llvmpipe: remove non-simple interpolation paths.

These are broken since adding multisample, and unused for
quite a while.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5050>
This commit is contained in:
Dave Airlie
2020-05-08 08:36:59 +10:00
parent 6b7e03175d
commit 53fcb30c12
2 changed files with 24 additions and 352 deletions
+24 -349
View File
@@ -421,313 +421,6 @@ attribs_update_simple(struct lp_build_interp_soa_context *bld,
}
}
/**
* Initialize the bld->a, dadq fields. This involves fetching
* those values from the arrays which are passed into the JIT function.
*/
static void
coeffs_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef a0_ptr,
LLVMValueRef dadx_ptr,
LLVMValueRef dady_ptr)
{
struct lp_build_context *coeff_bld = &bld->coeff_bld;
struct lp_build_context *setup_bld = &bld->setup_bld;
struct gallivm_state *gallivm = coeff_bld->gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef pixoffx, pixoffy;
unsigned attrib;
unsigned chan;
unsigned i;
pixoffx = coeff_bld->undef;
pixoffy = coeff_bld->undef;
for (i = 0; i < coeff_bld->type.length; i++) {
LLVMValueRef nr = lp_build_const_int32(gallivm, i);
LLVMValueRef pixxf = lp_build_const_float(gallivm, quad_offset_x[i]);
LLVMValueRef pixyf = lp_build_const_float(gallivm, quad_offset_y[i]);
pixoffx = LLVMBuildInsertElement(builder, pixoffx, pixxf, nr, "");
pixoffy = LLVMBuildInsertElement(builder, pixoffy, pixyf, nr, "");
}
for (attrib = 0; attrib < bld->num_attribs; ++attrib) {
const unsigned mask = bld->mask[attrib];
const unsigned interp = bld->interp[attrib];
LLVMValueRef index = lp_build_const_int32(gallivm,
attrib * TGSI_NUM_CHANNELS);
LLVMValueRef ptr;
LLVMValueRef dadxaos = setup_bld->zero;
LLVMValueRef dadyaos = setup_bld->zero;
LLVMValueRef a0aos = setup_bld->zero;
/* always fetch all 4 values for performance/simplicity */
switch (interp) {
case LP_INTERP_PERSPECTIVE:
/* fall-through */
case LP_INTERP_LINEAR:
ptr = LLVMBuildGEP(builder, dadx_ptr, &index, 1, "");
ptr = LLVMBuildBitCast(builder, ptr,
LLVMPointerType(setup_bld->vec_type, 0), "");
dadxaos = LLVMBuildLoad(builder, ptr, "");
ptr = LLVMBuildGEP(builder, dady_ptr, &index, 1, "");
ptr = LLVMBuildBitCast(builder, ptr,
LLVMPointerType(setup_bld->vec_type, 0), "");
dadyaos = LLVMBuildLoad(builder, ptr, "");
attrib_name(dadxaos, attrib, 0, ".dadxaos");
attrib_name(dadyaos, attrib, 0, ".dadyaos");
/* fall-through */
case LP_INTERP_CONSTANT:
case LP_INTERP_FACING:
ptr = LLVMBuildGEP(builder, a0_ptr, &index, 1, "");
ptr = LLVMBuildBitCast(builder, ptr,
LLVMPointerType(setup_bld->vec_type, 0), "");
a0aos = LLVMBuildLoad(builder, ptr, "");
attrib_name(a0aos, attrib, 0, ".a0aos");
break;
case LP_INTERP_POSITION:
/* Nothing to do as the position coeffs are already setup in slot 0 */
continue;
default:
assert(0);
break;
}
/*
* a = a0 + (x * dadx + y * dady)
* a0aos is the attrib value at top left corner of stamp
*/
if (interp != LP_INTERP_CONSTANT &&
