) && prog_data->uses_kill) {
inst->predicate = BRW_PREDICATE_NORMAL;
inst->flag_subreg = 1;
}
inst = emit_single_fb_write(reg_undef, reg_undef, reg_undef, 0);
inst->target = 0;
}
inst->eot = true;
this->current_annotation = NULL;
}