gallivm: added some comments
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@@ -331,6 +331,11 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
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}
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/**
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* Return pointer to a single mipmap level.
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* \param data_array array of pointers to mipmap levels
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* \param level integer mipmap level
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*/
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LLVMValueRef
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lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
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LLVMValueRef data_array, LLVMValueRef level)
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@@ -99,61 +99,64 @@ struct lp_sampler_static_state
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struct lp_sampler_dynamic_state
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{
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/** Obtain the base texture width. */
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/** Obtain the base texture width (returns int32) */
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LLVMValueRef
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(*width)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain the base texture height. */
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/** Obtain the base texture height (returns int32) */
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LLVMValueRef
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(*height)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain the base texture depth. */
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/** Obtain the base texture depth (returns int32) */
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LLVMValueRef
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(*depth)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain the number of mipmap levels (minus one). */
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/** Obtain the number of mipmap levels minus one (returns int32) */
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LLVMValueRef
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(*last_level)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain stride in bytes between image rows/blocks (returns int32) */
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LLVMValueRef
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(*row_stride)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain stride in bytes between image slices (returns int32) */
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LLVMValueRef
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(*img_stride)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain pointer to array of pointers to mimpap levels */
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LLVMValueRef
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(*data_ptr)( const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder,
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unsigned unit);
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/** Obtain texture min lod */
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/** Obtain texture min lod (returns float) */
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LLVMValueRef
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(*min_lod)(const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder, unsigned unit);
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/** Obtain texture max lod */
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/** Obtain texture max lod (returns float) */
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LLVMValueRef
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(*max_lod)(const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder, unsigned unit);
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/** Obtain texture lod bias */
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/** Obtain texture lod bias (returns float) */
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LLVMValueRef
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(*lod_bias)(const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder, unsigned unit);
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/** Obtain texture border color */
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/** Obtain texture border color (returns ptr to float[4]) */
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LLVMValueRef
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(*border_color)(const struct lp_sampler_dynamic_state *state,
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LLVMBuilderRef builder, unsigned unit);
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