interp != LP_INTERP_FACING) {
LLVMValueRef x = lp_build_broadcast_scalar(setup_bld, bld->x);
LLVMValueRef y = lp_build_broadcast_scalar(setup_bld, bld->y);
a0aos = lp_build_fmuladd(builder, x, dadxaos, a0aos);
a0aos = lp_build_fmuladd(builder, y, dadyaos, a0aos);
}
/*
* dadq = {0, dadx, dady, dadx + dady}
* for two quads (side by side) this is:
* {0, dadx, dady, dadx+dady, 2*dadx, 2*dadx+dady, 3*dadx+dady}
*/
for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
/* this generates a CRAPLOAD of shuffles... */
if (mask & (1 << chan)) {
LLVMValueRef dadx, dady;
LLVMValueRef dadq, dadq2;
LLVMValueRef a;
LLVMValueRef chan_index = lp_build_const_int32(gallivm, chan);
if (attrib == 0 && chan == 0) {
a = bld->x;
if (bld->pos_offset) {
a = LLVMBuildFAdd(builder, a, lp_build_const_float(gallivm, bld->pos_offset), "");
}
a = lp_build_broadcast_scalar(coeff_bld, a);
dadx = coeff_bld->one;
dady = coeff_bld->zero;
}
else if (attrib == 0 && chan == 1) {
a = bld->y;
if (bld->pos_offset) {
a = LLVMBuildFAdd(builder, a, lp_build_const_float(gallivm, bld->pos_offset), "");
}
a = lp_build_broadcast_scalar(coeff_bld, a);
dady = coeff_bld->one;
dadx = coeff_bld->zero;
}
else {
dadx = lp_build_extract_broadcast(gallivm, setup_bld->type,
coeff_bld->type, dadxaos, chan_index);
dady = lp_build_extract_broadcast(gallivm, setup_bld->type,
coeff_bld->type, dadyaos, chan_index);
/*
* a = {a, a, a, a}
*/
a = lp_build_extract_broadcast(gallivm, setup_bld->type,
coeff_bld->type, a0aos, chan_index);
}
dadx = LLVMBuildFMul(builder, dadx, pixoffx, "");
dady = LLVMBuildFMul(builder, dady, pixoffy, "");
dadq = LLVMBuildFAdd(builder, dadx, dady, "");
/*
* Compute the attrib values on the upper-left corner of each
* group of quads.
* Note that if we process 2 quads at once this doesn't
* really exactly to what we want.
* We need to access elem 0 and 2 respectively later if we process
* 2 quads at once.
*/
if (interp != LP_INTERP_CONSTANT &&
interp != LP_INTERP_FACING) {
dadq2 = LLVMBuildFAdd(builder, dadq, dadq, "");
a = LLVMBuildFAdd(builder, a, dadq2, "");
}
#if PERSPECTIVE_DIVIDE_PER_QUAD
/*
* a *= 1 / w
*/
/*
* XXX since we're only going to access elements 0,2 out of 8
* if we have 8-wide vectors we should do the division only 4-wide.
* a is really a 2-elements in a 4-wide vector disguised as 8-wide
* in this case.
*/
if (interp == LP_INTERP_PERSPECTIVE) {
LLVMValueRef w = bld->a[0][3];
assert(attrib != 0);
assert(bld->mask[0] & TGSI_WRITEMASK_W);
if (!bld->oow) {
bld->oow = lp_build_rcp(coeff_bld, w);
lp_build_name(bld->oow, "oow");
}
a = lp_build_mul(coeff_bld, a, bld->oow);
}
#endif
attrib_name(a, attrib, chan, ".a");
attrib_name(dadq, attrib, chan, ".dadq");
bld->a[attrib][chan] = lp_build_alloca(gallivm,
LLVMTypeOf(a), "");
LLVMBuildStore(builder, a, bld->a[attrib][chan]);
bld->dadq[attrib][chan] = dadq;
}
}
}
}
/**
* Increment the shader input attribute values.
* This is called when we move from one quad to the next.
