meta: Properly refcount our saved programs and texobjs.

Found while debugging bug #24119.
This commit is contained in:
Eric Anholt
2010-03-12 17:09:51 -08:00
parent 7c45710859
commit 541c9c08e5
+7 -2
View File
@@ -429,13 +429,15 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_SHADER) {
if (ctx->Extensions.ARB_vertex_program) {
save->VertexProgramEnabled = ctx->VertexProgram.Enabled;
save->VertexProgram = ctx->VertexProgram.Current;
_mesa_reference_vertprog(ctx, &save->VertexProgram,
ctx->VertexProgram.Current);
_mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE);
}
if (ctx->Extensions.ARB_fragment_program) {
save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled;
save->FragmentProgram = ctx->FragmentProgram.Current;
_mesa_reference_fragprog(ctx, &save->FragmentProgram,
ctx->FragmentProgram.Current);
_mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE);
}
@@ -663,6 +665,7 @@ _mesa_meta_end(GLcontext *ctx)
save->VertexProgramEnabled);
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
save->VertexProgram);
_mesa_reference_vertprog(ctx, &save->VertexProgram, NULL);
}
if (ctx->Extensions.ARB_fragment_program) {
@@ -670,6 +673,7 @@ _mesa_meta_end(GLcontext *ctx)
save->FragmentProgramEnabled);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
save->FragmentProgram);
_mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL);
}
if (ctx->Extensions.ARB_shader_objects) {
@@ -720,6 +724,7 @@ _mesa_meta_end(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
_mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt],
save->CurrentTexture[tgt]);
_mesa_reference_texobj(&save->CurrentTexture[tgt], NULL);
}
/* Re-enable textures, texgen */