nvk: Enable multiview with tessellation shader
This works by default, we just switch it on. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
This commit is contained in:
committed by
Marge Bot
parent
76e02c7f77
commit
544aadc56b
@@ -404,7 +404,7 @@ nvk_get_device_features(const struct nv_device_info *dev,
|
||||
/* Vulkan 1.1 */
|
||||
.multiview = true,
|
||||
.multiviewGeometryShader = true,
|
||||
.multiviewTessellationShader = false,
|
||||
.multiviewTessellationShader = true,
|
||||
.shaderDrawParameters = true,
|
||||
|
||||
/* Vulkan 1.2 */
|
||||
|
||||
Reference in New Issue
Block a user