*/
static void
attribs_update(struct lp_build_interp_soa_context *bld,
struct gallivm_state *gallivm,
LLVMValueRef loop_iter,
int start,
int end)
{
LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *coeff_bld = &bld->coeff_bld;
LLVMValueRef oow = NULL;
unsigned attrib;
unsigned chan;
for(attrib = start; attrib < end; ++attrib) {
const unsigned mask = bld->mask[attrib];
const unsigned interp = bld->interp[attrib];
for(chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
if(mask & (1 << chan)) {
LLVMValueRef a;
if (interp == LP_INTERP_CONSTANT ||
interp == LP_INTERP_FACING) {
a = LLVMBuildLoad(builder, bld->a[attrib][chan], "");
}
else if (interp == LP_INTERP_POSITION) {
assert(attrib > 0);
a = bld->attribs[0][chan];
}
else {
LLVMValueRef dadq;
a = bld->a[attrib][chan];
/*
* Broadcast the attribute value for this quad into all elements
*/
{
/* stored as vector load as float */
LLVMTypeRef ptr_type = LLVMPointerType(LLVMFloatTypeInContext(
gallivm->context), 0);
LLVMValueRef ptr;
a = LLVMBuildBitCast(builder, a, ptr_type, "");
ptr = LLVMBuildGEP(builder, a, &loop_iter, 1, "");
a = LLVMBuildLoad(builder, ptr, "");
a = lp_build_broadcast_scalar(&bld->coeff_bld, a);
}
/*
* Get the derivatives.
*/
dadq = bld->dadq[attrib][chan];
#if PERSPECTIVE_DIVIDE_PER_QUAD
if (interp == LP_INTERP_PERSPECTIVE) {
LLVMValueRef dwdq = bld->dadq[0][3];
if (oow == NULL) {
assert(bld->oow);
oow = LLVMBuildShuffleVector(coeff_bld->builder,
bld->oow, coeff_bld->undef,
shuffle, "");
}
dadq = lp_build_sub(coeff_bld,
dadq,
lp_build_mul(coeff_bld, a, dwdq));
dadq = lp_build_mul(coeff_bld, dadq, oow);
}
#endif
/*
* Add the derivatives
*/
a = lp_build_add(coeff_bld, a, dadq);
#if !PERSPECTIVE_DIVIDE_PER_QUAD
if (interp == LP_INTERP_PERSPECTIVE) {
if (oow == NULL) {
LLVMValueRef w = bld->attribs[0][3];
assert(attrib != 0);
assert(bld->mask[0] & TGSI_WRITEMASK_W);
oow = lp_build_rcp(coeff_bld, w);
}
a = lp_build_mul(coeff_bld, a, oow);
}
#endif
if (attrib == 0 && chan == 2 && !bld->depth_clamp) {
/* FIXME: Depth values can exceed 1.0, due to the fact that
* setup interpolation coefficients refer to (0,0) which causes
* precision loss. So we must clamp to 1.0 here to avoid artifacts.
* Note though values outside [0,1] are perfectly valid with
* depth clip disabled..
* XXX: If depth clip is disabled but we force depth clamp
* we may get values larger than 1.0 in the fs (but not in
* depth test). Not sure if that's an issue...
* Also, on a similar note, it is not obvious if the depth values
* appearing in fs (with depth clip disabled) should be clamped
* to [0,1], clamped to near/far or not be clamped at all...
*/
a = lp_build_min(coeff_bld, a, coeff_bld->one);
}
attrib_name(a, attrib, chan, "");
}
bld->attribs[attrib][chan] = a;
}
}
}
}
/**
* Generate the position vectors.
*
@@ -834,39 +527,31 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
* is just 4, but the results are different (generally less accurate) with
* the other method, so always use more accurate version.
*/
if (1) {
bld->simple_interp = TRUE;
{
/* XXX this should use a global static table */
unsigned i;
unsigned num_loops = 16 / type.length;
LLVMValueRef pixoffx, pixoffy, index;
LLVMValueRef ptr;
{
/* XXX this should use a global static table */
unsigned i;
unsigned num_loops = 16 / type.length;
LLVMValueRef pixoffx, pixoffy, index;
LLVMValueRef ptr;
bld->xoffset_store = lp_build_array_alloca(gallivm,
lp_build_vec_type(gallivm, type),
lp_build_const_int32(gallivm, num_loops),
"");
bld->yoffset_store = lp_build_array_alloca(gallivm,
lp_build_vec_type(gallivm, type),
lp_build_const_int32(gallivm, num_loops),
"");
for (i = 0; i < num_loops; i++) {
index = lp_build_const_int32(gallivm, i);
calc_offsets(&bld->coeff_bld, i*type.length/4, &pixoffx, &pixoffy);
ptr = LLVMBuildGEP(builder, bld->xoffset_store, &index, 1, "");
LLVMBuildStore(builder, pixoffx, ptr);
ptr = LLVMBuildGEP(builder, bld->yoffset_store, &index, 1, "");
LLVMBuildStore(builder, pixoffy, ptr);
}
bld->xoffset_store = lp_build_array_alloca(gallivm,
lp_build_vec_type(gallivm, type),
lp_build_const_int32(gallivm, num_loops),
"");
bld->yoffset_store = lp_build_array_alloca(gallivm,
lp_build_vec_type(gallivm, type),
lp_build_const_int32(gallivm, num_loops),
"");
for (i = 0; i < num_loops; i++) {
index = lp_build_const_int32(gallivm, i);
calc_offsets(&bld->coeff_bld, i*type.length/4, &pixoffx, &pixoffy);
ptr = LLVMBuildGEP(builder, bld->xoffset_store, &index, 1, "");
LLVMBuildStore(builder, pixoffx, ptr);
ptr = LLVMBuildGEP(builder, bld->yoffset_store, &index, 1, "");
LLVMBuildStore(builder, pixoffy, ptr);
}
coeffs_init_simple(bld, a0_ptr, dadx_ptr, dady_ptr);
}
else {
bld->simple_interp = FALSE;
coeffs_init(bld, a0_ptr, dadx_ptr, dady_ptr);
}
coeffs_init_simple(bld, a0_ptr, dadx_ptr, dady_ptr);
}
@@ -881,12 +566,7 @@ lp_build_interp_soa_update_inputs_dyn(struct lp_build_interp_soa_context *bld,
LLVMValueRef mask_store,
LLVMValueRef sample_id)
{
if (bld->simple_interp) {
attribs_update_simple(bld, gallivm, quad_start_index, mask_store, sample_id, 1, bld->num_attribs);
}
else {
attribs_update(bld, gallivm, quad_start_index, 1, bld->num_attribs);
}
attribs_update_simple(bld, gallivm, quad_start_index, mask_store, sample_id, 1, bld->num_attribs);
}
void
@@ -895,11 +575,6 @@ lp_build_interp_soa_update_pos_dyn(struct lp_build_interp_soa_context *bld,
LLVMValueRef quad_start_index,
LLVMValueRef sample_id)
{
if (bld->simple_interp) {
attribs_update_simple(bld, gallivm, quad_start_index, NULL, sample_id, 0, 1);
}
else {
attribs_update(bld, gallivm, quad_start_index, 0, 1);
}
attribs_update_simple(bld, gallivm, quad_start_index, NULL, sample_id, 0, 1);
}
@@ -86,7 +86,6 @@ struct lp_build_interp_soa_context
unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
unsigned interp_loc[1 + PIPE_MAX_SHADER_INPUTS];
boolean simple_interp;
boolean depth_clamp;
double pos_offset;
@@ -97,8 +96,6 @@ struct lp_build_interp_soa_context
LLVMValueRef x;
LLVMValueRef y;
LLVMValueRef a[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef dadq[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef a0aos[1 + PIPE_MAX_SHADER_INPUTS];
LLVMValueRef dadxaos[1 + PIPE_MAX_SHADER_INPUTS];
LLVMValueRef dadyaos[1 + PIPE_MAX_SHADER_INPUTS];